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398370ca51
Warding aura now just provides damage reduction instead of invulnerability. Also with a longer duration and less movespeed penalty.
33 lines
1.2 KiB
Plaintext
33 lines
1.2 KiB
Plaintext
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
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/// Localization for "global" English
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(
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string_map: {
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// Buffs
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"buff.remove": "Click to remove",
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"buff.title.missing": "Missing Title",
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"buff.desc.missing": "Missing Description",
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"buff.title.heal": "Heal",
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"buff.desc.heal": "Gain health over time.",
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"buff.title.potion": "Potion",
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"buff.desc.potion": "Drinking...",
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"buff.title.saturation": "Saturation",
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"buff.desc.saturation": "Gain health over time from consumables.",
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"buff.title.campfire_heal": "Campfire Heal",
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"buff.desc.campfire_heal": "Resting at a campfire heals 1% per second.",
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"buff.title.invulnerability": "Invulnerability",
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"buff.desc.invulnerability": "You cannot be damaged by any attack.",
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"buff.title.protectingward": "Protecting Ward",
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"buff.desc.protectingward": "You are protected, somewhat, from attacks."
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// Debuffs
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"buff.title.bleed": "Bleeding",
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"buff.desc.bleed": "Inflicts regular damage.",
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"buff.title.cursed": "Cursed",
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"buff.desc.cursed": "You are cursed.",
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},
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vector_map: {
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}
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)
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