veloren/voxygen/anim/src/quadruped_medium/mod.rs
2021-06-24 19:31:21 +02:00

658 lines
27 KiB
Rust

pub mod alpha;
pub mod beta;
pub mod dash;
pub mod feed;
pub mod hoof;
pub mod idle;
pub mod jump;
pub mod leapmelee;
pub mod run;
pub mod stunned;
// Reexports
pub use self::{
alpha::AlphaAnimation, beta::BetaAnimation, dash::DashAnimation, feed::FeedAnimation,
hoof::HoofAnimation, idle::IdleAnimation, jump::JumpAnimation, leapmelee::LeapMeleeAnimation,
run::RunAnimation, stunned::StunnedAnimation,
};
use super::{make_bone, vek::*, FigureBoneData, Skeleton};
use common::comp::{self};
use core::convert::TryFrom;
pub type Body = comp::quadruped_medium::Body;
skeleton_impls!(struct QuadrupedMediumSkeleton {
+ head,
+ neck,
+ jaw,
+ tail,
+ torso_front,
+ torso_back,
+ ears,
+ leg_fl,
+ leg_fr,
+ leg_bl,
+ leg_br,
+ foot_fl,
+ foot_fr,
+ foot_bl,
+ foot_br,
});
impl Skeleton for QuadrupedMediumSkeleton {
type Attr = SkeletonAttr;
type Body = Body;
const BONE_COUNT: usize = 15;
#[cfg(feature = "use-dyn-lib")]
const COMPUTE_FN: &'static [u8] = b"quadruped_medium_compute_mats\0";
#[cfg_attr(feature = "be-dyn-lib", export_name = "quadruped_medium_compute_mats")]
fn compute_matrices_inner(
&self,
base_mat: Mat4<f32>,
buf: &mut [FigureBoneData; super::MAX_BONE_COUNT],
) -> Vec3<f32> {
let torso_front_mat = base_mat * Mat4::<f32>::from(self.torso_front);
let torso_back_mat = torso_front_mat * Mat4::<f32>::from(self.torso_back);
let neck_mat = torso_front_mat * Mat4::<f32>::from(self.neck);
let leg_fl_mat = torso_front_mat * Mat4::<f32>::from(self.leg_fl);
let leg_fr_mat = torso_front_mat * Mat4::<f32>::from(self.leg_fr);
let leg_bl_mat = torso_back_mat * Mat4::<f32>::from(self.leg_bl);
let leg_br_mat = torso_back_mat * Mat4::<f32>::from(self.leg_br);
let head_mat = neck_mat * Mat4::<f32>::from(self.head);
*(<&mut [_; Self::BONE_COUNT]>::try_from(&mut buf[0..Self::BONE_COUNT]).unwrap()) = [
make_bone(head_mat),
make_bone(neck_mat),
make_bone(head_mat * Mat4::<f32>::from(self.jaw)),
make_bone(torso_back_mat * Mat4::<f32>::from(self.tail)),
make_bone(torso_front_mat),
make_bone(torso_back_mat),
make_bone(head_mat * Mat4::<f32>::from(self.ears)),
make_bone(leg_fl_mat),
make_bone(leg_fr_mat),
make_bone(leg_bl_mat),
make_bone(leg_br_mat),
make_bone(leg_fl_mat * Mat4::<f32>::from(self.foot_fl)),
