veloren/assets/common/abilities/axe/spin.ron
Sam 6a6260daa1 Weapon combat fixes:
- Modified energy and speed scaling of sword, axe, and hammer combo melees.
 - Nerfed bow basic attack knockback. Buffed bow damage and energy regen.
 - Corrected xp values for theropods. Removed unnecessary function for xp increase per level.
 - Guards no longer flee at low health.
 - Buffed sword spin.
 - Nerfed axe spin and sword dash moderately.
 - Dash now takes a little time to reach full speed. Sword M2 and hammer M1 damage values tweaked.
2020-11-26 09:15:45 +01:00

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SpinMelee(
buildup_duration: 100,
swing_duration: 300,
recover_duration: 100,
base_damage: 60,
knockback: 0.0,
range: 3.5,
energy_cost: 100,
is_infinite: true,
is_helicopter: true,
is_interruptible: false,
forward_speed: 0.0,
num_spins: 1,
)