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d04364b1f1
+ Check equip_slot can hold item in LoadoutBuilder
20 lines
622 B
Plaintext
20 lines
622 B
Plaintext
EntityConfig (
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name: Some("Beastmaster"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Enemy),
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loot: LootTable("common.loot_tables.dungeon.tier-5.miniboss"),
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hands: TwoHanded(Choice([
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(1.0, Some(Item("common.items.weapons.axe.malachite_axe-0"))),
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(1.0, Some(Item("common.items.weapons.sword.bloodsteel-1"))),
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(1.0, Some(Item("common.items.weapons.bow.velorite"))),
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])),
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meta: [
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LoadoutAsset("common.loadout.dungeon.tier-5.beastmaster"),
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// TODO: make own skillset for him?
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SkillSetAsset("common.skillset.dungeon.tier-5.enemy"),
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],
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)
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