mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
198 lines
6.8 KiB
Rust
198 lines
6.8 KiB
Rust
use directories_next::UserDirs;
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use serde::{Deserialize, Serialize};
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use std::{fs, path::PathBuf};
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use tracing::warn;
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pub mod audio;
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pub mod chat;
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pub mod control;
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pub mod gamepad;
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pub mod gameplay;
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pub mod graphics;
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pub mod interface;
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pub mod language;
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pub mod networking;
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pub use audio::{AudioOutput, AudioSettings};
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pub use chat::ChatSettings;
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pub use control::ControlSettings;
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pub use gamepad::GamepadSettings;
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pub use gameplay::GameplaySettings;
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pub use graphics::{get_fps, Fps, GraphicsSettings};
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pub use interface::InterfaceSettings;
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pub use language::LanguageSettings;
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pub use networking::NetworkingSettings;
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/// `Log` stores whether we should create a log file
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#[derive(Clone, Debug, Serialize, Deserialize)]
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#[serde(default)]
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pub struct Log {
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// Whether to create a log file or not.
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// Default is to create one.
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pub log_to_file: bool,
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// The path on which the logs will be stored
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pub logs_path: PathBuf,
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}
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impl Default for Log {
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fn default() -> Self {
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// Chooses a path to store the logs by the following order:
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// - The VOXYGEN_LOGS environment variable
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// - The ProjectsDirs data local directory
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// This function is only called if there isn't already an entry in the settings
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// file. However, the VOXYGEN_LOGS environment variable always overrides
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// the log file path if set.
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let logs_path = std::env::var_os("VOXYGEN_LOGS")
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.map(PathBuf::from)
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.unwrap_or_else(|| {
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let mut path = voxygen_data_dir();
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path.push("logs");
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path
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});
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Self {
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log_to_file: true,
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logs_path,
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}
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}
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}
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/// `Settings` contains everything that can be configured in the settings.ron
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/// file.
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#[derive(Clone, Debug, Serialize, Deserialize)]
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#[serde(default)]
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pub struct Settings {
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pub chat: ChatSettings,
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pub controls: ControlSettings,
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pub interface: InterfaceSettings,
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pub gameplay: GameplaySettings,
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pub networking: NetworkingSettings,
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pub log: Log,
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pub graphics: GraphicsSettings,
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pub audio: AudioSettings,
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pub show_disclaimer: bool,
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pub send_logon_commands: bool,
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// TODO: Remove at a later date, for dev testing
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pub logon_commands: Vec<String>,
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pub language: LanguageSettings,
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pub screenshots_path: PathBuf,
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pub controller: GamepadSettings,
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}
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impl Default for Settings {
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fn default() -> Self {
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let user_dirs = UserDirs::new().expect("System's $HOME directory path not found!");
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// Chooses a path to store the screenshots by the following order:
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// - The VOXYGEN_SCREENSHOT environment variable
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// - The user's picture directory
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// - The executable's directory
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// This only selects if there isn't already an entry in the settings file
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let screenshots_path = std::env::var_os("VOXYGEN_SCREENSHOT")
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.map(PathBuf::from)
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.or_else(|| user_dirs.picture_dir().map(|dir| dir.join("veloren")))
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.or_else(|| {
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std::env::current_exe()
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.ok()
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.and_then(|dir| dir.parent().map(PathBuf::from))
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})
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.expect("Couldn't choose a place to store the screenshots");
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Settings {
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chat: ChatSettings::default(),
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controls: ControlSettings::default(),
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interface: InterfaceSettings::default(),
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gameplay: GameplaySettings::default(),
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networking: NetworkingSettings::default(),
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log: Log::default(),
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graphics: GraphicsSettings::default(),
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audio: AudioSettings::default(),
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show_disclaimer: true,
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send_logon_commands: false,
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logon_commands: Vec::new(),
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language: LanguageSettings::default(),
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screenshots_path,
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controller: GamepadSettings::default(),
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}
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}
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}
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impl Settings {
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pub fn load() -> Self {
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let path = Self::get_settings_path();
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if let Ok(file) = fs::File::open(&path) {
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match ron::de::from_reader::<_, Self>(file) {
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Ok(mut s) => {
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// Override the logs path if it is explicitly set using the VOXYGEN_LOGS
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// environment variable. This is needed to support package managers that enforce
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// strict application confinement (e.g. snap). In fact, the veloren snap package
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// relies on this environment variable to be respected in
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// order to communicate a path where the snap package is
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// allowed to write to.
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if let Some(logs_path_override) =
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std::env::var_os("VOXYGEN_LOGS").map(PathBuf::from)
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{
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s.log.logs_path = logs_path_override;
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}
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return s;
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},
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Err(e) => {
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warn!(?e, "Failed to parse setting file! Fallback to default.");
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// Rename the corrupted settings file
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let mut new_path = path.to_owned();
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new_path.pop();
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new_path.push("settings.invalid.ron");
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if let Err(e) = std::fs::rename(&path, &new_path) {
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warn!(?e, ?path, ?new_path, "Failed to rename settings file.");
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}
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},
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}
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}
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// This is reached if either:
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// - The file can't be opened (presumably it doesn't exist)
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// - Or there was an error parsing the file
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let default_settings = Self::default();
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default_settings.save_to_file_warn();
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default_settings
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}
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pub fn save_to_file_warn(&self) {
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if let Err(e) = self.save_to_file() {
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warn!(?e, "Failed to save settings");
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}
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}
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pub fn save_to_file(&self) -> std::io::Result<()> {
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let path = Self::get_settings_path();
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if let Some(dir) = path.parent() {
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fs::create_dir_all(dir)?;
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}
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let ron = ron::ser::to_string_pretty(self, ron::ser::PrettyConfig::default()).unwrap();
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fs::write(path, ron.as_bytes())
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}
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pub fn get_settings_path() -> PathBuf {
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if let Some(path) = std::env::var_os("VOXYGEN_CONFIG") {
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let settings = PathBuf::from(&path).join("settings.ron");
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if settings.exists() || settings.parent().map(|x| x.exists()).unwrap_or(false) {
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return settings;
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}
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warn!(?path, "VOXYGEN_CONFIG points to invalid path.");
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}
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let mut path = voxygen_data_dir();
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path.push("settings.ron");
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path
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}
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}
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pub fn voxygen_data_dir() -> PathBuf {
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// Note: since voxygen is technically a lib we made need to lift this up to
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// run.rs
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let mut path = common_base::userdata_dir_workspace!();
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path.push("voxygen");
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path
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}
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