antialias
|
Fixed hill colour blending
|
2019-11-19 19:09:22 +00:00 |
fluid-frag
|
More LOD fixes.
|
2020-04-26 21:01:23 +02:00 |
include
|
More LOD fixes.
|
2020-04-26 21:01:23 +02:00 |
test
|
Move shaders, start asset reloading system
|
2019-08-15 23:56:12 -04:00 |
figure-frag.glsl
|
More LOD fixes.
|
2020-04-26 21:01:23 +02:00 |
fluid-vert.glsl
|
Various fixes.
|
2020-04-25 22:23:57 +02:00 |
lod-terrain-frag.glsl
|
More LOD fixes.
|
2020-04-26 21:01:23 +02:00 |
lod-terrain-vert.glsl
|
More LOD fixes.
|
2020-04-26 21:01:23 +02:00 |
player-shadow-frag.glsl
|
Various fixes.
|
2020-04-25 22:23:57 +02:00 |
skybox-frag.glsl
|
Combining colors and LOD.
|
2020-04-02 06:49:27 +02:00 |
skybox-vert.glsl
|
Non-linear depth buffer
|
2019-11-20 09:59:27 +00:00 |
sprite-frag.glsl
|
More LOD fixes.
|
2020-04-26 21:01:23 +02:00 |
terrain-frag.glsl
|
More LOD fixes.
|
2020-04-26 21:01:23 +02:00 |
ui-frag.glsl
|
Hack to allow minimap rotation.
|
2020-02-06 17:34:32 +00:00 |
ui-vert.glsl
|
Hack to allow minimap rotation.
|
2020-02-06 17:34:32 +00:00 |