make_bone(leg_fr_mat * Mat4::<f32>::from(self.foot_fr)),
make_bone(leg_bl_mat * Mat4::<f32>::from(self.foot_bl)),
make_bone(leg_br_mat * Mat4::<f32>::from(self.foot_br)),
];
Vec3::default()
}
}
pub struct SkeletonAttr {
head: (f32, f32),
neck: (f32, f32),
jaw: (f32, f32),
tail: (f32, f32),
torso_back: (f32, f32),
torso_front: (f32, f32),
ears: (f32, f32),
leg_f: (f32, f32, f32),
leg_b: (f32, f32, f32),
feet_f: (f32, f32, f32),
feet_b: (f32, f32, f32),
scaler: f32,
startangle: f32,
tempo: f32,
spring: f32,
feed: (bool, f32),
}
impl<'a> std::convert::TryFrom<&'a comp::Body> for SkeletonAttr {
type Error = ();
fn try_from(body: &'a comp::Body) -> Result<Self, Self::Error> {
match body {
comp::Body::QuadrupedMedium(body) => Ok(SkeletonAttr::from(body)),
_ => Err(()),
}
}
}
impl Default for SkeletonAttr {
fn default() -> Self {
Self {
head: (0.0, 0.0),
neck: (0.0, 0.0),
jaw: (0.0, 0.0),
tail: (0.0, 0.0),
torso_back: (0.0, 0.0),
torso_front: (0.0, 0.0),
ears: (0.0, 0.0),
leg_f: (0.0, 0.0, 0.0),
leg_b: (0.0, 0.0, 0.0),
feet_f: (0.0, 0.0, 0.0),
feet_b: (0.0, 0.0, 0.0),
scaler: 0.0,
startangle: 0.0,
tempo: 0.0,
spring: 0.0,
feed: (false, 0.0),
}
}
}
impl<'a> From<&'a Body> for SkeletonAttr {
fn from(body: &'a Body) -> Self {
use comp::quadruped_medium::{BodyType::*, Species::*};
Self {
head: match (body.species, body.body_type) {
(Grolgar, _) => (0.0, -1.0),
(Saber, _) => (5.0, -3.0),
(Tuskram, _) => (0.0, 0.0),
(Lion, _) => (4.5, 2.0),
(Tarasque, _) => (-4.0, 3.5),
(Tiger, _) => (2.0, 1.0),
(Wolf, _) => (1.5, 3.0),
(Frostfang, _) => (1.0, -2.0),
(Mouflon, _) => (0.5, 1.5),
(Catoblepas, _) => (-1.0, -6.5),
(Bonerattler, _) => (1.0, 2.5),
(Deer, Male) => (1.5, 3.5),
(Deer, Female) => (1.5, 3.5),
(Hirdrasil, _) => (0.0, 5.0),
(Roshwalr, _) => (1.0, 0.5),
(Donkey, _) => (4.5, -3.0),
(Camel, _) => (-0.5, 5.0),
(Zebra, _) => (3.0, -2.0),
(Antelope, _) => (1.5, 2.5),
(Kelpie, _) => (4.0, -1.0),
(Horse, _) => (4.5, 2.5),
(Barghest, _) => (0.5, -2.5),
(Cattle, Male) => (2.0, 3.5),
(Cattle, Female) => (2.5, 4.0),
(Darkhound, _) => (3.0, -1.0),
(Highland, _) => (2.5, 5.0),
(Yak, _) => (2.5, 5.0),
(Panda, _) => (0.0, 0.5),
(Bear, _) => (0.5, 1.5),
(Dreadhorn, _) => (-2.5, 7.0),
(Moose, Male) => (-0.5, 5.0),
(Moose, Female) => (3.5, 0.5),
(Snowleopard, _) => (1.5, 0.5),
(Mammoth, _) => (0.5, -1.5),
(Ngoubou, _) => (0.5, -2.5),
