mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
70 lines
2.3 KiB
Rust
70 lines
2.3 KiB
Rust
use crate::{
|
|
comp::{ControlEvent, Controller},
|
|
event::{EventBus, LocalEvent, ServerEvent},
|
|
state::DeltaTime,
|
|
sync::{Uid, UidAllocator},
|
|
};
|
|
use specs::{
|
|
saveload::{Marker, MarkerAllocator},
|
|
Entities, Join, Read, ReadStorage, System, WriteStorage,
|
|
};
|
|
|
|
// const CHARGE_COST: i32 = 200;
|
|
// const ROLL_COST: i32 = 30;
|
|
|
|
pub struct Sys;
|
|
|
|
impl<'a> System<'a> for Sys {
|
|
type SystemData = (
|
|
Entities<'a>,
|
|
Read<'a, UidAllocator>,
|
|
Read<'a, EventBus<ServerEvent>>,
|
|
Read<'a, EventBus<LocalEvent>>,
|
|
Read<'a, DeltaTime>,
|
|
WriteStorage<'a, Controller>,
|
|
ReadStorage<'a, Uid>,
|
|
);
|
|
|
|
fn run(
|
|
&mut self,
|
|
(entities, uid_allocator, server_bus, _local_bus, _dt, mut controllers, uids): Self::SystemData,
|
|
) {
|
|
let mut server_emitter = server_bus.emitter();
|
|
for (entity, _uid, controller) in (&entities, &uids, &mut controllers).join() {
|
|
let inputs = &mut controller.inputs;
|
|
|
|
// Update `inputs.move_dir`.
|
|
inputs.move_dir = if inputs.move_dir.magnitude_squared() > 1.0 {
|
|
// Cap move_dir to 1
|
|
inputs.move_dir.normalized()
|
|
} else {
|
|
inputs.move_dir
|
|
};
|
|
|
|
// Update `inputs.look_dir`
|
|
inputs
|
|
.look_dir
|
|
.try_normalized()
|
|
.unwrap_or(inputs.move_dir.into());
|
|
|
|
// Process other controller events
|
|
for event in controller.events.drain(..) {
|
|
match event {
|
|
ControlEvent::Mount(mountee_uid) => {
|
|
if let Some(mountee_entity) =
|
|
uid_allocator.retrieve_entity_internal(mountee_uid.id())
|
|
{
|
|
server_emitter.emit(ServerEvent::Mount(entity, mountee_entity));
|
|
}
|
|
},
|
|
ControlEvent::Unmount => server_emitter.emit(ServerEvent::Unmount(entity)),
|
|
ControlEvent::InventoryManip(manip) => {
|
|
server_emitter.emit(ServerEvent::InventoryManip(entity, manip))
|
|
}, /*ControlEvent::Respawn =>
|
|
* server_emitter.emit(ServerEvent::Unmount(entity)), */
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|