mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
322 lines
9.3 KiB
Rust
322 lines
9.3 KiB
Rust
// Keep in mind that material stats are multiplied by the form stats, not added (e.g. equip_time_secs is most sensitive to this)
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(
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tool_stats: {
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// Metals
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"common.items.mineral.ingot.bronze": (
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equip_time_secs: 1.0,
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power: 0.75,
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effect_power: 1.0,
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speed: 1.0,
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crit_chance: 1.0,
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range: 1.0,
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energy_efficiency: 1.0,
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buff_strength: 1.0,
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),
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"common.items.mineral.ingot.iron": (
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equip_time_secs: 1.0,
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power: 1.0,
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effect_power: 1.0,
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speed: 1.0,
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crit_chance: 1.0,
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range: 1.0,
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energy_efficiency: 1.0,
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buff_strength: 1.0,
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),
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"common.items.mineral.ingot.steel": (
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equip_time_secs: 1.0,
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power: 1.25,
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effect_power: 1.0,
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speed: 1.0,
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crit_chance: 1.0,
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range: 1.0,
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energy_efficiency: 1.0,
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buff_strength: 1.0,
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),
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"common.items.mineral.ingot.cobalt": (
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equip_time_secs: 1.0,
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power: 1.5,
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effect_power: 1.0,
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speed: 1.0,
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crit_chance: 1.0,
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range: 1.0,
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energy_efficiency: 1.0,
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buff_strength: 1.0,
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),
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"common.items.mineral.ingot.bloodsteel": (
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equip_time_secs: 1.0,
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power: 1.75,
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effect_power: 1.0,
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speed: 1.0,
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crit_chance: 1.0,
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range: 1.0,
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energy_efficiency: 1.0,
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buff_strength: 1.0,
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),
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"common.items.mineral.ingot.orichalcum": (
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equip_time_secs: 1.0,
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power: 2.0,
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effect_power: 1.0,
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speed: 1.0,
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crit_chance: 1.0,
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range: 1.0,
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energy_efficiency: 1.0,
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buff_strength: 1.0,
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),
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// Woods
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"common.items.log.wood": (
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equip_time_secs: 1.0,
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power: 0.75,
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effect_power: 1.0,
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speed: 1.0,
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crit_chance: 1.0,
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range: 1.0,
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energy_efficiency: 1.0,
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buff_strength: 1.0,
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),
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"common.items.log.bamboo": (
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equip_time_secs: 1.0,
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power: 1.0,
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effect_power: 1.0,
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speed: 1.0,
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crit_chance: 1.0,
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range: 1.0,
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energy_efficiency: 1.0,
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buff_strength: 1.0,
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),
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"common.items.log.hardwood": (
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equip_time_secs: 1.0,
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power: 1.25,
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effect_power: 1.0,
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speed: 1.0,
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crit_chance: 1.0,
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range: 1.0,
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energy_efficiency: 1.0,
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buff_strength: 1.0,
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),
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"common.items.log.ironwood": (
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equip_time_secs: 1.0,
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power: 1.5,
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effect_power: 1.0,
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speed: 1.0,
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crit_chance: 1.0,
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range: 1.0,
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energy_efficiency: 1.0,
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buff_strength: 1.0,
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),
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"common.items.log.frostwood": (
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equip_time_secs: 1.0,
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power: 1.75,
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effect_power: 1.0,
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speed: 1.0,
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crit_chance: 1.0,
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range: 1.0,
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energy_efficiency: 1.0,
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buff_strength: 1.0,
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),
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"common.items.log.eldwood": (
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equip_time_secs: 1.0,
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power: 2.0,
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effect_power: 1.0,
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speed: 1.0,
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crit_chance: 1.0,
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range: 1.0,
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energy_efficiency: 1.0,
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buff_strength: 1.0,
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),
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},
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armor_stats: {
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// Metals
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"Bronze": (
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protection: Some(Normal(40.0)),
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poise_resilience: Some(Normal(10.0)),
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),
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"Iron": (
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protection: Some(Normal(80.0)),
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poise_resilience: Some(Normal(20.0)),
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),
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"Steel": (
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protection: Some(Normal(120.0)),
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poise_resilience: Some(Normal(30.0)),
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),
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"Cobalt": (
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protection: Some(Normal(160.0)),
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poise_resilience: Some(Normal(40.0)),
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),
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"Bloodsteel": (
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protection: Some(Normal(200.0)),
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poise_resilience: Some(Normal(50.0)),
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),
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"Orichalcum": (
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protection: Some(Normal(240.0)),
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poise_resilience: Some(Normal(60.0)),
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),
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// Hides
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"Rawhide": (
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protection: Some(Normal(20.0)),
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crit_power: Some(0.333),
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stealth: Some(0.333),
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),
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"Leather": (
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protection: Some(Normal(40.0)),
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crit_power: Some(0.667),
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stealth: Some(0.667),
