veloren/common/src/comp/body.rs
2021-04-25 02:14:50 +02:00

651 lines
29 KiB
Rust

pub mod biped_large;
pub mod biped_small;
pub mod bird_large;
pub mod bird_medium;
pub mod dragon;
pub mod fish_medium;
pub mod fish_small;
pub mod golem;
pub mod humanoid;
pub mod object;
pub mod quadruped_low;
pub mod quadruped_medium;
pub mod quadruped_small;
pub mod ship;
pub mod theropod;
use crate::{
assets::{self, Asset},
consts::{HUMAN_DENSITY, WATER_DENSITY},
make_case_elim,
npc::NpcKind,
};
use serde::{Deserialize, Serialize};
use specs::{Component, DerefFlaggedStorage};
use specs_idvs::IdvStorage;
use vek::*;
use super::{BuffKind, Density, Mass};
make_case_elim!(
body,
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[repr(u32)]
pub enum Body {
Humanoid(body: humanoid::Body) = 0,
QuadrupedSmall(body: quadruped_small::Body) = 1,
QuadrupedMedium(body: quadruped_medium::Body) = 2,
BirdMedium(body: bird_medium::Body) = 3,
FishMedium(body: fish_medium::Body) = 4,
Dragon(body: dragon::Body) = 5,
BirdLarge(body: bird_large::Body) = 6,
FishSmall(body: fish_small::Body) = 7,
BipedLarge(body: biped_large::Body)= 8,
BipedSmall(body: biped_small::Body)= 9,
Object(body: object::Body) = 10,
Golem(body: golem::Body) = 11,
Theropod(body: theropod::Body) = 12,
QuadrupedLow(body: quadruped_low::Body) = 13,
Ship(body: ship::Body) = 14,
}
);
/// Data representing data generic to the body together with per-species data.
///
/// NOTE: Deliberately don't (yet?) implement serialize.
#[derive(Clone, Debug, Deserialize)]
pub struct BodyData<BodyMeta, SpeciesData> {
/// Shared metadata for this whole body type.
pub body: BodyMeta,
/// All the metadata for species with this body type.
pub species: SpeciesData,
}
/// Metadata intended to be stored per-body, together with data intended to be
/// stored for each species for each body.
///
/// NOTE: Deliberately don't (yet?) implement serialize.
#[derive(Clone, Debug, Deserialize)]
pub struct AllBodies<BodyMeta, SpeciesMeta> {
pub humanoid: BodyData<BodyMeta, humanoid::AllSpecies<SpeciesMeta>>,
pub quadruped_small: BodyData<BodyMeta, quadruped_small::AllSpecies<SpeciesMeta>>,
pub quadruped_medium: BodyData<BodyMeta, quadruped_medium::AllSpecies<SpeciesMeta>>,
pub bird_medium: BodyData<BodyMeta, bird_medium::AllSpecies<SpeciesMeta>>,
pub fish_medium: BodyData<BodyMeta, fish_medium::AllSpecies<SpeciesMeta>>,
pub dragon: BodyData<BodyMeta, dragon::AllSpecies<SpeciesMeta>>,
pub bird_large: BodyData<BodyMeta, bird_large::AllSpecies<SpeciesMeta>>,
pub fish_small: BodyData<BodyMeta, fish_small::AllSpecies<SpeciesMeta>>,
pub biped_large: BodyData<BodyMeta, biped_large::AllSpecies<SpeciesMeta>>,
pub biped_small: BodyData<BodyMeta, biped_small::AllSpecies<SpeciesMeta>>,
pub object: BodyData<BodyMeta, ()>,
pub golem: BodyData<BodyMeta, golem::AllSpecies<SpeciesMeta>>,
pub theropod: BodyData<BodyMeta, theropod::AllSpecies<SpeciesMeta>>,
pub quadruped_low: BodyData<BodyMeta, quadruped_low::AllSpecies<SpeciesMeta>>,
pub ship: BodyData<BodyMeta, ()>,
}
/// Can only retrieve body metadata by direct index.
