veloren/assets/common/recipe_book.ron
2021-06-25 03:26:32 +02:00

1759 lines
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Plaintext

{
"crafting_hammer": (
output: ("common.items.tool.craftsman_hammer", 1),
inputs: [
(Item("common.items.crafting_ing.twigs"), 6),
(Item("common.items.crafting_ing.stones"), 6),
],
craft_sprite: Some(Anvil),
),
"mortar_pestle": (
output: ("common.items.crafting_tools.mortar_pestle", 1),
inputs: [
(Item("common.items.crafting_ing.stones"), 6),
(Item("common.items.food.coconut"), 1),
(Item("common.items.tool.craftsman_hammer"), 0),
],
craft_sprite: Some(CraftingBench),
),
"sewing_set": (
output: ("common.items.crafting_tools.sewing_set", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.linen"), 1),
(Item("common.items.mineral.ingot.tin"), 1),
],
craft_sprite: Some(CraftingBench),
),
"velorite_frag": (
output: ("common.items.mineral.ore.veloritefrag", 2),
inputs: [
(Item("common.items.mineral.ore.velorite"), 1),
(Item("common.items.tool.craftsman_hammer"), 0),
],
craft_sprite: Some(Anvil),
),
"potion_s": (
output: ("common.items.consumable.potion_minor", 1),
inputs: [
(Item("common.items.crafting_ing.empty_vial"), 1),
(Item("common.items.food.apple"), 4),
(Item("common.items.crafting_ing.honey"), 1),
],
craft_sprite: Some(Cauldron),
),
"potion_m": (
output: ("common.items.consumable.potion_med", 1),
inputs: [
(Item("common.items.consumable.potion_minor"), 2),
(Item("common.items.mineral.ore.veloritefrag"), 4),
],
craft_sprite: Some(Cauldron),
),
"cactus_colada": (
output: ("common.items.food.cactus_colada", 1),
inputs: [
(Item("common.items.crafting_ing.empty_vial"), 1),
(Item("common.items.crafting_ing.cactus"), 8),
],
craft_sprite: Some(Cauldron),
),
"collar_basic": (
output: ("common.items.utility.collar", 1),
inputs: [
(Item("common.items.crafting_ing.leather.leather_strips"), 5),
(Item("common.items.mineral.gem.ruby"), 1),
],
),
"bomb_coconut": (
output: ("common.items.utility.bomb", 1),
inputs: [
(Item("common.items.crafting_ing.stones"), 10),
(Item("common.items.food.coconut"), 2),
(Item("common.items.mineral.ore.veloritefrag"), 2),
(Item("common.items.crafting_tools.mortar_pestle"), 0),
],
craft_sprite: Some(CraftingBench),
),
"firework_blue": (
output: ("common.items.utility.firework_blue", 1),
inputs: [
(Item("common.items.crafting_ing.twigs"), 1),
(Item("common.items.crafting_ing.stones"), 1),
(Item("common.items.food.coconut"), 1),
(Item("common.items.mineral.ore.veloritefrag"), 1),
(Item("common.items.crafting_tools.mortar_pestle"), 0),
],
craft_sprite: Some(CraftingBench),
),
"firework_green": (
output: ("common.items.utility.firework_green", 1),
inputs: [
(Item("common.items.crafting_ing.twigs"), 1),
(Item("common.items.crafting_ing.stones"), 1),
(Item("common.items.food.coconut"), 1),
(Item("common.items.mineral.ore.veloritefrag"), 1),
(Item("common.items.crafting_tools.mortar_pestle"), 0),
],
craft_sprite: Some(CraftingBench),
),
"firework_purple": (
output: ("common.items.utility.firework_purple", 1),
inputs: [
(Item("common.items.crafting_ing.twigs"), 1),
(Item("common.items.crafting_ing.stones"), 1),
(Item("common.items.food.coconut"), 1),
(Item("common.items.mineral.ore.veloritefrag"), 1),
(Item("common.items.crafting_tools.mortar_pestle"), 0),
],
craft_sprite: Some(CraftingBench),
),
"firework_red": (
output: ("common.items.utility.firework_red", 1),
inputs: [
(Item("common.items.crafting_ing.twigs"), 1),
(Item("common.items.crafting_ing.stones"), 1),
(Item("common.items.food.coconut"), 1),
(Item("common.items.mineral.ore.veloritefrag"), 1),
(Item("common.items.crafting_tools.mortar_pestle"), 0),
],
craft_sprite: Some(CraftingBench),
),
"firework_white": (
output: ("common.items.utility.firework_white", 1),
inputs: [
(Item("common.items.crafting_ing.twigs"), 1),
(Item("common.items.crafting_ing.stones"), 1),
(Item("common.items.food.coconut"), 1),
(Item("common.items.mineral.ore.veloritefrag"), 1),
(Item("common.items.crafting_tools.mortar_pestle"), 0),
],
craft_sprite: Some(CraftingBench),
),
"firework_yellow": (
output: ("common.items.utility.firework_yellow", 1),
inputs: [
(Item("common.items.crafting_ing.twigs"), 1),
(Item("common.items.crafting_ing.stones"), 1),
(Item("common.items.food.coconut"), 1),
(Item("common.items.mineral.ore.veloritefrag"), 1),
(Item("common.items.crafting_tools.mortar_pestle"), 0),
],
craft_sprite: Some(CraftingBench),
),
"apple_shroom_curry": (
output: ("common.items.food.apple_mushroom_curry", 1),
inputs: [
(Item("common.items.food.mushroom"), 8),
(Item("common.items.food.coconut"), 1),
(Item("common.items.food.apple"), 4),
(Item("common.items.crafting_tools.mortar_pestle"), 0),
],
craft_sprite: Some(CookingPot),
),
"fish_cooked": (
output: ("common.items.food.meat.fish_cooked", 1),
inputs: [
(Item("common.items.food.meat.fish_raw"), 1),
],
craft_sprite: Some(CookingPot),
),
"bird_cooked": (
output: ("common.items.food.meat.bird_cooked", 1),
inputs: [
(Item("common.items.food.meat.bird_raw"), 1),
],
craft_sprite: Some(CookingPot),
),
"bird_large_cooked": (
output: ("common.items.food.meat.bird_large_cooked", 1),
inputs: [
(Item("common.items.food.meat.bird_large_raw"), 1),
