veloren/assets/voxygen/shaders
2019-11-19 19:09:22 +00:00
..
antialias Fixed hill colour blending 2019-11-19 19:09:22 +00:00
include Fixed passthrough reduction curve 2019-11-19 19:09:22 +00:00
test Move shaders, start asset reloading system 2019-08-15 23:56:12 -04:00
figure-frag.glsl Made clouds render over terrain 2019-11-19 19:09:22 +00:00
figure-vert.glsl Added colour smoothing 2019-09-26 00:15:07 +01:00
fluid-frag.glsl Made clouds render over terrain 2019-11-19 19:09:22 +00:00
fluid-vert.glsl Move computations to terrain fragment shaders 2019-10-16 15:05:45 +01:00
postprocess-frag.glsl Add aa modes, with ui interface to switch 2019-09-26 23:14:27 -04:00
postprocess-vert.glsl Fix typo, move shaders back out of subfolders 2019-08-15 23:59:10 -04:00
skybox-frag.glsl Made clouds render over terrain 2019-11-19 19:09:22 +00:00
skybox-vert.glsl Faster and more visually pleasing clouds 2019-11-19 19:09:22 +00:00
sprite-frag.glsl Made clouds render over terrain 2019-11-19 19:09:22 +00:00
sprite-vert.glsl Added sprite selection 2019-09-26 11:43:03 +01:00
terrain-frag.glsl Improved cloud precision from internal perspective 2019-11-19 19:09:22 +00:00
terrain-vert.glsl Move computations to terrain fragment shaders 2019-10-16 15:05:45 +01:00
ui-frag.glsl Fix typo, move shaders back out of subfolders 2019-08-15 23:59:10 -04:00
ui-vert.glsl Fix typo, move shaders back out of subfolders 2019-08-15 23:59:10 -04:00