veloren/assets/common/loot_tables
2021-01-19 18:23:44 +00:00
..
loot_table_animal_ice.ron roshwalr fix 2020-10-19 16:20:59 +02:00
loot_table_animal_parts.ron fix tooltips in char selection, more balancing 2020-08-21 19:36:19 +02:00
loot_table_armor_cloth.ron fix tooltips in char selection, more balancing 2020-08-21 19:36:19 +02:00
loot_table_armor_heavy.ron fix tooltips in char selection, more balancing 2020-08-21 19:36:19 +02:00
loot_table_armor_light.ron fix tooltips in char selection, more balancing 2020-08-21 19:36:19 +02:00
loot_table_armor_misc.ron frost cleaver 2020-11-10 21:43:45 +00:00
loot_table_armor_nature.ron fix tooltips in char selection, more balancing 2020-08-21 19:36:19 +02:00
loot_table_boss_cultist-leader.ron fix loot tables, enemy bar color change 2021-01-09 15:26:24 +01:00
loot_table_cave_large.ron fix loot tables, enemy bar color change 2021-01-09 15:26:24 +01:00
loot_table_consumables.ron fix tooltips in char selection, more balancing 2020-08-21 19:36:19 +02:00
loot_table_crafting.ron Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts 2021-01-08 19:12:09 +00:00
loot_table_cultists.ron Added scaling exp costs per skill point. 2021-01-19 08:07:57 -05:00
loot_table_fish.ron Sarrakitty/rotsys item sprites 2021-01-19 18:23:44 +00:00
loot_table_food.ron Sarrakitty/rotsys item sprites 2021-01-19 18:23:44 +00:00
loot_table_humanoids.ron Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts 2021-01-08 19:12:09 +00:00
loot_table_maneater.ron Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts 2021-01-08 19:12:09 +00:00
loot_table_raptor.ron new gliders 2020-12-24 02:54:18 +00:00
loot_table_rocks.ron frost cleaver 2020-11-10 21:43:45 +00:00
loot_table_saurok.ron Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts 2021-01-08 19:12:09 +00:00
loot_table_troll.ron fix loot tables, enemy bar color change 2021-01-09 15:26:24 +01:00
loot_table_villager.ron Sarrakitty/rotsys item sprites 2021-01-19 18:23:44 +00:00
loot_table_weapon_common.ron separate sceptres from staffs, show values below 1.0 as decimals in the SCT, add starting sceptre 2020-09-29 19:48:07 -05:00
loot_table_weapon_rare.ron Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts 2021-01-08 19:12:09 +00:00
loot_table_weapon_uncommon.ron separate sceptres from staffs, show values below 1.0 as decimals in the SCT, add starting sceptre 2020-09-29 19:48:07 -05:00
loot_table_wendigo.ron make clippy happy 2020-10-07 02:23:20 +00:00
loot_table.ron craftable starting set 2020-08-21 19:36:21 +02:00