veloren/assets/common/abilities/hammer/singlestrike.ron
Sam e98edbcc7a Conversion of poise damage to health damage now scales depending on the poise state the target is in.
Entities are now immune to poise damage for 1 second after exiting a poise state.
Rebalanced most phyiscal damage attacks on player-accessible tools.
2022-01-12 22:18:59 -05:00

26 lines
653 B
Rust

ComboMelee(
stage_data: [(
stage: 1,
base_damage: 15.0,
damage_increase: 1.0,
base_poise_damage: 0,
poise_damage_increase: 0,
knockback: 3.5,
range: 4.5,
angle: 50.0,
base_buildup_duration: 0.2,
base_swing_duration: 0.1,
hit_timing: 0.5,
base_recover_duration: 0.45,
forward_movement: 0.0,
damage_kind: Crushing,
)],
initial_energy_gain: 5.0,
max_energy_gain: 15.0,
energy_increase: 5.0,
speed_increase: 0.1,
max_speed_increase: 0.4,
scales_from_combo: 2,
is_interruptible: false,
ori_modifier: 1.0,
)