impl<BodyMeta, SpeciesMeta> core::ops::Index<NpcKind> for AllBodies<BodyMeta, SpeciesMeta> {
type Output = BodyMeta;
#[inline]
fn index(&self, index: NpcKind) -> &Self::Output {
match index {
NpcKind::Humanoid => &self.humanoid.body,
NpcKind::Pig => &self.quadruped_small.body,
NpcKind::Wolf => &self.quadruped_medium.body,
NpcKind::Duck => &self.bird_medium.body,
NpcKind::Phoenix => &self.bird_large.body,
NpcKind::Marlin => &self.fish_medium.body,
NpcKind::Clownfish => &self.fish_small.body,
NpcKind::Ogre => &self.biped_large.body,
NpcKind::Gnome => &self.biped_small.body,
NpcKind::StoneGolem => &self.golem.body,
NpcKind::Archaeos => &self.theropod.body,
NpcKind::Reddragon => &self.dragon.body,
NpcKind::Crocodile => &self.quadruped_low.body,
}
}
}
/// Can only retrieve body metadata by direct index.
impl<'a, BodyMeta, SpeciesMeta> core::ops::Index<&'a Body> for AllBodies<BodyMeta, SpeciesMeta> {
type Output = BodyMeta;
#[inline]
fn index(&self, index: &Body) -> &Self::Output {
match index {
Body::Humanoid(_) => &self.humanoid.body,
Body::QuadrupedSmall(_) => &self.quadruped_small.body,
Body::QuadrupedMedium(_) => &self.quadruped_medium.body,
Body::BirdMedium(_) => &self.bird_medium.body,
Body::BirdLarge(_) => &self.bird_large.body,
Body::FishMedium(_) => &self.fish_medium.body,
Body::Dragon(_) => &self.dragon.body,
Body::BirdLarge(_) => &self.bird_large.body,
Body::FishSmall(_) => &self.fish_small.body,
Body::BipedLarge(_) => &self.biped_large.body,
Body::BipedSmall(_) => &self.biped_small.body,
Body::Object(_) => &self.object.body,
Body::Golem(_) => &self.golem.body,
Body::Theropod(_) => &self.theropod.body,
Body::QuadrupedLow(_) => &self.quadruped_low.body,
Body::Ship(_) => &self.ship.body,
}
}
}
impl<
BodyMeta: Send + Sync + for<'de> serde::Deserialize<'de> + 'static,
SpeciesMeta: Send + Sync + for<'de> serde::Deserialize<'de> + 'static,
> Asset for AllBodies<BodyMeta, SpeciesMeta>
{
type Loader = assets::RonLoader;
const EXTENSION: &'static str = "ron";
}
impl Body {
pub fn is_humanoid(&self) -> bool { matches!(self, Body::Humanoid(_)) }
/// Average density of the body
// Units are based on kg/m³
pub fn density(&self) -> Density {
let d = match self {
// based on a house sparrow (Passer domesticus)
Body::BirdMedium(_) => 700.0,
Body::BirdLarge(_) => 700.0,
// based on its mass divided by the volume of a bird scaled up to the size of the dragon
Body::Dragon(_) => 3_700.0,
Body::Golem(_) => WATER_DENSITY * 2.5,
Body::Humanoid(_) => HUMAN_DENSITY,
Body::Ship(ship) => ship.density().0,
Body::Object(object) => object.density().0,
_ => HUMAN_DENSITY,
};
Density(d)
}
// Values marked with ~✅ are checked based on their RL equivalent.
// Discrepancy in size compared to their RL equivalents has not necessarily been
// taken into account.
