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* Gatherable food gives you slightly variable regen with variable time based on tier and that fact that we have x2 health on endgame character. For example while mushroom gives you 5 health over 10 seconds (0.5 health-per-second), mushroom curry will give you 120 health over 80 seconds (1.5 health-per-second). * Meat gives you twice powerful regen strength, but with twice shorter duration |
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.. | ||
armor | ||
boss_drops | ||
consumable | ||
crafting_ing | ||
crafting_tools | ||
debug | ||
flowers | ||
food | ||
glider | ||
grasses | ||
lantern | ||
log | ||
mineral | ||
npc_armor | ||
npc_weapons | ||
tag_examples | ||
testing | ||
tool | ||
utility | ||
weapons |