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biped_large
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Overhauled mounting to make it more reliable
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2022-01-16 17:53:13 +00:00 |
biped_small
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Overhauled mounting to make it more reliable
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2022-01-16 17:53:13 +00:00 |
bird_large
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Overhauled mounting to make it more reliable
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2022-01-16 17:53:13 +00:00 |
bird_medium
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Overhauled mounting to make it more reliable
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2022-01-16 17:53:13 +00:00 |
character
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jump anim, quad med
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2022-01-16 14:09:55 -05:00 |
dragon
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Overhauled mounting to make it more reliable
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2022-01-16 17:53:13 +00:00 |
fish_medium
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Overhauled mounting to make it more reliable
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2022-01-16 17:53:13 +00:00 |
fish_small
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Overhauled mounting to make it more reliable
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2022-01-16 17:53:13 +00:00 |
fixture
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Fixed bad non-humanoid lantern offset
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2021-07-24 15:05:36 +01:00 |
golem
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Overhauled mounting to make it more reliable
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2022-01-16 17:53:13 +00:00 |
object
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Overhauled mounting to make it more reliable
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2022-01-16 17:53:13 +00:00 |
quadruped_low
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Overhauled mounting to make it more reliable
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2022-01-16 17:53:13 +00:00 |
quadruped_medium
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jump anim, quad med
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2022-01-16 14:09:55 -05:00 |
quadruped_small
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Overhauled mounting to make it more reliable
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2022-01-16 17:53:13 +00:00 |
ship
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Overhauled mounting to make it more reliable
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2022-01-16 17:53:13 +00:00 |
theropod
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Overhauled mounting to make it more reliable
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2022-01-16 17:53:13 +00:00 |
lib.rs
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Fixes animation hot reloading (credit to Imbris)
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2021-12-18 20:36:14 +01:00 |
vek.rs
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Switched back to simd repr
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2021-03-07 14:25:02 +00:00 |