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add7922653
This requires to move `State` into a own crate called `common_state` which depends on `common` and `common_sys`
7 lines
223 B
Rust
7 lines
223 B
Rust
// The limit on distance between the entity and a collectible (squared)
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pub const MAX_PICKUP_RANGE: f32 = 8.0;
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pub const MAX_MOUNT_RANGE: f32 = 14.0;
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pub const GRAVITY: f32 = 9.81 * 5.0;
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pub const FRIC_GROUND: f32 = 0.15;
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