pub fn mass(&self) -> Mass {
let m = match self {
Body::BipedLarge(body) => match body.species {
biped_large::Species::Slysaurok => 400.0,
biped_large::Species::Occultsaurok => 400.0,
biped_large::Species::Mightysaurok => 400.0,
biped_large::Species::Mindflayer => 420.0,
biped_large::Species::Minotaur => 500.0,
_ => 400.0,
},
Body::BipedSmall(_) => 50.0,
// ravens are 0.69-2 kg, crows are 0.51 kg on average
Body::BirdMedium(_) => 1.0,
// australian magpies are around 0.22-0.35 kg
Body::BirdLarge(_) => 0.3,
Body::Dragon(_) => 20_000.0,
Body::FishMedium(_) => 2.5,
Body::FishSmall(_) => 1.0,
Body::Golem(_) => 10_000.0,
Body::Humanoid(humanoid) => {
// humanoids are quite a bit larger than in real life, so we multiply their mass
// to scale it up proportionally (remember cube law)
1.0 * match (humanoid.species, humanoid.body_type) {
(humanoid::Species::Orc, humanoid::BodyType::Male) => 120.0,
(humanoid::Species::Orc, humanoid::BodyType::Female) => 120.0,
(humanoid::Species::Human, humanoid::BodyType::Male) => 77.0, // ~✅
(humanoid::Species::Human, humanoid::BodyType::Female) => 59.0, // ~✅
(humanoid::Species::Elf, humanoid::BodyType::Male) => 77.0,
(humanoid::Species::Elf, humanoid::BodyType::Female) => 59.0,
(humanoid::Species::Dwarf, humanoid::BodyType::Male) => 70.0,
(humanoid::Species::Dwarf, humanoid::BodyType::Female) => 70.0,
(humanoid::Species::Undead, humanoid::BodyType::Male) => 70.0,
(humanoid::Species::Undead, humanoid::BodyType::Female) => 50.0,
(humanoid::Species::Danari, humanoid::BodyType::Male) => 80.0,
(humanoid::Species::Danari, humanoid::BodyType::Female) => 60.0,
}
},
Body::Object(obj) => obj.mass().0,
Body::QuadrupedLow(body) => match body.species {
quadruped_low::Species::Alligator => 360.0, // ~✅
quadruped_low::Species::Asp => 300.0,
// saltwater crocodiles can weigh around 1 ton, but our version is the size of an
// alligator or smaller, so whatever
quadruped_low::Species::Crocodile => 360.0,
quadruped_low::Species::Deadwood => 400.0,
quadruped_low::Species::Lavadrake => 500.0,
quadruped_low::Species::Monitor => 100.0,
quadruped_low::Species::Pangolin => 100.0,
quadruped_low::Species::Salamander => 65.0,
quadruped_low::Species::Tortoise => 200.0,
_ => 200.0,
},
Body::QuadrupedMedium(body) => match body.species {
quadruped_medium::Species::Bear => 500.0, // ~✅ (350-700 kg)
quadruped_medium::Species::Cattle => 575.0, // ~✅ (500-650 kg)
quadruped_medium::Species::Deer => 80.0,
quadruped_medium::Species::Donkey => 200.0,
quadruped_medium::Species::Highland => 200.0,
quadruped_medium::Species::Horse => 500.0, // ~✅
quadruped_medium::Species::Kelpie => 200.0,
quadruped_medium::Species::Lion => 170.0, // ~✅ (110-225 kg)
quadruped_medium::Species::Panda => 200.0,
quadruped_medium::Species::Saber => 130.0,
quadruped_medium::Species::Yak => 200.0,
_ => 200.0,
},
Body::QuadrupedSmall(body) => match body.species {
quadruped_small::Species::Batfox => 50.0,
quadruped_small::Species::Boar => 80.0, // ~✅ (60-100 kg)
quadruped_small::Species::Dodarock => 150.0,
quadruped_small::Species::Holladon => 150.0,
quadruped_small::Species::Hyena => 70.0, // ~✅ (vaguely)
quadruped_small::Species::Truffler => 150.0,
_ => 80.0,
},
Body::Theropod(body) => match body.species {
// for reference, elephants are in the range of 2.6-6.9 tons
// and Tyrannosaurus rex were ~8.4-14 tons
theropod::Species::Archaeos => 13_000.0,
theropod::Species::Ntouka => 13_000.0,
theropod::Species::Odonto => 13_000.0,
