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16 lines
491 B
Rust
16 lines
491 B
Rust
#![enable(implicit_some)]
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(
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name: Name("Pirate"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Enemy),
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loot: LootTable("common.loot_tables.spots.pirate"),
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inventory: (
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loadout: Inline((
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inherit: Asset("common.loadout.spots.pirate"),
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active_hands: ("common.items.weapons.sword_1h.iron-2", "common.items.weapons.sword_1h.iron-2"),
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)),
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),
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meta: [
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SkillSetAsset("common.skillset.preset.rank2.fullskill"),
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],
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) |