],
craft_sprite: Some(CookingPot),
),
"beast_small_cooked": (
output: ("common.items.food.meat.beast_small_cooked", 1),
inputs: [
(Item("common.items.food.meat.beast_small_raw"), 1),
],
craft_sprite: Some(CookingPot),
),
"beast_large_cooked": (
output: ("common.items.food.meat.beast_large_cooked", 1),
inputs: [
(Item("common.items.food.meat.beast_large_raw"), 1),
],
craft_sprite: Some(CookingPot),
),
"tough_cooked": (
output: ("common.items.food.meat.tough_cooked", 1),
inputs: [
(Item("common.items.food.meat.tough_raw"), 1),
],
craft_sprite: Some(CookingPot),
),
"leather strips": (
output: ("common.items.crafting_ing.leather.leather_strips", 4),
inputs: [
(Item("common.items.crafting_ing.leather.simple_leather"), 1),
],
craft_sprite: Some(TanningRack),
),
"simple leather": (
output: ("common.items.crafting_ing.leather.simple_leather", 1),
inputs: [
(Item("common.items.crafting_ing.hide.animal_hide"), 1),
],
craft_sprite: Some(TanningRack),
),
"thick leather": (
output: ("common.items.crafting_ing.leather.thick_leather", 1),
inputs: [
(Item("common.items.crafting_ing.hide.tough_hide"), 1),
],
craft_sprite: Some(TanningRack),
),
"rigid leather": (
output: ("common.items.crafting_ing.leather.rigid_leather", 1),
inputs: [
(Item("common.items.crafting_ing.hide.rugged_hide"), 1),
],
craft_sprite: Some(TanningRack),
),
"gold ingot": (
output: ("common.items.mineral.ingot.gold", 1),
inputs: [
(Item("common.items.mineral.ore.gold"), 1),
],
craft_sprite: Some(Forge),
),
"silver ingot": (
output: ("common.items.mineral.ingot.silver", 1),
inputs: [
(Item("common.items.mineral.ore.silver"), 1),
],
craft_sprite: Some(Forge),
),
"iron ingot": (
output: ("common.items.mineral.ingot.iron", 1),
inputs: [
(Item("common.items.mineral.ore.iron"), 1),
],
craft_sprite: Some(Forge),
),
"cobalt ingot": (
output: ("common.items.mineral.ingot.cobalt", 1),
inputs: [
(Item("common.items.mineral.ore.cobalt"), 1),
],
craft_sprite: Some(Forge),
),
"tin ingot": (
output: ("common.items.mineral.ingot.tin", 2),
inputs: [
(Item("common.items.mineral.ore.tin"), 1),
],
craft_sprite: Some(Forge),
),
"orichalcum ingot": (
output: ("common.items.mineral.ingot.orichalcum", 2),
inputs: [
(Item("common.items.mineral.ingot.gold"), 1),
(Item("common.items.mineral.ingot.silver"), 1),
],
craft_sprite: Some(Forge),
),
"copper ingot": (
output: ("common.items.mineral.ingot.copper", 2),
inputs: [
(Item("common.items.mineral.ore.copper"), 1),
],
craft_sprite: Some(Forge),
),
"bloodsteel ingot": (
output: ("common.items.mineral.ingot.bloodsteel", 2),
inputs: [
(Item("common.items.mineral.ore.bloodstone"), 1),
(Item("common.items.mineral.ingot.iron"), 1),
(Item("common.items.mineral.ore.coal"), 1),
],
craft_sprite: Some(Forge),
),
"steel ingot": (
output: ("common.items.mineral.ingot.steel", 1),
inputs: [
(Item("common.items.mineral.ingot.iron"), 1),
(Item("common.items.mineral.ore.coal"), 1),
],
craft_sprite: Some(Forge),
),
"bronze ingot": (
output: ("common.items.mineral.ingot.bronze", 2),
inputs: [
(Item("common.items.mineral.ingot.copper"), 1),
(Item("common.items.mineral.ingot.tin"), 1),
],
craft_sprite: Some(Forge),
),
"cotton": (
output: ("common.items.crafting_ing.cloth.cotton", 1),
inputs: [
(Item("common.items.crafting_ing.cotton_boll"), 1),
],
craft_sprite: Some(SpinningWheel),
),
"linen_flax": (
output: ("common.items.crafting_ing.cloth.linen", 1),
inputs: [
(Item("common.items.flowers.wild_flax"), 1),
],
craft_sprite: Some(SpinningWheel),
),
"silk": (
output: ("common.items.crafting_ing.cloth.silk", 1),
inputs: [
(Item("common.items.crafting_ing.sticky_thread"), 1),
],
craft_sprite: Some(SpinningWheel),
),
"lifecloth": (
output: ("common.items.crafting_ing.cloth.lifecloth", 1),
inputs: [
(Item("common.items.crafting_ing.animal_misc.lively_vine"), 1),
(Item("common.items.crafting_ing.cloth.cotton"), 1),
],
craft_sprite: Some(SpinningWheel),
),
"moonweave": (
output: ("common.items.crafting_ing.cloth.moonweave", 1),
inputs: [
(Item("common.items.flowers.moonbell"), 1),
],
craft_sprite: Some(SpinningWheel),
),
"sunsilk": (
output: ("common.items.crafting_ing.cloth.sunsilk", 1),
inputs: [
(Item("common.items.flowers.pyrebloom"), 1),
],
craft_sprite: Some(SpinningWheel),
),
"salad_plain": (
output: ("common.items.food.plainsalad", 1),
inputs: [
(Item("common.items.food.lettuce"), 1),
(Item("common.items.crafting_ing.bowl"), 1),
],
),
"salad_tomato": (
output: ("common.items.food.tomatosalad", 1),
inputs: [
(Item("common.items.food.lettuce"), 1),
(Item("common.items.food.tomato"), 2),
(Item("common.items.crafting_ing.bowl"), 1),
],
),
"apples_stick": (
output: ("common.items.food.apple_stick", 1),
inputs: [
(Item("common.items.crafting_ing.twigs"), 2),
(Item("common.items.food.apple"), 2),
],
),
"mushroom_stick": (
output: ("common.items.food.mushroom_stick", 1),
inputs: [
(Item("common.items.crafting_ing.twigs"), 2),
(Item("common.items.food.mushroom"), 3),
],
),
"sunflower_icetea": (
output: ("common.items.food.sunflower_icetea", 4),
inputs: [
(Item("common.items.crafting_ing.empty_vial"), 1),
(Item("common.items.crafting_ing.animal_misc.icy_fang"), 1),
(Item("common.items.flowers.sunflower"), 4),
