veloren/assets/voxygen/shaders/include
2022-10-23 01:42:00 +01:00
..
cloud Substantially faster water shaders 2022-10-23 01:42:00 +01:00
constants.glsl Experimental river velocity in shaders 2022-10-23 01:42:00 +01:00
globals.glsl Added lightning 2022-07-08 23:26:33 +01:00
light.glsl Began work on caves2 2022-07-15 08:42:56 +01:00
lod.glsl Pre-compute view_mat_inv * proj_mat_inv on the CPU before sending to the cloud shader 2022-07-04 18:18:38 +02:00
point_glow.glsl Add setting to disable flashing lights 2022-07-31 21:53:25 +00:00
rain_occlusion.glsl Fixed occlusion bias 2022-07-10 16:56:45 +01:00
random.glsl Balance caustics with depth better 2022-09-22 23:45:16 +01:00
shadows.glsl Fix non uniform control flow in shader 2021-07-29 18:05:27 +01:00
sky.glsl Substantially faster water shaders 2022-10-23 01:42:00 +01:00
srgb.glsl Fixed incorrect specular light in water 2022-09-22 22:40:16 +01:00