(Llama, _) => (0.5, 10.0),
(Alpaca, _) => (0.5, 7.5),
},
neck: match (body.species, body.body_type) {
(Grolgar, _) => (1.0, -1.0),
(Saber, _) => (-3.5, -2.0),
(Tuskram, _) => (-1.0, 1.0),
(Lion, _) => (-1.5, 1.0),
(Tarasque, _) => (-1.5, -4.0),
(Tiger, _) => (0.0, 0.0),
(Wolf, _) => (-4.5, 2.0),
(Frostfang, _) => (0.5, 1.5),
(Mouflon, _) => (-1.0, 1.0),
(Catoblepas, _) => (19.5, -2.0),
(Bonerattler, _) => (9.0, -0.5),
(Deer, _) => (-2.5, 1.0),
(Hirdrasil, _) => (-1.0, 0.5),
(Roshwalr, _) => (0.0, 1.0),
(Donkey, _) => (1.0, 3.5),
(Camel, _) => (3.5, -1.5),
(Zebra, _) => (1.0, 3.5),
(Antelope, _) => (0.5, 2.5),
(Kelpie, _) => (2.0, 1.0),
(Horse, _) => (-2.5, -1.5),
(Barghest, _) => (0.5, -0.5),
(Cattle, Male) => (0.0, 0.0),
(Cattle, Female) => (0.0, 0.0),
(Darkhound, _) => (1.0, 1.5),
(Highland, _) => (0.0, 1.5),
(Yak, _) => (0.0, 0.0),
(Panda, _) => (0.5, 0.0),
(Bear, _) => (0.5, 0.0),
(Dreadhorn, _) => (0.5, 0.0),
(Moose, _) => (-0.5, 0.5),
(Snowleopard, _) => (0.0, 1.5),
(Mammoth, _) => (0.5, -0.5),
(Ngoubou, _) => (2.0, 1.0),
(Llama, _) => (2.5, 4.5),
(Alpaca, _) => (-1.5, 3.0),
},
jaw: match (body.species, body.body_type) {
(Grolgar, _) => (7.0, 2.0),
(Saber, _) => (2.5, -2.0),
(Tuskram, _) => (4.0, -5.0),
(Lion, _) => (3.5, -4.0),
(Tarasque, _) => (9.0, -9.5),
(Tiger, _) => (3.0, -3.5),
(Wolf, _) => (5.0, -2.5),
(Frostfang, _) => (4.0, -2.5),
(Mouflon, _) => (6.0, 1.0),
(Catoblepas, _) => (1.0, -3.5),
(Bonerattler, _) => (3.0, -2.5),
(Deer, _) => (3.5, 2.5),
(Hirdrasil, _) => (2.5, 3.0),
(Roshwalr, _) => (4.0, -1.0),
(Donkey, _) => (1.0, 1.0),
(Camel, _) => (2.0, 2.5),
(Zebra, _) => (4.0, 0.0),
(Antelope, _) => (3.0, 0.5),
(Kelpie, _) => (1.0, 1.0),
(Horse, _) => (4.0, 1.0),
(Barghest, _) => (6.5, -3.0),
(Cattle, Male) => (5.0, -5.5),
(Cattle, Female) => (5.0, -5.0),
(Darkhound, _) => (2.0, -2.0),
(Highland, _) => (5.0, -6.0),
(Yak, _) => (6.0, -8.0),
(Panda, _) => (3.0, -3.0),
(Bear, _) => (3.5, -2.0),
(Dreadhorn, _) => (7.0, -5.0),
(Moose, Male) => (10.0, -7.0),
(Moose, Female) => (6.0, -2.5),
(Snowleopard, _) => (3.0, -3.0),
(Mammoth, _) => (9.5, -3.0),
(Ngoubou, _) => (8.5, -4.0),
(Llama, _) => (4.0, -1.0),
(Alpaca, _) => (3.0, -2.5),
},
tail: match (body.species, body.body_type) {
(Grolgar, _) => (-11.5, -0.5),
(Saber, _) => (-11.0, 0.0),
(Tuskram, _) => (-8.0, 2.0),