(Item("common.items.crafting_ing.honey"), 1),
],
craft_sprite: Some(Cauldron),
),
"Plain Cloth Glider": (
output: ("common.items.glider.glider_basic_white", 1),
inputs: [
(Item("common.items.crafting_ing.twigs"), 5),
(Item("common.items.crafting_ing.leather.leather_strips"), 5),
(Item("common.items.crafting_ing.cloth.linen"), 10),
(Item("common.items.tool.craftsman_hammer"), 0),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(CraftingBench),
),
"Red Cloth Glider": (
output: ("common.items.glider.glider_basic_red", 1),
inputs: [
(Item("common.items.crafting_ing.twigs"), 5),
(Item("common.items.crafting_ing.cloth.linen_red"), 10),
(Item("common.items.crafting_ing.leather.thick_leather"), 4),
(Item("common.items.tool.craftsman_hammer"), 0),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(CraftingBench),
),
"Leaves Glider": (
output: ("common.items.glider.glider_leaves", 1),
inputs: [
(Item("common.items.crafting_ing.twigs"), 5),
(Item("common.items.crafting_ing.leather.thick_leather"), 4),
(Item("common.items.crafting_ing.cloth.linen"), 5),
(Item("common.items.mineral.gem.emerald"), 1),
(Item("common.items.tool.craftsman_hammer"), 0),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(CraftingBench),
),
"Sand Raptor Wings": (
output: ("common.items.glider.glider_sandraptor", 1),
inputs: [
(Item("common.items.crafting_ing.animal_misc.raptor_feather"), 6),
(Item("common.items.crafting_ing.twigs"), 5),
(Item("common.items.crafting_ing.leather.thick_leather"), 4),
(Item("common.items.crafting_ing.cloth.wool"), 5),
(Item("common.items.mineral.gem.sapphire"), 1),
(Item("common.items.tool.craftsman_hammer"), 0),
],
craft_sprite: Some(CraftingBench),
),
"Snow Raptor Wings": (
output: ("common.items.glider.glider_snowraptor", 1),
inputs: [
(Item("common.items.crafting_ing.animal_misc.raptor_feather"), 6),
(Item("common.items.crafting_ing.twigs"), 5),
(Item("common.items.crafting_ing.leather.thick_leather"), 4),
(Item("common.items.crafting_ing.cloth.silk"), 5),
(Item("common.items.crafting_ing.animal_misc.icy_fang"), 1),
(Item("common.items.mineral.gem.ruby"), 1),
(Item("common.items.tool.craftsman_hammer"), 0),
],
craft_sprite: Some(CraftingBench),
),
"Wood Raptor Wings": (
output: ("common.items.glider.glider_woodraptor", 1),
inputs: [
(Item("common.items.crafting_ing.animal_misc.raptor_feather"), 6),
(Item("common.items.crafting_ing.twigs"), 5),
(Item("common.items.crafting_ing.leather.thick_leather"), 4),
(Item("common.items.crafting_ing.cloth.lifecloth"), 5),
(Item("common.items.mineral.gem.emerald"), 1),
(Item("common.items.tool.craftsman_hammer"), 0),
],
craft_sprite: Some(CraftingBench),
),
"Soothing Loop": (
output: ("common.items.weapons.sceptre.loops0", 1),
inputs: [
(Item("common.items.crafting_ing.twigs"), 20),
(Item("common.items.mineral.ore.veloritefrag"), 8),
(Item("common.items.mineral.gem.ruby"), 4),
(Item("common.items.tool.craftsman_hammer"), 0),
],
),
"Hunting Bow": (
output: ("common.items.weapons.bow.wood-2", 1),
inputs: [
(Item("common.items.crafting_ing.leather.leather_strips"), 8),
(Item("common.items.crafting_ing.twigs"), 6),
],
craft_sprite: Some(CraftingBench),
),
"Forest Spirit": (
output: ("common.items.weapons.sword.wood-2", 1),
inputs: [
(Item("common.items.crafting_ing.leather.leather_strips"), 4),
(Item("common.items.crafting_ing.twigs"), 10),
(Item("common.items.mineral.ore.veloritefrag"), 1),
],
craft_sprite: Some(Anvil),
),
"Burnt Drumstick": (
output: ("common.items.weapons.hammer.burnt_drumstick", 1),
inputs: [
(Item("common.items.food.meat.bird_large_cooked"), 1),
],
craft_sprite: Some(CookingPot),
),
//ARMOR/HIDE/RAWHIDE
"rawhide back": (
output: ("common.items.armor.hide.rawhide.back", 1),
inputs: [
(Item("common.items.crafting_ing.leather.simple_leather"), 3),
(Item("common.items.crafting_ing.leather.leather_strips"), 2),
],
craft_sprite: Some(CraftingBench),
),
"rawhide belt": (
output: ("common.items.armor.hide.rawhide.belt", 1),
inputs: [
(Item("common.items.crafting_ing.leather.simple_leather"), 2),
(Item("common.items.crafting_ing.leather.leather_strips"), 2),
],
craft_sprite: Some(CraftingBench),
),
"rawhide chest": (
output: ("common.items.armor.hide.rawhide.chest", 1),
inputs: [
(Item("common.items.crafting_ing.leather.simple_leather"), 10),
(Item("common.items.crafting_ing.leather.leather_strips"), 4),
],
craft_sprite: Some(CraftingBench),
),
"rawhide feet": (
output: ("common.items.armor.hide.rawhide.foot", 1),
inputs: [
(Item("common.items.crafting_ing.leather.simple_leather"), 3),
(Item("common.items.crafting_ing.leather.leather_strips"), 2),
],
craft_sprite: Some(CraftingBench),
),
"rawhide hands": (
output: ("common.items.armor.hide.rawhide.hand", 1),
inputs: [
(Item("common.items.crafting_ing.leather.simple_leather"), 3),
(Item("common.items.crafting_ing.leather.leather_strips"), 2),
],
craft_sprite: Some(CraftingBench),
),
"rawhide pants": (
output: ("common.items.armor.hide.rawhide.pants", 1),
inputs: [
(Item("common.items.crafting_ing.leather.simple_leather"), 8),
(Item("common.items.crafting_ing.leather.leather_strips"), 4),
],
craft_sprite: Some(CraftingBench),
),
"rawhide shoulder": (
