veloren/common/src/comp
2020-10-26 19:28:18 -05:00
..
body Add roshwalr npc 2020-10-19 16:20:59 +02:00
inventory small fixes 2020-10-19 16:20:59 +02:00
ability.rs Made ability key not hardcoded in tool.rs. 2020-10-15 20:05:58 -05:00
admin.rs Change admins from Vec<String> into Hashset<Uuid>, add commands to server-cli-bin for adding and removing admins 2020-10-10 02:10:32 -04:00
agent.rs Fixed various issues from better-things branch 2020-09-21 23:57:10 -04:00
beam.rs Added particles for fire shockwave. Added ability key enum so held abilities could differentiate what button they should check. Modified energy fields on basic beam so it could drain energy every second. 2020-10-14 20:56:22 -05:00
body.rs roshwalr fix 2020-10-19 16:20:59 +02:00
buff.rs Separated buffs into active and inactive buffs. There can only be 1 active buff at a time of a particular buff id. If a new buff is stronger than an active buff, it moves the active buff to inactive buffs. When active buffs are removed, it checks inactive buffs for any buffs of the same id and moves the strongest one to active buffs. 2020-10-26 19:28:18 -05:00
character_state.rs Initial implementation of new staff abilities. 2020-10-14 20:56:16 -05:00
chat.rs create a ServerMsg and ClientMsg enum and verify the state when in debug mode to benefit from the transition 2020-10-11 22:59:53 +02:00
controller.rs make clippy happy 2020-10-07 02:23:20 +00:00
damage.rs Addressed round of testing feedback. 2020-09-29 19:48:09 -05:00
energy.rs updated dependencies and fixed stuff 2020-07-07 09:43:49 +02:00
group.rs Corrected some spelling errors 2020-08-25 12:21:25 +00:00
inputs.rs updated dependencies and fixed stuff 2020-07-07 09:43:49 +02:00
last.rs updated dependencies and fixed stuff 2020-07-07 09:43:49 +02:00
location.rs updated dependencies and fixed stuff 2020-07-07 09:43:49 +02:00
misc.rs Add firework hues 2020-08-12 22:29:06 +08:00
mod.rs Move addition/removal of buffs to server event. 2020-10-26 19:28:15 -05:00
phys.rs Addressed review issues 2020-08-25 11:01:17 +01:00
player.rs * Moved migrations to beginning of server initialisation 2020-09-17 23:02:14 +00:00
projectile.rs Moved explsion struct from within comp to common. 2020-10-14 21:06:55 -05:00
shockwave.rs Addressed playtesting feedback. 2020-10-14 21:06:52 -05:00
skills.rs updated dependencies and fixed stuff 2020-07-07 09:43:49 +02:00
stats.rs Addressed round of testing feedback. 2020-09-29 19:48:09 -05:00
visual.rs Add fireball and bomb particle effects 2020-08-08 19:25:00 +08:00