veloren/assets/common/abilities/sword/dash.ron
jiminycrick c83296a4ec Initial broken implementation of poise
Character movement no longer broken.
2021-01-28 17:22:33 -08:00

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DashMelee(
energy_cost: 100,
base_damage: 80,
scaled_damage: 160,
base_poise_damage: 20,
base_knockback: 8.0,
scaled_knockback: 7.0,
range: 5.0,
angle: 45.0,
energy_drain: 600,
forward_speed: 4.0,
buildup_duration: 250,
charge_duration: 600,
swing_duration: 100,
recover_duration: 500,
infinite_charge: true,
is_interruptible: true,
)