output: ("common.items.armor.hide.rawhide.shoulder", 1),
inputs: [
(Item("common.items.crafting_ing.leather.simple_leather"), 8),
(Item("common.items.crafting_ing.leather.leather_strips"), 6),
],
craft_sprite: Some(CraftingBench),
),
//ARMOR/HIDE/LEATHER
"leather back": (
output: ("common.items.armor.hide.leather.back", 1),
inputs: [
(Item("common.items.crafting_ing.leather.thick_leather"), 3),
(Item("common.items.crafting_ing.leather.leather_strips"), 2),
],
craft_sprite: Some(CraftingBench),
),
"leather belt": (
output: ("common.items.armor.hide.leather.belt", 1),
inputs: [
(Item("common.items.crafting_ing.leather.thick_leather"), 2),
(Item("common.items.crafting_ing.leather.leather_strips"), 2),
],
craft_sprite: Some(CraftingBench),
),
"leather chest": (
output: ("common.items.armor.hide.leather.chest", 1),
inputs: [
(Item("common.items.crafting_ing.leather.thick_leather"), 10),
(Item("common.items.crafting_ing.leather.leather_strips"), 4),
],
craft_sprite: Some(CraftingBench),
),
"leather feet": (
output: ("common.items.armor.hide.leather.foot", 1),
inputs: [
(Item("common.items.crafting_ing.leather.thick_leather"), 3),
(Item("common.items.crafting_ing.leather.leather_strips"), 2),
],
craft_sprite: Some(CraftingBench),
),
"leather hands": (
output: ("common.items.armor.hide.leather.hand", 1),
inputs: [
(Item("common.items.crafting_ing.leather.thick_leather"), 3),
(Item("common.items.crafting_ing.leather.leather_strips"), 2),
],
craft_sprite: Some(CraftingBench),
),
"leather pants": (
output: ("common.items.armor.hide.leather.pants", 1),
inputs: [
(Item("common.items.crafting_ing.leather.thick_leather"), 8),
(Item("common.items.crafting_ing.leather.leather_strips"), 4),
],
craft_sprite: Some(CraftingBench),
),
"leather shoulder": (
output: ("common.items.armor.hide.leather.shoulder", 1),
inputs: [
(Item("common.items.crafting_ing.leather.thick_leather"), 8),
(Item("common.items.crafting_ing.leather.leather_strips"), 6),
],
craft_sprite: Some(CraftingBench),
),
//ARMOR/HIDE/SCALE
"scale back": (
output: ("common.items.armor.hide.scale.back", 1),
inputs: [
(Item("common.items.crafting_ing.hide.scales"), 3),
(Item("common.items.crafting_ing.leather.leather_strips"), 2),
],
craft_sprite: Some(CraftingBench),
),
"scale belt": (
output: ("common.items.armor.hide.scale.belt", 1),
inputs: [
(Item("common.items.crafting_ing.hide.scales"), 2),
(Item("common.items.crafting_ing.leather.leather_strips"), 2),
],
craft_sprite: Some(CraftingBench),
),
"scale chest": (
output: ("common.items.armor.hide.scale.chest", 1),
inputs: [
(Item("common.items.crafting_ing.hide.scales"), 10),
(Item("common.items.crafting_ing.leather.leather_strips"), 4),
],
craft_sprite: Some(CraftingBench),
),
"scale feet": (
output: ("common.items.armor.hide.scale.foot", 1),
inputs: [
(Item("common.items.crafting_ing.hide.scales"), 3),
(Item("common.items.crafting_ing.leather.leather_strips"), 2),
],
craft_sprite: Some(CraftingBench),
),
"scale hands": (
output: ("common.items.armor.hide.scale.hand", 1),
inputs: [
(Item("common.items.crafting_ing.hide.scales"), 3),
(Item("common.items.crafting_ing.leather.leather_strips"), 2),
],
craft_sprite: Some(CraftingBench),
),
"scale pants": (
output: ("common.items.armor.hide.scale.pants", 1),
inputs: [
(Item("common.items.crafting_ing.hide.scales"), 8),
(Item("common.items.crafting_ing.leather.leather_strips"), 4),
],
craft_sprite: Some(CraftingBench),
),
"scale shoulder": (
output: ("common.items.armor.hide.scale.shoulder", 1),
inputs: [
(Item("common.items.crafting_ing.hide.scales"), 8),
(Item("common.items.crafting_ing.leather.leather_strips"), 6),
],
craft_sprite: Some(CraftingBench),
),
//ARMOR/HIDE/CARAPACE
"carapace back": (
output: ("common.items.armor.hide.carapace.back", 1),
inputs: [
(Item("common.items.crafting_ing.hide.carapace"), 3),
(Item("common.items.mineral.ingot.steel"), 1),
(Item("common.items.crafting_ing.leather.leather_strips"), 2),
],
craft_sprite: Some(CraftingBench),
),
"carapace belt": (
output: ("common.items.armor.hide.carapace.belt", 1),
inputs: [
(Item("common.items.crafting_ing.hide.carapace"), 2),
(Item("common.items.mineral.ingot.steel"), 1),
(Item("common.items.crafting_ing.leather.leather_strips"), 2),
],
craft_sprite: Some(CraftingBench),
),
"carapace chest": (
output: ("common.items.armor.hide.carapace.chest", 1),
inputs: [
(Item("common.items.crafting_ing.hide.carapace"), 10),
(Item("common.items.mineral.ingot.steel"), 2),
(Item("common.items.crafting_ing.leather.leather_strips"), 4),
],
craft_sprite: Some(CraftingBench),
),
"carapace feet": (
output: ("common.items.armor.hide.carapace.foot", 1),
inputs: [
(Item("common.items.crafting_ing.hide.carapace"), 3),
(Item("common.items.mineral.ingot.steel"), 1),
(Item("common.items.crafting_ing.leather.leather_strips"), 2),
],
craft_sprite: Some(CraftingBench),
),
"carapace hands": (
output: ("common.items.armor.hide.carapace.hand", 1),
inputs: [
(Item("common.items.crafting_ing.hide.carapace"), 3),
(Item("common.items.mineral.ingot.steel"), 1),
(Item("common.items.crafting_ing.leather.leather_strips"), 2),
],
craft_sprite: Some(CraftingBench),
),
"carapace pants": (
