veloren/common/src/comp/visual.rs
Marcel Märtens c212de00c2 updated dependencies and fixed stuff
- replace serde_derive by feature of serde
   incl. source code modifications to compile
 - reduce futures-timer to "2.0" to be same as async_std
 - update notify
 - removed mio, bincode and lz4 compress in common as networking is now in own crate
   btw there is a better lz4 compress crate, which is newer than 2017
 - update prometheus to 0.9
 - can't update uvth yet due to usues
 - hashbrown to 7.2 to only need a single version
 - libsqlite3 update
 - image didn't change as there is a problem with `image 0.23`
 - switch old directories with newer directories-next
 - no num upgrade as we still depend on num 0.2 anyways
 - rodio and cpal upgrade
 - const-tewaker update
 - dispatch (untested) update
 - git2 update
 - iterations update
2020-07-07 09:43:49 +02:00

49 lines
1.0 KiB
Rust

use serde::{Deserialize, Serialize};
use specs::{Component, FlaggedStorage};
use specs_idvs::IdvStorage;
use vek::*;
#[derive(Copy, Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct LightEmitter {
pub col: Rgb<f32>,
pub strength: f32,
pub flicker: f32,
pub animated: bool,
}
impl Default for LightEmitter {
fn default() -> Self {
Self {
col: Rgb::one(),
strength: 1.0,
flicker: 0.0,
animated: false,
}
}
}
impl Component for LightEmitter {
type Storage = FlaggedStorage<Self, IdvStorage<Self>>;
}
#[derive(Copy, Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct LightAnimation {
pub offset: Vec3<f32>,
pub col: Rgb<f32>,
pub strength: f32,
}
impl Default for LightAnimation {
fn default() -> Self {
Self {
offset: Vec3::zero(),
col: Rgb::zero(),
strength: 0.0,
}
}
}
impl Component for LightAnimation {
type Storage = FlaggedStorage<Self, IdvStorage<Self>>;
}