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de5ef03ac4
Attack effects can now have multiple requirements. Fix for sceptre heal not requiring energy. Nerfed warding aura protection. Added icon for warding aura. Changelog.
14 lines
295 B
Plaintext
14 lines
295 B
Plaintext
BasicBeam(
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buildup_duration: 0.25,
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recover_duration: 0.25,
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beam_duration: 1.0,
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damage: 30,
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tick_rate: 2.0,
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range: 25.0,
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max_angle: 1.0,
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lifesteal_eff: 0.15,
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energy_regen: 25,
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energy_drain: 0,
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orientation_behavior: Normal,
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specifier: HealingBeam,
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) |