veloren/server/src/sys
2022-09-13 17:32:53 +00:00
..
agent seachapel 2022-08-24 21:50:53 +00:00
msg Update Rust toolchain. 2022-09-08 15:43:53 -07:00
agent.rs fix_salamander_and_elbst 2022-09-13 17:32:53 +00:00
chunk_send.rs add metrics and trigger slowjobs in chunks of 25 2022-05-11 20:22:23 +02:00
chunk_serialize.rs renamings and using unstable sort according to a code review 2022-05-11 21:50:41 +02:00
entity_sync.rs Update Rust toolchain. 2022-09-08 15:43:53 -07:00
invite_timeout.rs Remove unused clippy suppressions 2021-12-05 17:59:02 +00:00
loot.rs Implement group owned loot 2022-06-04 17:16:12 +00:00
metrics.rs Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments}. 2022-01-30 20:16:20 +01:00
mod.rs Reverted removal of msg 2022-07-17 13:32:53 -04:00
object.rs Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments}. 2022-01-30 20:16:20 +01:00
persistence.rs Remove original character from game world when possessing to make persistence more robust. 2022-02-27 13:47:13 -05:00
pets.rs Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments}. 2022-01-30 20:16:20 +01:00
sentinel.rs Handle removing/inserting SyncFrom::ClientEntity components properly during possession. 2022-02-27 13:47:12 -05:00
subscription.rs Add an entity view distance setting that allows limiting the distance 2022-08-25 23:24:43 -04:00
terrain_sync.rs Add an entity view distance setting that allows limiting the distance 2022-08-25 23:24:43 -04:00
terrain.rs Update Rust toolchain. 2022-09-08 15:43:53 -07:00
waypoint.rs Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments}. 2022-01-30 20:16:20 +01:00
wiring.rs Wiring System Documentation and Refactoring 2022-06-29 20:28:09 +00:00