veloren/common/systems/src
2023-03-21 19:39:35 -04:00
..
aura.rs Made auras no longer need to be mutably accessed every tick. 2023-03-11 16:45:12 -05:00
beam.rs Addressed feedback from testing 2022-10-27 20:07:10 -04:00
buff.rs Fixed issue with max health change over time buff being reset if re-applied. Addressed review comments. 2023-03-12 16:37:02 -04:00
character_behavior.rs Queued inputs are now culled after a period of time if they are not actively held 2023-03-21 19:39:19 -04:00
controller.rs Ability sets now start with non-empty defaults. 2022-01-15 21:45:27 -05:00
interpolation.rs Revert "Merge branch 'revert-b10718c5' into 'master'" 2021-04-21 17:10:13 +00:00
lib.rs update toolchain to 2022-09-23 2022-09-25 15:58:32 +02:00
melee.rs Fix wall cheese 2023-01-14 15:41:07 +00:00
mount.rs Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments}. 2022-01-30 20:16:20 +01:00
phys.rs Improve Projectile/Entity Hit Detection 2023-01-16 05:58:28 +00:00
projectile.rs Correctly apply LoD distance setting and improve documentation on projectile fixes 2023-01-26 14:27:59 +00:00
shockwave.rs Addressed feedback from testing 2022-10-27 20:07:10 -04:00
stats.rs Heavy stance skill abilities. 2023-03-21 19:39:35 -04:00