(Lion, _) => (-11.0, 1.0),
(Tarasque, _) => (-11.0, 0.0),
(Tiger, _) => (-13.5, 3.0),
(Wolf, _) => (-11.0, 0.0),
(Frostfang, _) => (-7.0, -3.5),
(Mouflon, _) => (-10.5, 3.0),
(Catoblepas, _) => (-8.0, -2.0),
(Bonerattler, _) => (-10.0, 1.5),
(Deer, _) => (-8.5, 0.5),
(Hirdrasil, _) => (-11.0, 2.0),
(Roshwalr, _) => (-8.5, -1.0),
(Donkey, _) => (-11.0, 1.5),
(Camel, _) => (-14.0, -1.0),
(Zebra, _) => (-10.0, 1.5),
(Antelope, _) => (-10.0, 2.0),
(Kelpie, _) => (-9.0, 3.0),
(Horse, _) => (-9.0, 1.5),
(Barghest, _) => (-7.0, -4.0),
(Cattle, Male) => (-8.0, 3.5),
(Cattle, Female) => (-8.0, 5.5),
(Darkhound, _) => (-9.0, -3.0),
(Highland, _) => (-9.0, 5.0),
(Yak, _) => (-8.0, 2.5),
(Panda, _) => (-9.5, 0.0),
(Bear, _) => (-10.0, -0.5),
(Dreadhorn, _) => (-5.5, 1.5),
(Moose, _) => (-12.5, 3.5),
(Snowleopard, _) => (-10.5, 3.0),
(Mammoth, _) => (-13.0, -1.5),
(Ngoubou, _) => (-12.0, 5.5),
(Llama, _) => (-9.0, 6.0),
(Alpaca, _) => (-8.5, 3.5),
},
torso_front: match (body.species, body.body_type) {
(Grolgar, _) => (10.0, 13.0),
(Saber, _) => (14.0, 13.0),
(Tuskram, _) => (10.0, 16.0),
(Lion, _) => (10.0, 12.5),
(Tarasque, _) => (11.5, 17.5),
(Tiger, _) => (10.0, 13.0),
(Wolf, _) => (12.0, 13.0),
(Frostfang, _) => (9.0, 11.5),
(Mouflon, _) => (11.0, 14.0),
(Catoblepas, _) => (7.5, 19.5),
(Bonerattler, _) => (6.0, 12.5),
(Deer, _) => (11.0, 13.5),
(Hirdrasil, _) => (11.0, 14.5),
(Roshwalr, _) => (6.0, 12.5),
(Donkey, _) => (10.0, 15.5),
(Camel, _) => (11.0, 22.5),
(Zebra, _) => (10.0, 16.5),
(Antelope, _) => (10.0, 14.0),
(Kelpie, _) => (10.0, 16.0),
(Horse, _) => (7.0, 16.0),
(Barghest, _) => (11.5, 15.5),
(Cattle, Male) => (7.0, 15.5),
(Cattle, Female) => (7.0, 14.5),
(Darkhound, _) => (7.0, 14.0),
(Highland, _) => (7.0, 12.5),
(Yak, _) => (7.0, 15.5),
(Panda, _) => (7.0, 13.5),
(Bear, _) => (7.0, 14.5),
(Dreadhorn, _) => (1.5, 15.5),
(Moose, _) => (1.5, 19.5),
(Snowleopard, _) => (1.5, 13.0),
(Mammoth, _) => (11.5, 20.5),
(Ngoubou, _) => (9.5, 16.5),
(Llama, _) => (7.0, 15.0),
(Alpaca, _) => (7.0, 11.5),
},
torso_back: match (body.species, body.body_type) {
(Grolgar, _) => (-10.0, 1.5),
(Saber, _) => (-13.5, 0.0),
(Tuskram, _) => (-12.0, -2.5),
(Lion, _) => (-12.0, -0.5),
(Tarasque, _) => (-14.0, -1.0),
(Tiger, _) => (-13.0, -0.5),
(Wolf, _) => (-12.5, 1.0),
(Frostfang, _) => (-10.5, 0.0),
(Mouflon, _) => (-8.5, -0.5),
