.. |
agent
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Code changes and msm
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2022-05-30 20:25:31 -04:00 |
msg
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Add a client-side mutelist
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2022-06-14 20:35:01 +00:00 |
wiring
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Instance number generated inside projectile constructor, remove crit field
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2022-06-29 17:31:07 +03:00 |
agent.rs
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make animal NPC's eat food on spot
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2022-06-07 07:25:27 +00:00 |
chunk_send.rs
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add metrics and trigger slowjobs in chunks of 25
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2022-05-11 20:22:23 +02:00 |
chunk_serialize.rs
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renamings and using unstable sort according to a code review
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2022-05-11 21:50:41 +02:00 |
entity_sync.rs
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Change outcomes to eventbus
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2022-05-09 19:58:13 +00:00 |
invite_timeout.rs
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Remove unused clippy suppressions
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2021-12-05 17:59:02 +00:00 |
loot.rs
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Implement group owned loot
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2022-06-04 17:16:12 +00:00 |
metrics.rs
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Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments} .
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2022-01-30 20:16:20 +01:00 |
mod.rs
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Introduced loot ownership rules to combat loot stealing by players
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2022-05-28 12:06:49 +00:00 |
object.rs
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Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments} .
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2022-01-30 20:16:20 +01:00 |
persistence.rs
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Remove original character from game world when possessing to make persistence more robust.
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2022-02-27 13:47:13 -05:00 |
pets.rs
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Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments} .
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2022-01-30 20:16:20 +01:00 |
sentinel.rs
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Handle removing/inserting SyncFrom::ClientEntity components properly during possession.
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2022-02-27 13:47:12 -05:00 |
subscription.rs
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Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments} .
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2022-01-30 20:16:20 +01:00 |
terrain_sync.rs
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renamings and using unstable sort according to a code review
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2022-05-11 21:50:41 +02:00 |
terrain.rs
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Added server gameplay settings, ability to toggle explosion burns off
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2022-06-14 14:24:08 +01:00 |
waypoint.rs
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Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments} .
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2022-01-30 20:16:20 +01:00 |
wiring.rs
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update toolchain to nightly-2021-12-19
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2021-12-23 13:04:24 +01:00 |