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49 lines
1.0 KiB
Rust
49 lines
1.0 KiB
Rust
use serde::{Deserialize, Serialize};
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use specs::{Component, FlaggedStorage};
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use specs_idvs::IdvStorage;
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use vek::*;
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#[derive(Copy, Clone, Debug, PartialEq, Serialize, Deserialize)]
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pub struct LightEmitter {
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pub col: Rgb<f32>,
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pub strength: f32,
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pub flicker: f32,
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pub animated: bool,
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}
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impl Default for LightEmitter {
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fn default() -> Self {
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Self {
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col: Rgb::one(),
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strength: 1.0,
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flicker: 0.0,
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animated: false,
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}
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}
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}
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impl Component for LightEmitter {
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type Storage = FlaggedStorage<Self, IdvStorage<Self>>;
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}
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#[derive(Copy, Clone, Debug, PartialEq, Serialize, Deserialize)]
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pub struct LightAnimation {
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pub offset: Vec3<f32>,
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pub col: Rgb<f32>,
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pub strength: f32,
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}
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impl Default for LightAnimation {
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fn default() -> Self {
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Self {
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offset: Vec3::zero(),
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col: Rgb::zero(),
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strength: 0.0,
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}
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}
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}
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impl Component for LightAnimation {
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type Storage = FlaggedStorage<Self, IdvStorage<Self>>;
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}
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