veloren/common/src/states
2023-03-21 19:39:37 -04:00
..
basic_aura.rs Added wrapper type to durations related to buffs and auras. 2023-03-11 16:47:11 -05:00
basic_beam.rs Primary and secondary abilities can now be contextual. BasicStance character state added. 2023-03-21 19:38:15 -04:00
basic_block.rs Primary and secondary abilities can now be contextual. BasicStance character state added. 2023-03-21 19:38:15 -04:00
basic_melee.rs Primary and secondary abilities can now be contextual. BasicStance character state added. 2023-03-21 19:38:15 -04:00
basic_ranged.rs Primary and secondary abilities can now be contextual. BasicStance character state added. 2023-03-21 19:38:15 -04:00
basic_summon.rs If you were in a stance when you used an ability, return to that stance after the ability is complete. 2022-10-27 20:06:56 -04:00
behavior.rs Queued inputs are now culled after a period of time if they are not actively held 2023-03-21 19:39:19 -04:00
blink.rs If you were in a stance when you used an ability, return to that stance after the ability is complete. 2022-10-27 20:06:56 -04:00
boost.rs Primary and secondary abilities can now be contextual. BasicStance character state added. 2023-03-21 19:38:15 -04:00
charged_melee.rs Primary and secondary abilities can now be contextual. BasicStance character state added. 2023-03-21 19:38:15 -04:00
charged_ranged.rs Primary and secondary abilities can now be contextual. BasicStance character state added. 2023-03-21 19:38:15 -04:00
climb.rs Skiing and ice skating 2022-05-27 17:19:52 +00:00
combo_melee2.rs Heavy stance skill abilities. 2023-03-21 19:39:35 -04:00
combo_melee.rs Primary and secondary abilities can now be contextual. BasicStance character state added. 2023-03-21 19:38:15 -04:00
dance.rs Skiing and ice skating 2022-05-27 17:19:52 +00:00
dash_melee.rs Primary and secondary abilities can now be contextual. BasicStance character state added. 2023-03-21 19:38:15 -04:00
dive_melee.rs Addressed feedback from testing 2022-10-27 20:07:10 -04:00
equipping.rs Update Rust toolchain. 2022-09-08 15:43:53 -07:00
finisher_melee.rs fmt 2023-03-11 08:06:46 -05:00
glide_wield.rs Skiing and ice skating 2022-05-27 17:19:52 +00:00
glide.rs Defensive stance AI 2022-10-27 20:07:01 -04:00
idle.rs Update Rust toolchain. 2022-09-08 15:43:53 -07:00
leap_melee.rs fmt 2023-03-11 08:06:46 -05:00
leap_shockwave.rs fmt 2023-03-11 08:06:46 -05:00
mod.rs Heavy stance skill abilities. 2023-03-21 19:39:35 -04:00
music.rs Primary and secondary abilities can now be contextual. BasicStance character state added. 2023-03-21 19:38:15 -04:00
rapid_melee.rs Addressed feedback from testing 2022-10-27 20:07:10 -04:00
repeater_ranged.rs Primary and secondary abilities can now be contextual. BasicStance character state added. 2023-03-21 19:38:15 -04:00
riposte_melee.rs Addressed feedback from testing 2022-10-27 20:07:10 -04:00
roll.rs fmt 2023-03-11 08:06:46 -05:00
self_buff.rs Added wrapper type to durations related to buffs and auras. 2023-03-11 16:47:11 -05:00
shockwave.rs fmt 2023-03-11 08:06:46 -05:00
sit.rs Skiing and ice skating 2022-05-27 17:19:52 +00:00
skate.rs fmt 2023-03-11 08:06:46 -05:00
spin_melee.rs Primary and secondary abilities can now be contextual. BasicStance character state added. 2023-03-21 19:38:15 -04:00
sprite_interact.rs Primary and secondary abilities can now be contextual. BasicStance character state added. 2023-03-21 19:38:15 -04:00
sprite_summon.rs fmt 2023-03-11 08:06:46 -05:00
stunned.rs Primary and secondary abilities can now be contextual. BasicStance character state added. 2023-03-21 19:38:15 -04:00
talk.rs Skiing and ice skating 2022-05-27 17:19:52 +00:00
use_item.rs Primary and secondary abilities can now be contextual. BasicStance character state added. 2023-03-21 19:38:15 -04:00
utils.rs Agile stance skill abilities. 2023-03-21 19:39:37 -04:00
wallrun.rs fmt 2023-03-11 08:06:46 -05:00
wielding.rs fmt 2023-03-11 08:06:46 -05:00