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),
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"Scale": (
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protection: Some(Normal(60.0)),
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crit_power: Some(1.0),
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stealth: Some(1.0),
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),
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"Carapace": (
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protection: Some(Normal(80.0)),
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crit_power: Some(1.33),
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stealth: Some(1.33),
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),
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"Plate": (
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protection: Some(Normal(100.0)),
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crit_power: Some(1.67),
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stealth: Some(1.67),
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),
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"Dragonscale": (
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protection: Some(Normal(120.0)),
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crit_power: Some(2.0),
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stealth: Some(2.0),
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),
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// Cloths
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"Linen": (
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protection: Some(Normal(15.0)),
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energy_max: Some(16.7),
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energy_reward: Some(0.167),
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stealth: Some(0.167),
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),
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"Wool": (
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protection: Some(Normal(30.0)),
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energy_max: Some(33.3),
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energy_reward: Some(0.333),
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stealth: Some(0.333),
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),
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"Silk": (
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protection: Some(Normal(45.0)),
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energy_max: Some(50.0),
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energy_reward: Some(0.5),
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stealth: Some(0.5),
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),
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"Lifecloth": (
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protection: Some(Normal(60.0)),
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energy_max: Some(66.7),
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energy_reward: Some(0.667),
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stealth: Some(0.667),
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),
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"Moonweave": (
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protection: Some(Normal(75.0)),
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energy_max: Some(83.3),
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energy_reward: Some(0.833),
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stealth: Some(0.833),
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),
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"Sunsilk": (
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protection: Some(Normal(90.0)),
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energy_max: Some(100.0),
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energy_reward: Some(1.0),
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stealth: Some(1.0),
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),
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// Misc Sets
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"Alchemist": (
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protection: Some(Normal(160.0)),
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poise_resilience: Some(Normal(20.0)),
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energy_max: Some(45.0),
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energy_reward: Some(0.5),
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crit_power: Some(0.4),
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),
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"Assassin": (
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protection: Some(Normal(50.0)),
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poise_resilience: Some(Normal(5.0)),
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),
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"Blacksmith": (
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protection: Some(Normal(160.0)),
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poise_resilience: Some(Normal(20.0)),
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energy_max: Some(45.0),
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energy_reward: Some(0.5),
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crit_power: Some(0.4),
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),
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"Bonerattler": (
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protection: Some(Normal(100.0)),
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),
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"Chef": (
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protection: Some(Normal(160.0)),
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poise_resilience: Some(Normal(20.0)),
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energy_max: Some(45.0),
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energy_reward: Some(0.5),
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crit_power: Some(0.4),
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),
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"Cloth Blue": (
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protection: Some(Normal(5.0)),
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),
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"Cloth Green": (
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protection: Some(Normal(5.0)),
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),
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"Cloth Purple": (
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protection: Some(Normal(5.0)),
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),
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"Cultist": (
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protection: Some(Normal(150.0)),
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poise_resilience: Some(Normal(20.0)),
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energy_max: Some(45.0),
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energy_reward: Some(0.5),
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crit_power: Some(0.4),
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stealth: Some(0.4),
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),
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"Ferocious": (
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protection: Some(Normal(240.0)),
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),
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"Leather Plate": (
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protection: Some(Normal(160.0)),
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poise_resilience: Some(Normal(40.0)),
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),
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"Merchant": (
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protection: Some(Normal(160.0)),
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poise_resilience: Some(Normal(20.0)),
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energy_max: Some(45.0),
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energy_reward: Some(0.5),
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crit_power: Some(0.4),
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),
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"Pirate": (
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protection: Some(Normal(160.0)),
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poise_resilience: Some(Normal(20.0)),
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energy_max: Some(45.0),
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energy_reward: Some(0.5),
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crit_power: Some(0.4),
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),
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"Savage": (
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protection: Some(Normal(100.0)),
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),
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"Tarasque": (
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protection: Some(Normal(100.0)),
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),
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"Twigs": (
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protection: Some(Normal(60.0)),
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),
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"Twigs Flowers": (
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protection: Some(Normal(60.0)),
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),
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"Twigs Leaves": (
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protection: Some(Normal(60.0)),
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),
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"Velorite Battlemage": (
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protection: Some(Normal(115.0)),
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),
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"Witch": (
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protection: Some(Normal(160.0)),
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poise_resilience: Some(Normal(20.0)),
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energy_max: Some(45.0),
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energy_reward: Some(0.5),
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crit_power: Some(0.4),
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),
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"Cardinal": (
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protection: Some(Normal(666.0)),
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poise_resilience: Some(Normal(60.0)),
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energy_max: Some(45.0),
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energy_reward: Some(0.5),
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crit_power: Some(0.8),
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),
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},
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)
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