theropod::Species::Sandraptor => 500.0,
theropod::Species::Snowraptor => 500.0,
theropod::Species::Sunlizard => 500.0,
theropod::Species::Woodraptor => 500.0,
theropod::Species::Yale => 1_000.0,
},
Body::Ship(ship) => ship.mass().0,
};
Mass(m)
}
/// The width (shoulder to shoulder), length (nose to tail) and height
/// respectively
pub fn dimensions(&self) -> Vec3<f32> {
match self {
Body::BipedLarge(body) => match body.species {
biped_large::Species::Cyclops => Vec3::new(4.6, 3.0, 6.5),
biped_large::Species::Dullahan => Vec3::new(4.6, 3.0, 5.5),
biped_large::Species::Mightysaurok => Vec3::new(4.0, 3.0, 3.4),
biped_large::Species::Mindflayer => Vec3::new(4.4, 3.0, 8.0),
biped_large::Species::Minotaur => Vec3::new(6.0, 3.0, 8.0),
biped_large::Species::Occultsaurok => Vec3::new(4.0, 3.0, 3.4),
biped_large::Species::Slysaurok => Vec3::new(4.0, 3.0, 3.4),
biped_large::Species::Werewolf => Vec3::new(4.0, 3.0, 3.5),
_ => Vec3::new(4.6, 3.0, 6.0),
},
Body::BipedSmall(_) => Vec3::new(1.0, 0.75, 1.4),
Body::BirdMedium(_) => Vec3::new(2.0, 1.0, 1.1),
Body::BirdLarge(_) => Vec3::new(2.0, 1.0, 1.8),
Body::Dragon(_) => Vec3::new(16.0, 10.0, 16.0),
Body::FishMedium(_) => Vec3::new(0.5, 2.0, 0.8),
Body::FishSmall(_) => Vec3::new(0.3, 1.2, 0.6),
Body::Golem(_) => Vec3::new(5.0, 5.0, 5.0),
Body::Humanoid(humanoid) => {
let height = match (humanoid.species, humanoid.body_type) {
(humanoid::Species::Orc, humanoid::BodyType::Male) => 2.3,
(humanoid::Species::Orc, humanoid::BodyType::Female) => 2.2,
(humanoid::Species::Human, humanoid::BodyType::Male) => 2.3,
(humanoid::Species::Human, humanoid::BodyType::Female) => 2.2,
(humanoid::Species::Elf, humanoid::BodyType::Male) => 2.3,
(humanoid::Species::Elf, humanoid::BodyType::Female) => 2.2,
(humanoid::Species::Dwarf, humanoid::BodyType::Male) => 1.9,
(humanoid::Species::Dwarf, humanoid::BodyType::Female) => 1.8,
(humanoid::Species::Undead, humanoid::BodyType::Male) => 2.2,
(humanoid::Species::Undead, humanoid::BodyType::Female) => 2.1,
(humanoid::Species::Danari, humanoid::BodyType::Male) => 1.5,
(humanoid::Species::Danari, humanoid::BodyType::Female) => 1.4,
};
Vec3::new(1.5, 0.5, height)
},
Body::Object(object) => object.dimensions(),
Body::QuadrupedMedium(body) => match body.species {
quadruped_medium::Species::Barghest => Vec3::new(2.0, 3.6, 2.5),
quadruped_medium::Species::Bear => Vec3::new(2.0, 3.6, 2.0),
quadruped_medium::Species::Catoblepas => Vec3::new(2.0, 4.0, 2.9),
quadruped_medium::Species::Cattle => Vec3::new(2.0, 3.6, 2.0),
quadruped_medium::Species::Deer => Vec3::new(2.0, 3.0, 2.0),
quadruped_medium::Species::Dreadhorn => Vec3::new(2.0, 3.0, 2.5),
quadruped_medium::Species::Grolgar => Vec3::new(2.0, 4.0, 2.0),
quadruped_medium::Species::Highland => Vec3::new(2.0, 3.6, 2.0),
quadruped_medium::Species::Horse => Vec3::new(2.0, 3.0, 2.0),
quadruped_medium::Species::Lion => Vec3::new(2.0, 3.0, 2.0),
quadruped_medium::Species::Moose => Vec3::new(2.0, 4.0, 2.5),
quadruped_medium::Species::Saber => Vec3::new(2.0, 4.0, 2.0),
quadruped_medium::Species::Tarasque => Vec3::new(2.0, 4.0, 2.6),
quadruped_medium::Species::Yak => Vec3::new(2.0, 3.6, 2.0),
_ => Vec3::new(2.0, 3.0, 2.0),
},
Body::QuadrupedSmall(body) => match body.species {
quadruped_small::Species::Dodarock => Vec3::new(1.2, 1.2, 1.5),
quadruped_small::Species::Holladon => Vec3::new(1.2, 1.2, 1.5),
quadruped_small::Species::Truffler => Vec3::new(1.2, 1.2, 2.0),
_ => Vec3::new(1.2, 1.2, 1.0),