(Catoblepas, _) => (-8.5, -4.5),
(Bonerattler, _) => (-5.0, 0.0),
(Deer, _) => (-9.0, 0.5),
(Hirdrasil, _) => (-9.0, -0.5),
(Roshwalr, _) => (-9.0, -3.5),
(Donkey, _) => (-6.0, -1.0),
(Camel, _) => (-12.0, -0.5),
(Zebra, _) => (-6.0, -1.0),
(Antelope, _) => (-7.0, 0.0),
(Kelpie, _) => (-8.0, -1.0),
(Horse, _) => (-8.0, -1.5),
(Barghest, _) => (-9.0, -1.5),
(Cattle, Male) => (-8.0, -0.5),
(Cattle, Female) => (-10.0, -2.0),
(Darkhound, _) => (-12.0, 0.5),
(Highland, _) => (-8.0, -0.5),
(Yak, _) => (-8.0, -0.5),
(Panda, _) => (-11.0, -0.5),
(Bear, _) => (-11.0, -0.5),
(Dreadhorn, _) => (-20.0, -1.0),
(Moose, _) => (-10.0, -1.0),
(Snowleopard, _) => (-11.0, 0.0),
(Mammoth, _) => (-13.0, -2.5),
(Ngoubou, _) => (-8.0, -2.0),
(Llama, _) => (-8.0, 0.0),
(Alpaca, _) => (-6.0, 0.0),
},
ears: match (body.species, body.body_type) {
(Grolgar, _) => (5.0, 8.0),
(Saber, _) => (3.0, 5.5),
(Tuskram, _) => (0.0, 0.0),
(Lion, _) => (2.0, 3.5),
(Tarasque, _) => (12.0, -3.0),
(Tiger, _) => (2.5, 4.0),
(Wolf, _) => (3.0, 2.5),
(Frostfang, _) => (2.0, 3.5),
(Mouflon, _) => (2.5, 5.0),
(Catoblepas, _) => (11.0, -3.0),
(Bonerattler, _) => (2.0, 3.5),
(Deer, _) => (2.5, 5.0),
(Hirdrasil, _) => (2.5, 5.0),
(Roshwalr, _) => (5.0, 8.0),
(Donkey, _) => (-1.0, 8.0),
(Camel, _) => (2.5, 5.0),
(Zebra, _) => (0.0, 7.0),
(Antelope, _) => (2.5, 5.0),
(Kelpie, _) => (1.0, 7.5),
(Horse, _) => (1.0, 7.0),
(Barghest, _) => (12.0, -3.0),
(Cattle, Male) => (2.0, -1.5),
(Cattle, Female) => (2.0, -1.5),
(Darkhound, _) => (1.0, 2.5),
(Highland, _) => (2.0, -1.5),
(Yak, _) => (3.0, -5.0),
(Panda, _) => (1.0, 4.0),
(Bear, _) => (1.0, 4.0),
(Dreadhorn, _) => (1.5, 3.0),
(Moose, Male) => (6.0, 1.0),
(Moose, Female) => (2.0, 4.5),
(Snowleopard, _) => (1.5, 3.0),
(Mammoth, _) => (12.0, -3.0),
(Ngoubou, _) => (12.0, -3.0),
(Llama, _) => (1.0, 3.5),
(Alpaca, _) => (1.0, 2.0),
},
leg_f: match (body.species, body.body_type) {
(Grolgar, _) => (7.5, -5.5, -1.0),
(Saber, _) => (7.0, -4.0, -2.5),
(Tuskram, _) => (8.5, -4.5, -2.0),
(Lion, _) => (6.5, -6.5, -1.5),
(Tarasque, _) => (7.0, -8.0, -6.0),
(Tiger, _) => (6.0, -6.0, -1.5),
(Wolf, _) => (4.5, -6.5, -1.5),
(Frostfang, _) => (5.5, -5.5, -2.0),
(Mouflon, _) => (4.0, -5.0, -4.0),
(Catoblepas, _) => (7.0, 2.0, -5.0),
(Bonerattler, _) => (5.5, 5.0, -4.0),
(Deer, _) => (3.5, -4.5, -3.5),