output: ("common.items.armor.hide.carapace.pants", 1),
inputs: [
(Item("common.items.crafting_ing.hide.carapace"), 8),
(Item("common.items.mineral.ingot.steel"), 1),
(Item("common.items.crafting_ing.leather.leather_strips"), 4),
],
craft_sprite: Some(CraftingBench),
),
"carapace shoulder": (
output: ("common.items.armor.hide.carapace.shoulder", 1),
inputs: [
(Item("common.items.crafting_ing.hide.carapace"), 8),
(Item("common.items.mineral.ingot.steel"), 1),
(Item("common.items.crafting_ing.leather.leather_strips"), 6),
],
craft_sprite: Some(CraftingBench),
),
//ARMOR/HIDE/PRIMAL
"primal back": (
output: ("common.items.armor.hide.primal.back", 1),
inputs: [
(Item("common.items.crafting_ing.hide.plate"), 3),
(Item("common.items.crafting_ing.animal_misc.large_horn"), 1),
(Item("common.items.crafting_ing.cloth.lifecloth"), 1),
(Item("common.items.crafting_ing.leather.rigid_leather"), 2),
],
craft_sprite: Some(CraftingBench),
),
"primal belt": (
output: ("common.items.armor.hide.primal.belt", 1),
inputs: [
(Item("common.items.crafting_ing.hide.plate"), 2),
(Item("common.items.crafting_ing.cloth.lifecloth"), 1),
(Item("common.items.crafting_ing.leather.rigid_leather"), 2),
],
craft_sprite: Some(CraftingBench),
),
"primal chest": (
output: ("common.items.armor.hide.primal.chest", 1),
inputs: [
(Item("common.items.crafting_ing.hide.plate"), 10),
(Item("common.items.crafting_ing.animal_misc.large_horn"), 1),
(Item("common.items.crafting_ing.cloth.lifecloth"), 2),
(Item("common.items.crafting_ing.leather.rigid_leather"), 4),
],
craft_sprite: Some(CraftingBench),
),
"primal feet": (
output: ("common.items.armor.hide.primal.foot", 1),
inputs: [
(Item("common.items.crafting_ing.hide.plate"), 3),
(Item("common.items.crafting_ing.cloth.lifecloth"), 1),
(Item("common.items.crafting_ing.leather.rigid_leather"), 2),
],
craft_sprite: Some(CraftingBench),
),
"primal hands": (
output: ("common.items.armor.hide.primal.hand", 1),
inputs: [
(Item("common.items.crafting_ing.hide.plate"), 3),
(Item("common.items.crafting_ing.cloth.lifecloth"), 1),
(Item("common.items.crafting_ing.leather.rigid_leather"), 2),
],
craft_sprite: Some(CraftingBench),
),
"primal pants": (
output: ("common.items.armor.hide.primal.pants", 1),
inputs: [
(Item("common.items.crafting_ing.hide.plate"), 8),
(Item("common.items.crafting_ing.animal_misc.large_horn"), 1),
(Item("common.items.crafting_ing.cloth.lifecloth"), 2),
(Item("common.items.crafting_ing.leather.rigid_leather"), 4),
],
craft_sprite: Some(CraftingBench),
),
"primal shoulder": (
output: ("common.items.armor.hide.primal.shoulder", 1),
inputs: [
(Item("common.items.crafting_ing.hide.plate"), 8),
(Item("common.items.crafting_ing.animal_misc.large_horn"), 2),
(Item("common.items.crafting_ing.cloth.lifecloth"), 2),
(Item("common.items.crafting_ing.leather.rigid_leather"), 6),
],
craft_sprite: Some(CraftingBench),
),
//ARMOR/HIDE/DRAGONSCALE
"dragonscale back": (
output: ("common.items.armor.hide.dragonscale.back", 1),
inputs: [
(Item("common.items.crafting_ing.hide.dragon_scale"), 3),
(Item("common.items.mineral.ingot.bloodsteel"), 2),
(Item("common.items.crafting_ing.leather.rigid_leather"), 1),
(Item("common.items.crafting_ing.hide.scales"), 2),
],
craft_sprite: Some(CraftingBench),
),
"dragonscale belt": (
output: ("common.items.armor.hide.dragonscale.belt", 1),
inputs: [
(Item("common.items.crafting_ing.hide.dragon_scale"), 2),
(Item("common.items.mineral.ingot.bloodsteel"), 2),
(Item("common.items.crafting_ing.hide.scales"), 2),
],
craft_sprite: Some(CraftingBench),
),
"dragonscale chest": (
output: ("common.items.armor.hide.dragonscale.chest", 1),
inputs: [
(Item("common.items.crafting_ing.hide.dragon_scale"), 10),
(Item("common.items.mineral.ingot.bloodsteel"), 3),
(Item("common.items.crafting_ing.leather.rigid_leather"), 2),
(Item("common.items.crafting_ing.hide.scales"), 4),
],
craft_sprite: Some(CraftingBench),
),
"dragonscale feet": (
output: ("common.items.armor.hide.dragonscale.foot", 1),
inputs: [
(Item("common.items.crafting_ing.hide.dragon_scale"), 3),
(Item("common.items.mineral.ingot.bloodsteel"), 2),
(Item("common.items.crafting_ing.hide.scales"), 2),
],
craft_sprite: Some(CraftingBench),
),
"dragonscale hands": (
output: ("common.items.armor.hide.dragonscale.hand", 1),
inputs: [
(Item("common.items.crafting_ing.hide.dragon_scale"), 3),
(Item("common.items.mineral.ingot.bloodsteel"), 2),
(Item("common.items.crafting_ing.hide.scales"), 2),
],
craft_sprite: Some(CraftingBench),
),
"dragonscale pants": (
output: ("common.items.armor.hide.dragonscale.pants", 1),
inputs: [
(Item("common.items.crafting_ing.hide.dragon_scale"), 8),
(Item("common.items.mineral.ingot.bloodsteel"), 3),
(Item("common.items.crafting_ing.leather.rigid_leather"), 1),
(Item("common.items.crafting_ing.hide.scales"), 4),
],
craft_sprite: Some(CraftingBench),
),
"dragonscale shoulder": (
output: ("common.items.armor.hide.dragonscale.shoulder", 1),
inputs: [
(Item("common.items.crafting_ing.hide.dragon_scale"), 8),
(Item("common.items.mineral.ingot.bloodsteel"), 3),
(Item("common.items.crafting_ing.leather.rigid_leather"), 2),
(Item("common.items.crafting_ing.hide.scales"), 6),
