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72 lines
2.4 KiB
Plaintext
72 lines
2.4 KiB
Plaintext
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
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/// Localization for "global" English
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(
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string_map: {
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"common.username": "Nom d'utilisateur",
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"common.singleplayer": "Solo",
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"common.multiplayer": "Multijoueur",
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"common.servers": "Serveurs",
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"common.quit": "Quitter",
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"common.settings": "Paramètres",
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"common.languages": "Langues",
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"common.interface": "Interface",
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"common.gameplay": "Gameplay",
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"common.controls": "Contrôles",
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"common.video": "Vidéo",
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"common.sound": "Audio",
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"common.resume": "Reprendre",
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"common.characters": "Personages",
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"common.close": "Fermer",
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"common.yes": "Oui",
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"common.no": "Non",
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"common.back": "Retour",
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"common.create": "Créer",
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"common.okay": "Compris",
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"common.add": "Ajouter",
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"common.accept": "Accepter",
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"common.decline": "Refuser",
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"common.disclaimer": "Avertissement",
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"common.cancel": "Annuler",
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"common.none": "Aucun",
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"common.error": "Erreur",
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"common.fatal_error": "Erreur Fatale",
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"common.you": "Toi",
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"common.automatic": "Auto",
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"common.random": "Aléatoire",
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// Settings Window title
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"common.interface_settings": "Options de l'interface",
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"common.gameplay_settings": "Options de gameplay",
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"common.controls_settings": "Configuration clavier",
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"common.video_settings": "Options Vidéo",
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"common.sound_settings": "Options Audio",
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"common.language_settings": "Langage",
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// Message when connection to the server is lost
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"common.connection_lost": r#"Connexion perdue !
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Le serveur a-t-il redémarré?
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Le client est-il à jour?"#,
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"common.species.orc": "Orc",
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"common.species.human": "Humain",
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"common.species.dwarf": "Nain",
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"common.species.elf": "Elfe",
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"common.species.undead": "Mort-vivant",
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"common.species.danari": "Danari",
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"common.weapons.general": "Combat Général",
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"common.weapons.axe": "Hâche",
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"common.weapons.sword": "Épée",
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"common.weapons.staff": "Bâton",
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"common.weapons.bow": "Arc",
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"common.weapons.hammer": "Marteau",
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"common.weapons.sceptre": "Sceptre de soin",
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"common.rand_appearance": "Apparence et nom aléatoire",
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},
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vector_map: {
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}
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)
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