(Hirdrasil, _) => (4.5, -5.0, -2.5),
(Roshwalr, _) => (8.0, -2.5, -2.5),
(Donkey, _) => (4.0, -3.5, -4.0),
(Camel, _) => (4.5, -3.5, -5.5),
(Zebra, _) => (4.0, -2.5, -4.5),
(Antelope, _) => (4.0, -4.5, -2.5),
(Kelpie, _) => (4.5, -3.5, -3.5),
(Horse, _) => (4.5, -2.5, -3.0),
(Barghest, _) => (9.5, 0.0, -2.5),
(Cattle, Male) => (5.5, -2.0, -2.5),
(Cattle, Female) => (5.5, -2.5, -1.0),
(Darkhound, _) => (4.0, -6.5, -2.0),
(Highland, _) => (5.5, -2.5, 0.0),
(Yak, _) => (4.5, -2.0, -1.5),
(Panda, _) => (7.5, -5.5, -2.0),
(Bear, _) => (3.5, -4.5, -3.5),
(Dreadhorn, _) => (8.5, -7.0, -0.5),
(Moose, _) => (5.5, -4.0, 1.0),
(Snowleopard, _) => (6.5, -4.0, -2.5),
(Mammoth, _) => (10.0, -5.0, -5.0),
(Ngoubou, _) => (7.5, -4.0, -1.5),
(Llama, _) => (5.0, -1.5, -1.0),
(Alpaca, _) => (3.5, -2.5, -0.5),
},
leg_b: match (body.species, body.body_type) {
(Grolgar, _) => (6.0, -6.5, -4.0),
(Saber, _) => (6.0, -7.0, -3.5),
(Tuskram, _) => (6.0, -5.5, -2.5),
(Lion, _) => (6.0, -5.0, -1.5),
(Tarasque, _) => (6.0, -6.5, -6.5),
(Tiger, _) => (6.0, -7.0, -1.0),
(Wolf, _) => (5.0, -6.5, -3.0),
(Frostfang, _) => (3.5, -4.5, -2.0),
(Mouflon, _) => (3.5, -8.0, -3.5),
(Catoblepas, _) => (6.0, -2.5, -2.5),
(Bonerattler, _) => (6.0, -8.0, -4.0),
(Deer, _) => (3.0, -6.5, -3.5),
(Hirdrasil, _) => (4.0, -6.5, -3.0),
(Roshwalr, _) => (7.0, -7.0, -2.5),
(Donkey, _) => (4.0, -9.0, -3.0),
(Camel, _) => (4.5, -10.5, -5.0),
(Zebra, _) => (3.5, -8.0, -3.5),
(Antelope, _) => (3.5, -7.5, -3.5),
(Kelpie, _) => (3.5, -7.0, -2.5),
(Horse, _) => (3.5, -7.0, -2.0),
(Barghest, _) => (7.0, -3.5, -5.5),
(Cattle, Male) => (4.0, -7.0, -1.0),
(Cattle, Female) => (4.0, -6.5, 0.0),
(Darkhound, _) => (4.0, -6.5, -3.0),
(Highland, _) => (4.5, -7.0, 0.0),
(Yak, _) => (4.5, -6.0, -1.0),
(Panda, _) => (7.0, -7.0, -2.0),
(Bear, _) => (6.5, -6.5, -2.0),
(Dreadhorn, _) => (6.0, 0.0, -3.0),
(Moose, _) => (4.5, -10.0, -2.0),
(Snowleopard, _) => (5.5, -5.0, -1.5),
(Mammoth, _) => (7.5, -7.0, -5.0),
(Ngoubou, _) => (4.5, -9.5, 0.0),
(Llama, _) => (5.0, -7.0, -2.0),
(Alpaca, _) => (3.5, -7.0, 0.0),
},
feet_f: match (body.species, body.body_type) {
(Grolgar, _) => (0.0, 0.0, -4.0),
(Saber, _) => (1.0, -3.5, -2.5),
(Tuskram, _) => (-1.0, -1.5, -6.0),
(Lion, _) => (0.5, 0.5, -3.5),
(Tarasque, _) => (1.0, 0.0, -3.0),
(Tiger, _) => (0.5, 0.0, -4.5),
(Wolf, _) => (0.5, 0.0, -2.0),