},
Body::QuadrupedLow(body) => match body.species {
quadruped_low::Species::Asp => Vec3::new(1.0, 2.5, 1.3),
quadruped_low::Species::Crocodile => Vec3::new(1.0, 2.4, 1.3),
quadruped_low::Species::Deadwood => Vec3::new(1.0, 0.5, 1.3),
quadruped_low::Species::Lavadrake => Vec3::new(1.0, 2.5, 1.3),
quadruped_low::Species::Maneater => Vec3::new(1.0, 1.6, 4.0),
quadruped_low::Species::Monitor => Vec3::new(1.0, 2.3, 1.5),
quadruped_low::Species::Pangolin => Vec3::new(1.0, 2.0, 1.3),
quadruped_low::Species::Rocksnapper => Vec3::new(1.0, 1.6, 2.9),
quadruped_low::Species::Salamander => Vec3::new(1.0, 2.4, 1.3),
quadruped_low::Species::Tortoise => Vec3::new(1.0, 1.6, 2.0),
_ => Vec3::new(1.0, 1.6, 1.3),
},
Body::Ship(ship) => ship.dimensions(),
Body::Theropod(body) => match body.species {
theropod::Species::Archaeos => Vec3::new(4.0, 7.0, 8.0),
theropod::Species::Ntouka => Vec3::new(4.0, 6.0, 8.0),
theropod::Species::Odonto => Vec3::new(4.0, 6.5, 8.0),
theropod::Species::Sandraptor => Vec3::new(2.0, 3.0, 2.6),
theropod::Species::Snowraptor => Vec3::new(2.0, 3.0, 2.6),
theropod::Species::Sunlizard => Vec3::new(2.0, 3.6, 2.5),
theropod::Species::Woodraptor => Vec3::new(2.0, 3.0, 2.6),
theropod::Species::Yale => Vec3::new(1.5, 3.2, 6.0),
},
}
}
// Note: This is used for collisions, but it's not very accurate for shapes that
// are very much not cylindrical. Eventually this ought to be replaced by more
// accurate collision shapes.
pub fn radius(&self) -> f32 {
let dim = self.dimensions();
dim.x.max(dim.y) / 2.0
}
pub fn height(&self) -> f32 { self.dimensions().z }
pub fn base_energy(&self) -> u32 {
match self {
Body::BipedLarge(biped_large) => match biped_large.species {
biped_large::Species::Dullahan => 4000,
_ => 3000,
},
Body::Humanoid(_) => 750,
_ => 1000,
}
}
#[allow(unreachable_patterns)]
pub fn base_health(&self) -> u32 {
match self {
Body::Humanoid(_) => 500,
Body::QuadrupedSmall(quadruped_small) => match quadruped_small.species {
quadruped_small::Species::Boar => 360,
quadruped_small::Species::Batfox => 200,
quadruped_small::Species::Dodarock => 640,
quadruped_small::Species::Holladon => 500,
quadruped_small::Species::Hyena => 300,
quadruped_small::Species::Truffler => 360,
_ => 200,
},
Body::QuadrupedMedium(quadruped_medium) => match quadruped_medium.species {
quadruped_medium::Species::Grolgar => 600,
quadruped_medium::Species::Saber => 400,
quadruped_medium::Species::Tiger => 400,
quadruped_medium::Species::Tuskram => 600,
quadruped_medium::Species::Lion => 800,
quadruped_medium::Species::Tarasque => 1200,
quadruped_medium::Species::Wolf => 400,
quadruped_medium::Species::Frostfang => 400,
quadruped_medium::Species::Mouflon => 500,
quadruped_medium::Species::Catoblepas => 1000,
quadruped_medium::Species::Bonerattler => 400,
quadruped_medium::Species::Deer => 300,
quadruped_medium::Species::Hirdrasil => 500,
quadruped_medium::Species::Roshwalr => 600,
quadruped_medium::Species::Donkey => 500,
quadruped_medium::Species::Camel => 600,
quadruped_medium::Species::Zebra => 500,
quadruped_medium::Species::Antelope => 300,
quadruped_medium::Species::Kelpie => 600,
quadruped_medium::Species::Horse => 600,
quadruped_medium::Species::Barghest => 1700,
quadruped_medium::Species::Cattle => 1000,
quadruped_medium::Species::Highland => 1200,
quadruped_medium::Species::Yak => 1000,
quadruped_medium::Species::Panda => 800,
quadruped_medium::Species::Bear => 800,
