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52 lines
1.6 KiB
Rust
52 lines
1.6 KiB
Rust
use crate::{
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assets::{loader, StringLoader},
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Fonts, LanguageMetadata,
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};
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use serde::{Deserialize, Serialize};
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/// Localization metadata from manifest file
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/// See `Language` for more info on each attributes
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#[derive(Debug, PartialEq, Serialize, Deserialize, Clone)]
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pub(crate) struct Manifest {
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/// Whether to convert the input text encoded in UTF-8
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/// into a ASCII version by using the `deunicode` crate.
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pub(crate) convert_utf8_to_ascii: bool,
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pub(crate) fonts: Fonts,
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pub(crate) metadata: LanguageMetadata,
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}
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impl crate::assets::Asset for Manifest {
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type Loader = crate::assets::RonLoader;
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const EXTENSION: &'static str = "ron";
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}
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// Newtype wrapper representing fluent resource.
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//
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// NOTE:
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// We store String, that later converted to FluentResource.
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// We can't do it at load time, because we might want to do utf8 to ascii
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// conversion and we know it only after we've loaded language manifest.
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//
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// Alternative solution is to make it hold Rc/Arc around FluentResource,
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// implement methods that give us mutable control around resource entries,
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// but doing it to eliminate Clone that happens N per programm life seems as
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// overengineering.
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//
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// N is time of fluent files, so about 20 for English and the same for target
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// localisation.
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#[derive(Clone)]
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pub(crate) struct Resource {
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pub(crate) src: String,
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}
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impl From<String> for Resource {
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fn from(src: String) -> Self { Self { src } }
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}
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impl crate::assets::Asset for Resource {
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type Loader = loader::LoadFrom<String, StringLoader>;
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const EXTENSION: &'static str = "ftl";
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}
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