veloren/common
S Handley ea2e0d17de SFX system
This is an event based approach to SFX sounds. There is a specific
character sound event mapper which determines sfx to play based on
character or NPC state, as well as emitting sfx events for
non-character-triggers such as levelling up.
2019-11-23 08:26:39 +00:00
..
benches common: Add benchmark for Chonk 2019-09-06 15:44:36 +02:00
src SFX system 2019-11-23 08:26:39 +00:00
build.rs change(githash): provide date and hash 2019-10-18 15:32:55 +02:00
Cargo.toml change(deps): enforce crossbeam version 2019-11-22 19:12:58 +01:00