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6c6b9181a5
* use version of shred that has an added SendDispatcher so we can construct the dispatcher and send it between threads (only State to remain sendable) * move closure for adding systems from State::tick to the creation functions * this does mean some voxygen systems always run instead of just in the session state, but that should not cause issues and we can always configure them to do nothing if needed |
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phys | ||
character_state.rs |