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d04364b1f1
+ Check equip_slot can hold item in LoadoutBuilder
12 lines
200 B
Plaintext
12 lines
200 B
Plaintext
EntityConfig (
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name: Some("Crazy Sheep"),
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body: RandomWith("sheep"),
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alignment: Alignment(Enemy),
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loot: LootTable("common.loot_tables.fallback"),
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hands: Uninit,
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meta: [],
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)
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