veloren/plugin/rt/examples/hello.rs
2021-03-02 17:15:19 +01:00

47 lines
1.3 KiB
Rust

use veloren_plugin_rt::{
api::{event::*, Action, GameMode},
*,
};
#[event_handler]
pub fn on_load(load: PluginLoadEvent) {
match load.game_mode {
GameMode::Server => emit_action(Action::Print("Hello, server!".to_owned())),
GameMode::Client => emit_action(Action::Print("Hello, client!".to_owned())),
GameMode::Singleplayer => emit_action(Action::Print("Hello, singleplayer!".to_owned())),
}
}
#[event_handler]
pub fn on_command_testplugin(command: ChatCommandEvent) -> Result<Vec<String>, String> {
Ok(vec![format!(
"Player of id {:?} named {} with {:?} sended command with args {:?}",
command.player.id,
command
.player
.get_player_name()
.expect("Can't get player name"),
command
.player
.get_entity_health()
.expect("Can't get player health"),
command.command_args
)])
}
#[global_state]
#[derive(Default)]
struct State {
counter: bool,
}
#[event_handler]
pub fn on_join(input: PlayerJoinEvent, state: &mut State) -> PlayerJoinResult {
state.counter = !state.counter;
if !state.counter {
PlayerJoinResult::Kick(format!("You are a cheater {:?}", input))
} else {
PlayerJoinResult::None
}
}