],
craft_sprite: Some(CraftingBench),
),
//ARMOR/CLOTH/LINEN
"linen back": (
output: ("common.items.armor.cloth.linen.back", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.linen"), 3),
],
craft_sprite: Some(Loom),
),
"linen belt": (
output: ("common.items.armor.cloth.linen.belt", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.linen"), 2),
],
craft_sprite: Some(Loom),
),
"linen chest": (
output: ("common.items.armor.cloth.linen.chest", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.linen"), 10),
],
craft_sprite: Some(Loom),
),
"linen feet": (
output: ("common.items.armor.cloth.linen.foot", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.linen"), 3),
],
craft_sprite: Some(Loom),
),
"linen hands": (
output: ("common.items.armor.cloth.linen.hand", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.linen"), 3),
],
craft_sprite: Some(Loom),
),
"linen pants": (
output: ("common.items.armor.cloth.linen.pants", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.linen"), 8),
],
craft_sprite: Some(Loom),
),
"linen shoulder": (
output: ("common.items.armor.cloth.linen.shoulder", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.linen"), 8),
],
craft_sprite: Some(Loom),
),
//ARMOR/CLOTH/WOOLEN
"woolen back": (
output: ("common.items.armor.cloth.woolen.back", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.wool"), 3),
(Item("common.items.crafting_ing.cloth.cotton"), 2),
(Item("common.items.crafting_ing.animal_misc.fur"), 1),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(Loom),
),
"woolen belt": (
output: ("common.items.armor.cloth.woolen.belt", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.wool"), 1),
(Item("common.items.crafting_ing.cloth.cotton"), 1),
(Item("common.items.crafting_ing.animal_misc.fur"), 1),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(Loom),
),
"woolen chest": (
output: ("common.items.armor.cloth.woolen.chest", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.wool"), 8),
(Item("common.items.crafting_ing.cloth.cotton"), 2),
(Item("common.items.crafting_ing.animal_misc.fur"), 2),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(Loom),
),
"woolen feet": (
output: ("common.items.armor.cloth.woolen.foot", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.wool"), 2),
(Item("common.items.crafting_ing.cloth.cotton"), 1),
(Item("common.items.crafting_ing.animal_misc.fur"), 1),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(Loom),
),
"woolen hands": (
output: ("common.items.armor.cloth.woolen.hand", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.wool"), 2),
(Item("common.items.crafting_ing.cloth.cotton"), 1),
(Item("common.items.crafting_ing.animal_misc.fur"), 1),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(Loom),
),
"woolen pants": (
output: ("common.items.armor.cloth.woolen.pants", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.wool"), 6),
(Item("common.items.crafting_ing.cloth.cotton"), 2),
(Item("common.items.crafting_ing.animal_misc.fur"), 2),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(Loom),
),
"woolen shoulder": (
output: ("common.items.armor.cloth.woolen.shoulder", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.wool"), 6),
(Item("common.items.crafting_ing.cloth.cotton"), 2),
(Item("common.items.crafting_ing.animal_misc.fur"), 2),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(Loom),
),
//ARMOR/CLOTH/SILKEN
"silken back": (
output: ("common.items.armor.cloth.silken.back", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.silk"), 3),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(Loom),
),
"silken belt": (
output: ("common.items.armor.cloth.silken.belt", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.silk"), 2),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(Loom),
),
"silken chest": (
output: ("common.items.armor.cloth.silken.chest", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.silk"), 10),
(Item("common.items.mineral.gem.amethyst"), 2),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(Loom),
),
"silken feet": (
output: ("common.items.armor.cloth.silken.foot", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.silk"), 3),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(Loom),
),
"silken hands": (
output: ("common.items.armor.cloth.silken.hand", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.silk"), 3),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(Loom),
),
"silken pants": (
output: ("common.items.armor.cloth.silken.pants", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.silk"), 8),
(Item("common.items.mineral.gem.amethyst"), 1),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(Loom),
),
"silken shoulder": (
output: ("common.items.armor.cloth.silken.shoulder", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.silk"), 8),
(Item("common.items.mineral.gem.amethyst"), 2),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(Loom),
),
//ARMOR/CLOTH/DRUID
"druid back": (
output: ("common.items.armor.cloth.druid.back", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.lifecloth"), 3),
(Item("common.items.mineral.ore.veloritefrag"), 2),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(Loom),
