veloren/server/src/events
holychowders df91f665d7 Agent Perception: Restrict when idling agents respond to sounds.
- Prevent utterances and other sounds from causing undesired jitters and
  fleeing, such as those caused by greeting villagers.
- Agents will no longer flee from quieter weapon sounds such as melee.
2022-03-12 16:58:06 -06:00
..
entity_creation.rs Fix waypoints being movable 2022-02-28 19:20:37 +00:00
entity_manipulation.rs Agent Perception: Restrict when idling agents respond to sounds. 2022-03-12 16:58:06 -06:00
group_manip.rs Shared and persistent waypoints 2022-02-20 10:10:18 +00:00
information.rs Accelerate econsim using arrays instead of hashmaps 2021-06-20 16:00:37 +00:00
interaction.rs Stop using Character presence kind when possessing so that persistence doesn't get messed up. 2022-02-27 13:47:12 -05:00
inventory_manip.rs Render item drops instead of placeholder textures 2022-02-14 02:09:45 +00:00
invite.rs Shared and persistent waypoints 2022-02-20 10:10:18 +00:00
mod.rs Stop using Character presence kind when possessing so that persistence doesn't get messed up. 2022-02-27 13:47:12 -05:00
player.rs Changes based on review. Fix tests. 2022-02-27 14:43:08 -05:00
trade.rs update toolchain to nightly-2021-12-19 2021-12-23 13:04:24 +01:00