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16 lines
490 B
Rust
16 lines
490 B
Rust
#![enable(implicit_some)]
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(
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name: Name("Adlet Hunter"),
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body: RandomWith("adlet"),
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alignment: Alignment(Enemy),
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loot: LootTable("common.loot_tables.dungeon.tier-1.enemy"),
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inventory: (
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loadout: Inline((
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inherit: Asset("common.loadout.dungeon.tier-1.hunter"),
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active_hands: ("common.items.npc_weapons.biped_small.adlet.hunter", None),
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)),
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),
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meta: [
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SkillSetAsset("common.skillset.preset.rank1.fullskill"),
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],
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) |