quadruped_medium::Species::Moose => 600,
quadruped_medium::Species::Dreadhorn => 1100,
_ => 400,
},
Body::BirdMedium(bird_medium) => match bird_medium.species {
bird_medium::Species::Chicken => 50,
bird_medium::Species::Duck => 50,
bird_medium::Species::Goose => 60,
bird_medium::Species::Parrot => 60,
bird_medium::Species::Peacock => 60,
bird_medium::Species::Eagle => 400,
_ => 100,
},
Body::FishMedium(_) => 50,
Body::Dragon(_) => 5000,
Body::BirdLarge(_) => 50,
Body::FishSmall(_) => 20,
Body::BipedLarge(biped_large) => match biped_large.species {
biped_large::Species::Ogre => 2500,
biped_large::Species::Cyclops => 2000,
biped_large::Species::Wendigo => 2000,
biped_large::Species::Troll => 1500,
biped_large::Species::Dullahan => 2000,
biped_large::Species::Mindflayer => 8000,
biped_large::Species::Tidalwarrior => 2500,
biped_large::Species::Yeti => 2000,
biped_large::Species::Minotaur => 5000,
biped_large::Species::Harvester => 2000,
biped_large::Species::Blueoni => 2300,
biped_large::Species::Redoni => 2300,
_ => 1000,
},
Body::BipedSmall(biped_small) => match biped_small.species {
biped_small::Species::Gnarling => 300,
biped_small::Species::Adlet => 400,
biped_small::Species::Sahagin => 500,
biped_small::Species::Haniwa => 700,
biped_small::Species::Myrmidon => 800,
biped_small::Species::Husk => 200,
_ => 600,
},
Body::Object(object) => match object {
object::Body::TrainingDummy => 10000,
object::Body::Crossbow => 800,
_ => 10000,
},
Body::Golem(_) => 2740,
Body::Theropod(theropod) => match theropod.species {
theropod::Species::Archaeos => 3000,
theropod::Species::Odonto => 2700,
_ => 1100,
},
Body::QuadrupedLow(quadruped_low) => match quadruped_low.species {
quadruped_low::Species::Crocodile => 600,
quadruped_low::Species::Alligator => 600,
quadruped_low::Species::Salamander => 400,
quadruped_low::Species::Monitor => 150,
quadruped_low::Species::Asp => 400,
quadruped_low::Species::Tortoise => 600,
quadruped_low::Species::Rocksnapper => 1000,
quadruped_low::Species::Pangolin => 80,
quadruped_low::Species::Maneater => 400,
quadruped_low::Species::Sandshark => 800,
quadruped_low::Species::Hakulaq => 400,
quadruped_low::Species::Lavadrake => 900,
quadruped_low::Species::Deadwood => 600,
_ => 200,
},
Body::Ship(_) => 10000,
}
}
#[allow(unreachable_patterns)]
pub fn base_health_increase(&self) -> u32 {
match self {
Body::Humanoid(_) => 50,
Body::QuadrupedSmall(quadruped_small) => match quadruped_small.species {
quadruped_small::Species::Boar => 20,
quadruped_small::Species::Batfox => 10,
quadruped_small::Species::Dodarock => 30,
quadruped_small::Species::Holladon => 30,
quadruped_small::Species::Hyena => 20,
quadruped_small::Species::Truffler => 20,
_ => 10,
},
Body::QuadrupedMedium(quadruped_medium) => match quadruped_medium.species {
quadruped_medium::Species::Grolgar => 30,
quadruped_medium::Species::Saber => 20,
quadruped_medium::Species::Tiger => 20,
quadruped_medium::Species::Tuskram => 30,
quadruped_medium::Species::Lion => 40,
quadruped_medium::Species::Tarasque => 60,
quadruped_medium::Species::Wolf => 20,
quadruped_medium::Species::Frostfang => 40,
quadruped_medium::Species::Mouflon => 30,
quadruped_medium::Species::Catoblepas => 50,
quadruped_medium::Species::Bonerattler => 30,
quadruped_medium::Species::Deer => 20,
quadruped_medium::Species::Hirdrasil => 30,
quadruped_medium::Species::Roshwalr => 40,
quadruped_medium::Species::Donkey => 30,
quadruped_medium::Species::Camel => 30,
