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body
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Add roshwalr npc
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2020-10-19 16:20:59 +02:00 |
inventory
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small fixes
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2020-10-19 16:20:59 +02:00 |
ability.rs
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Made ability key not hardcoded in tool.rs.
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2020-10-15 20:05:58 -05:00 |
admin.rs
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Change admins from Vec<String> into Hashset<Uuid>, add commands to server-cli-bin for adding and removing admins
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2020-10-10 02:10:32 -04:00 |
agent.rs
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Fixed various issues from better-things branch
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2020-09-21 23:57:10 -04:00 |
beam.rs
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Added particles for fire shockwave. Added ability key enum so held abilities could differentiate what button they should check. Modified energy fields on basic beam so it could drain energy every second.
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2020-10-14 20:56:22 -05:00 |
body.rs
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roshwalr fix
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2020-10-19 16:20:59 +02:00 |
buff.rs
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Separated buffs into active and inactive buffs. There can only be 1 active buff at a time of a particular buff id. If a new buff is stronger than an active buff, it moves the active buff to inactive buffs. When active buffs are removed, it checks inactive buffs for any buffs of the same id and moves the strongest one to active buffs.
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2020-10-26 19:28:18 -05:00 |
character_state.rs
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Initial implementation of new staff abilities.
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2020-10-14 20:56:16 -05:00 |
chat.rs
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create a ServerMsg and ClientMsg enum and verify the state when in debug mode to benefit from the transition
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2020-10-11 22:59:53 +02:00 |
controller.rs
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make clippy happy
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2020-10-07 02:23:20 +00:00 |
damage.rs
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Addressed round of testing feedback.
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2020-09-29 19:48:09 -05:00 |
energy.rs
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updated dependencies and fixed stuff
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2020-07-07 09:43:49 +02:00 |
group.rs
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Corrected some spelling errors
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2020-08-25 12:21:25 +00:00 |
inputs.rs
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updated dependencies and fixed stuff
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2020-07-07 09:43:49 +02:00 |
last.rs
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updated dependencies and fixed stuff
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2020-07-07 09:43:49 +02:00 |
location.rs
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updated dependencies and fixed stuff
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2020-07-07 09:43:49 +02:00 |
misc.rs
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Add firework hues
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2020-08-12 22:29:06 +08:00 |
mod.rs
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Move addition/removal of buffs to server event.
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2020-10-26 19:28:15 -05:00 |
phys.rs
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Addressed review issues
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2020-08-25 11:01:17 +01:00 |
player.rs
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* Moved migrations to beginning of server initialisation
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2020-09-17 23:02:14 +00:00 |
projectile.rs
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Moved explsion struct from within comp to common.
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2020-10-14 21:06:55 -05:00 |
shockwave.rs
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Addressed playtesting feedback.
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2020-10-14 21:06:52 -05:00 |
skills.rs
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updated dependencies and fixed stuff
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2020-07-07 09:43:49 +02:00 |
stats.rs
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Addressed round of testing feedback.
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2020-09-29 19:48:09 -05:00 |
visual.rs
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Add fireball and bomb particle effects
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2020-08-08 19:25:00 +08:00 |