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17 lines
262 B
GLSL
17 lines
262 B
GLSL
layout (std140)
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uniform u_globals {
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mat4 view_mat;
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mat4 proj_mat;
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mat4 all_mat;
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vec4 cam_pos;
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vec4 focus_pos;
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vec4 view_distance;
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vec4 time_of_day;
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vec4 tick;
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vec4 screen_res;
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uvec4 light_shadow_count;
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uvec4 medium;
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ivec4 select_pos;
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vec4 gamma;
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};
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