),
"druid belt": (
output: ("common.items.armor.cloth.druid.belt", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.lifecloth"), 2),
(Item("common.items.mineral.ore.veloritefrag"), 1),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(Loom),
),
"druid chest": (
output: ("common.items.armor.cloth.druid.chest", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.lifecloth"), 10),
(Item("common.items.mineral.ore.veloritefrag"), 3),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(Loom),
),
"druid feet": (
output: ("common.items.armor.cloth.druid.foot", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.lifecloth"), 3),
(Item("common.items.mineral.ore.veloritefrag"), 2),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(Loom),
),
"druid hands": (
output: ("common.items.armor.cloth.druid.hand", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.lifecloth"), 3),
(Item("common.items.mineral.ore.veloritefrag"), 2),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(Loom),
),
"druid pants": (
output: ("common.items.armor.cloth.druid.pants", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.lifecloth"), 8),
(Item("common.items.mineral.ore.veloritefrag"), 2),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(Loom),
),
"druid shoulder": (
output: ("common.items.armor.cloth.druid.shoulder", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.lifecloth"), 8),
(Item("common.items.mineral.ore.veloritefrag"), 2),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(Loom),
),
//ARMOR/CLOTH/MOONWEAVE
"moonweave back": (
output: ("common.items.armor.cloth.moonweave.back", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.moonweave"), 3),
(Item("common.items.crafting_ing.hide.leather_troll"), 3),
(Item("common.items.mineral.ingot.silver"), 1),
(Item("common.items.mineral.ingot.cobalt"), 2),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(Loom),
),
"moonweave belt": (
output: ("common.items.armor.cloth.moonweave.belt", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.moonweave"), 2),
(Item("common.items.crafting_ing.hide.leather_troll"), 2),
(Item("common.items.mineral.ingot.cobalt"), 2),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(Loom),
),
"moonweave chest": (
output: ("common.items.armor.cloth.moonweave.chest", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.moonweave"), 10),
(Item("common.items.crafting_ing.hide.leather_troll"), 5),
(Item("common.items.mineral.ingot.silver"), 1),
(Item("common.items.mineral.ingot.cobalt"), 3),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(Loom),
),
"moonweave feet": (
output: ("common.items.armor.cloth.moonweave.foot", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.moonweave"), 3),
(Item("common.items.crafting_ing.hide.leather_troll"), 2),
(Item("common.items.mineral.ingot.cobalt"), 2),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(Loom),
),
"moonweave hands": (
output: ("common.items.armor.cloth.moonweave.hand", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.moonweave"), 3),
(Item("common.items.crafting_ing.hide.leather_troll"), 2),
(Item("common.items.mineral.ingot.cobalt"), 2),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(Loom),
),
"moonweave pants": (
output: ("common.items.armor.cloth.moonweave.pants", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.moonweave"), 8),
(Item("common.items.crafting_ing.hide.leather_troll"), 3),
(Item("common.items.mineral.ingot.cobalt"), 3),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(Loom),
),
"moonweave shoulder": (
output: ("common.items.armor.cloth.moonweave.shoulder", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.moonweave"), 8),
(Item("common.items.crafting_ing.hide.leather_troll"), 3),
(Item("common.items.mineral.ingot.cobalt"), 3),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(Loom),
),
//ARMOR/CLOTH/SUNSILK
"sunsilk back": (
output: ("common.items.armor.cloth.sunsilk.back", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.sunsilk"), 3),
(Item("common.items.crafting_ing.animal_misc.phoenix_feather"), 1),
(Item("common.items.mineral.ingot.gold"), 1),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(Loom),
),
"sunsilk belt": (
output: ("common.items.armor.cloth.sunsilk.belt", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.sunsilk"), 2),
(Item("common.items.mineral.ingot.gold"), 1),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(Loom),
),
"sunsilk chest": (
output: ("common.items.armor.cloth.sunsilk.chest", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.sunsilk"), 10),
(Item("common.items.crafting_ing.animal_misc.phoenix_feather"), 2),
(Item("common.items.mineral.ingot.gold"), 2),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(Loom),
),
"sunsilk feet": (
output: ("common.items.armor.cloth.sunsilk.foot", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.sunsilk"), 3),
(Item("common.items.mineral.ingot.gold"), 2),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(Loom),
),
"sunsilk hands": (
output: ("common.items.armor.cloth.sunsilk.hand", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.sunsilk"), 3),