quadruped_medium::Species::Zebra => 30,
quadruped_medium::Species::Antelope => 20,
quadruped_medium::Species::Kelpie => 30,
quadruped_medium::Species::Horse => 30,
quadruped_medium::Species::Barghest => 50,
quadruped_medium::Species::Cattle => 30,
quadruped_medium::Species::Highland => 30,
quadruped_medium::Species::Yak => 30,
quadruped_medium::Species::Panda => 40,
quadruped_medium::Species::Bear => 40,
quadruped_medium::Species::Moose => 30,
quadruped_medium::Species::Dreadhorn => 50,
_ => 20,
},
Body::BirdMedium(bird_medium) => match bird_medium.species {
bird_medium::Species::Chicken => 10,
bird_medium::Species::Duck => 10,
bird_medium::Species::Goose => 10,
bird_medium::Species::Parrot => 10,
bird_medium::Species::Peacock => 10,
bird_medium::Species::Eagle => 10,
_ => 20,
},
Body::FishMedium(_) => 10,
Body::Dragon(_) => 500,
Body::BirdLarge(_) => 10,
Body::FishSmall(_) => 10,
Body::BipedLarge(biped_large) => match biped_large.species {
biped_large::Species::Ogre => 70,
biped_large::Species::Cyclops => 80,
biped_large::Species::Wendigo => 80,
biped_large::Species::Troll => 60,
biped_large::Species::Dullahan => 120,
biped_large::Species::Mindflayer => 250,
biped_large::Species::Tidalwarrior => 90,
biped_large::Species::Yeti => 80,
biped_large::Species::Harvester => 80,
_ => 100,
},
Body::BipedSmall(_) => 10,
Body::Object(_) => 10,
Body::Golem(_) => 260,
Body::Theropod(_) => 20,
Body::QuadrupedLow(quadruped_low) => match quadruped_low.species {
quadruped_low::Species::Crocodile => 20,
quadruped_low::Species::Alligator => 20,
quadruped_low::Species::Salamander => 10,
quadruped_low::Species::Monitor => 10,
quadruped_low::Species::Asp => 10,
quadruped_low::Species::Tortoise => 20,
quadruped_low::Species::Rocksnapper => 50,
quadruped_low::Species::Pangolin => 10,
quadruped_low::Species::Maneater => 30,
quadruped_low::Species::Sandshark => 40,
quadruped_low::Species::Hakulaq => 10,
quadruped_low::Species::Deadwood => 30,
_ => 20,
},
Body::Ship(_) => 500,
}
}
pub fn flying_height(&self) -> f32 {
match self {
Body::BirdLarge(_) => 30.0,
Body::BirdMedium(_) => 40.0,
Body::Dragon(_) => 60.0,
Body::Ship(ship::Body::DefaultAirship) => 60.0,
_ => 0.0,
}
}
pub fn immune_to(&self, buff: BuffKind) -> bool {
match buff {
BuffKind::Bleeding => matches!(self, Body::Object(_) | Body::Golem(_) | Body::Ship(_)),
_ => false,
}
}
/// Returns a multiplier representing increased difficulty not accounted for
/// due to AI or not using an actual weapon
// TODO: Match on species
pub fn combat_multiplier(&self) -> f32 {
match self {
Body::Object(_) | Body::Ship(_) => 0.0,
Body::BipedLarge(b) if matches!(b.species, biped_large::Species::Mindflayer) => 4.0,
_ => 1.0,
}
}
pub fn base_poise(&self) -> u32 {
match self {
Body::Humanoid(_) => 100,
Body::BipedLarge(_) => 250,
Body::Golem(_) => 300,
_ => 100,
}
}
/// Returns the eye height for this creature.
pub fn eye_height(&self) -> f32 { self.height() * 0.9 }
pub fn default_light_offset(&self) -> Vec3<f32> {
// TODO: Make this a manifest
match self {
Body::Object(_) => Vec3::unit_z() * 0.5,
_ => Vec3::unit_z(),
}
}
pub fn can_strafe(&self) -> bool {
matches!(
self,
Body::Humanoid(_) | Body::BipedSmall(_) | Body::BipedLarge(_)
)
}
pub fn mounting_offset(&self) -> Vec3<f32> {
match self {
Body::Ship(ship::Body::DefaultAirship) => Vec3::from([0.0, 0.0, 10.0]),
_ => Vec3::unit_z(),
}
}
}
impl Component for Body {
type Storage = DerefFlaggedStorage<Self, IdvStorage<Self>>;
}