(Frostfang, _) => (0.5, 1.5, -3.5),
(Mouflon, _) => (-0.5, -0.5, -3.0),
(Catoblepas, _) => (1.0, 0.0, -6.0),
(Bonerattler, _) => (-0.5, -3.0, -2.5),
(Deer, _) => (-0.5, -0.5, -2.5),
(Hirdrasil, _) => (-0.5, -3.0, -3.5),
(Roshwalr, _) => (0.5, 0.0, -3.0),
(Donkey, _) => (0.5, 1.0, -3.5),
(Camel, _) => (0.0, 0.0, -8.0),
(Zebra, _) => (-0.5, 0.5, -4.0),
(Antelope, _) => (-0.5, 0.0, -3.5),
(Kelpie, _) => (-0.5, 0.5, -4.5),
(Horse, _) => (-0.5, 0.5, -5.0),
(Barghest, _) => (2.0, 2.5, -6.0),
(Cattle, Male) => (-0.5, 1.0, -5.0),
(Cattle, Female) => (-0.5, 0.5, -5.5),
(Darkhound, _) => (0.0, 0.5, -4.0),
(Highland, _) => (-0.5, 0.5, -4.5),
(Yak, _) => (-0.5, 0.0, -5.0),
(Panda, _) => (-1.0, 2.0, -4.5),
(Bear, _) => (0.0, 2.0, -5.5),
(Dreadhorn, _) => (-0.5, 0.5, -5.0),
(Moose, _) => (-1.0, 1.5, -9.5),
(Snowleopard, _) => (0.5, 0.5, -4.5),
(Mammoth, _) => (-0.5, -0.5, -6.0),
(Ngoubou, _) => (-1.0, 0.5, -6.0),
(Llama, _) => (-0.5, 0.5, -6.0),
(Alpaca, _) => (0.0, -0.5, -5.0),
},
feet_b: match (body.species, body.body_type) {
(Grolgar, _) => (0.5, -1.5, -3.0),
(Saber, _) => (1.0, -1.0, -1.0),
(Tuskram, _) => (0.5, -1.0, -3.0),
(Lion, _) => (0.5, -1.0, -3.0),
(Tarasque, _) => (1.5, -1.0, -2.5),
(Tiger, _) => (0.5, -1.0, -4.0),
(Wolf, _) => (0.0, -1.0, -1.5),
(Frostfang, _) => (0.0, -1.5, -3.5),
(Mouflon, _) => (-1.0, 0.0, -0.5),
(Catoblepas, _) => (0.5, 0.5, -4.0),
(Bonerattler, _) => (0.0, 3.0, -2.5),
(Deer, _) => (-1.0, -0.5, -2.0),
(Hirdrasil, _) => (-1.0, -2.0, -4.5),
(Roshwalr, _) => (0.5, -1.0, -3.5),
(Donkey, _) => (0.5, -1.0, -3.5),
(Camel, _) => (0.0, 0.5, -9.0),
(Zebra, _) => (0.5, -1.0, -3.0),
(Antelope, _) => (-0.5, -1.5, -3.5),
(Kelpie, _) => (0.5, -0.5, -3.5),
(Horse, _) => (0.5, -1.5, -3.5),
(Barghest, _) => (0.5, 1.0, -4.5),
(Cattle, Male) => (-0.5, -0.5, -5.0),
(Cattle, Female) => (-0.5, -1.0, -3.5),
(Darkhound, _) => (0.0, -1.0, -3.5),
(Highland, _) => (-0.5, -0.5, -3.0),
(Yak, _) => (-0.5, -0.5, -5.0),
(Panda, _) => (-0.5, 0.5, -5.0),
(Bear, _) => (0.5, 0.5, -6.0),
(Dreadhorn, _) => (-0.5, 0.5, -3.5),
(Moose, _) => (-1.0, 0.0, -6.5),
(Snowleopard, _) => (0.5, 0.5, -5.5),
(Mammoth, _) => (0.5, -0.5, -4.5),
(Ngoubou, _) => (0.5, 1.0, -5.5),
(Llama, _) => (0.5, -1.5, -3.5),
(Alpaca, _) => (-0.5, -0.5, -5.5),
},
scaler: match (body.species, body.body_type) {
(Grolgar, _) => (1.05),
(Saber, _) => (0.9),
(Tuskram, _) => (0.95),
(Lion, _) => (1.05),
(Tarasque, _) => (1.05),
(Tiger, _) => (0.95),
(Catoblepas, _) => (1.05),
(Roshwalr, _) => (1.05),
(Barghest, _) => (1.2),
(Antelope, _) => (0.95),
(Kelpie, _) => (1.1),
(Donkey, _) => (0.95),
(Horse, _) => (1.2),
(Zebra, _) => (1.05),
(Cattle, _) => (1.25),
(Highland, _) => (1.32),
(Bear, _) => (1.4),
(Yak, _) => (1.4),
(Camel, _) => (1.15),
(Dreadhorn, _) => (1.6),
(Moose, _) => (0.95),
(Snowleopard, _) => (0.95),
(Mammoth, _) => (3.0),
(Ngoubou, _) => (1.0),
_ => (0.9),
},
startangle: match (body.species, body.body_type) {
//changes the default angle of front feet
(Grolgar, _) => (-0.3),
(Saber, _) => (-0.2),
(Tuskram, _) => (0.3),
(Lion, _) => (-0.1),
(Tarasque, _) => (-0.5),
(Catoblepas, _) => (-0.5),
(Bonerattler, _) => (-0.7),
(Roshwalr, _) => (-0.3),
(Barghest, _) => (-0.5),
_ => (0.0),
},
tempo: match (body.species, body.body_type) {
(Grolgar, _) => (0.85),
(Saber, _) => (1.1),
(Tuskram, _) => (0.9),
(Lion, _) => (0.95),
(Tarasque, _) => (0.95),
(Wolf, _) => (1.1),
(Mouflon, _) => (0.85),
(Catoblepas, _) => (1.1),
(Deer, _) => (0.85),
(Hirdrasil, _) => (0.85),
(Roshwalr, _) => (0.75),
(Donkey, _) => (0.85),
(Zebra, _) => (0.85),
(Kelpie, _) => (0.85),
(Horse, _) => (0.85),
(Barghest, _) => (0.95),
(Darkhound, _) => (1.1),
(Cattle, _) => (0.8),
(Highland, _) => (0.8),
(Bear, _) => (0.8),
(Yak, _) => (0.8),
(Camel, _) => (1.8),
_ => (1.0),
},
spring: match (body.species, body.body_type) {
(Grolgar, _) => (0.9),
(Saber, _) => (0.9),
(Tuskram, _) => (0.9),
(Wolf, _) => (1.2),
(Mouflon, _) => (0.9),
(Catoblepas, _) => (0.55),
(Bonerattler, _) => (1.1),
(Deer, _) => (0.9),
(Hirdrasil, _) => (1.1),
(Donkey, _) => (0.85),
(Camel, _) => (0.85),
(Zebra, _) => (0.85),
(Antelope, _) => (1.2),
(Kelpie, _) => (0.95),
(Horse, _) => (0.85),
(Darkhound, _) => (1.2),
(Dreadhorn, _) => (0.85),
(Moose, _) => (0.9),
(Snowleopard, _) => (1.1),
_ => (1.0),
},
feed: match (body.species, body.body_type) {
// TODO: Rework some species to allow for feed anim
(Tuskram, _) => (true, 0.5),
(Mouflon, _) => (true, 0.7),
(Deer, _) => (true, 1.0),
(Hirdrasil, _) => (true, 0.9),
(Donkey, _) => (false, 1.0),
(Zebra, _) => (true, 1.0),
(Antelope, _) => (false, 0.9),
(Kelpie, _) => (false, 1.0),
(Horse, _) => (true, 0.85),
_ => (false, 0.0),
},
}
}
}