(Item("common.items.mineral.ingot.gold"), 2),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(Loom),
),
"sunsilk pants": (
output: ("common.items.armor.cloth.sunsilk.pants", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.sunsilk"), 8),
(Item("common.items.mineral.ingot.gold"), 3),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(Loom),
),
"sunsilk shoulder": (
output: ("common.items.armor.cloth.sunsilk.shoulder", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.sunsilk"), 8),
(Item("common.items.mineral.ingot.gold"), 3),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(Loom),
),
//ARMOR/MAIL/BRONZE
"bronze back": (
output: ("common.items.armor.mail.bronze.back", 1),
inputs: [
(Item("common.items.mineral.ingot.bronze"), 3),
(Item("common.items.crafting_ing.leather.leather_strips"), 2),
],
craft_sprite: Some(Anvil),
),
"bronze belt": (
output: ("common.items.armor.mail.bronze.belt", 1),
inputs: [
(Item("common.items.mineral.ingot.bronze"), 2),
(Item("common.items.crafting_ing.leather.leather_strips"), 2),
],
craft_sprite: Some(Anvil),
),
"bronze chest": (
output: ("common.items.armor.mail.bronze.chest", 1),
inputs: [
(Item("common.items.mineral.ingot.bronze"), 10),
(Item("common.items.crafting_ing.leather.leather_strips"), 4),
],
craft_sprite: Some(Anvil),
),
"bronze feet": (
output: ("common.items.armor.mail.bronze.foot", 1),
inputs: [
(Item("common.items.mineral.ingot.bronze"), 3),
(Item("common.items.crafting_ing.leather.leather_strips"), 2),
],
craft_sprite: Some(Anvil),
),
"bronze hands": (
output: ("common.items.armor.mail.bronze.hand", 1),
inputs: [
(Item("common.items.mineral.ingot.bronze"), 3),
(Item("common.items.crafting_ing.leather.leather_strips"), 2),
],
craft_sprite: Some(Anvil),
),
"bronze pants": (
output: ("common.items.armor.mail.bronze.pants", 1),
inputs: [
(Item("common.items.mineral.ingot.bronze"), 8),
(Item("common.items.crafting_ing.leather.leather_strips"), 4),
],
craft_sprite: Some(Anvil),
),
"bronze shoulder": (
output: ("common.items.armor.mail.bronze.shoulder", 1),
inputs: [
(Item("common.items.mineral.ingot.bronze"), 8),
(Item("common.items.crafting_ing.leather.leather_strips"), 6),
],
craft_sprite: Some(Anvil),
),
//ARMOR/MAIL/IRON
"iron back": (
output: ("common.items.armor.mail.iron.back", 1),
inputs: [
(Item("common.items.mineral.ingot.iron"), 3),
(Item("common.items.crafting_ing.leather.leather_strips"), 2),
],
craft_sprite: Some(Anvil),
),
"iron belt": (
output: ("common.items.armor.mail.iron.belt", 1),
inputs: [
(Item("common.items.mineral.ingot.iron"), 2),
(Item("common.items.crafting_ing.leather.leather_strips"), 2),
],
craft_sprite: Some(Anvil),
),
"iron chest": (
output: ("common.items.armor.mail.iron.chest", 1),
inputs: [
(Item("common.items.mineral.ingot.iron"), 10),
(Item("common.items.crafting_ing.leather.leather_strips"), 4),
],
craft_sprite: Some(Anvil),
),
"iron feet": (
output: ("common.items.armor.mail.iron.foot", 1),
inputs: [
(Item("common.items.mineral.ingot.iron"), 3),
(Item("common.items.crafting_ing.leather.leather_strips"), 2),
],
craft_sprite: Some(Anvil),
),
"iron hands": (
output: ("common.items.armor.mail.iron.hand", 1),
inputs: [
(Item("common.items.mineral.ingot.iron"), 3),
(Item("common.items.crafting_ing.leather.leather_strips"), 2),
],
craft_sprite: Some(Anvil),
),
"iron pants": (
output: ("common.items.armor.mail.iron.pants", 1),
inputs: [
(Item("common.items.mineral.ingot.iron"), 8),
(Item("common.items.crafting_ing.leather.leather_strips"), 4),
],
craft_sprite: Some(Anvil),
),
"iron shoulder": (
output: ("common.items.armor.mail.iron.shoulder", 1),
inputs: [
(Item("common.items.mineral.ingot.iron"), 8),
(Item("common.items.crafting_ing.leather.leather_strips"), 6),
],
craft_sprite: Some(Anvil),
),
//ARMOR/MAIL/STEEL
"steel back": (
output: ("common.items.armor.mail.steel.back", 1),
inputs: [
(Item("common.items.mineral.ingot.steel"), 3),
(Item("common.items.crafting_ing.cloth.linen"), 2),
],
craft_sprite: Some(Anvil),
),
"steel belt": (
output: ("common.items.armor.mail.steel.belt", 1),
inputs: [
(Item("common.items.mineral.ingot.steel"), 2),
(Item("common.items.crafting_ing.leather.thick_leather"), 2),
],
craft_sprite: Some(Anvil),
),
"steel chest": (
output: ("common.items.armor.mail.steel.chest", 1),
inputs: [
(Item("common.items.mineral.ingot.steel"), 10),
(Item("common.items.crafting_ing.leather.thick_leather"), 4),
],
craft_sprite: Some(Anvil),
),
"steel feet": (
output: ("common.items.armor.mail.steel.foot", 1),
inputs: [
(Item("common.items.mineral.ingot.steel"), 3),
(Item("common.items.crafting_ing.leather.thick_leather"), 2),
],
craft_sprite: Some(Anvil),
),
"steel hands": (
output: ("common.items.armor.mail.steel.hand", 1),
inputs: [
(Item("common.items.mineral.ingot.steel"), 3),
(Item("common.items.crafting_ing.leather.thick_leather"), 2),
],
craft_sprite: Some(Anvil),
),
"steel pants": (
output: ("common.items.armor.mail.steel.pants", 1),
inputs: [
(Item("common.items.mineral.ingot.steel"), 8),
(Item("common.items.crafting_ing.leather.thick_leather"), 4),
],
craft_sprite: Some(Anvil),
),
"steel shoulder": (
output: ("common.items.armor.mail.steel.shoulder", 1),
inputs: [
(Item("common.items.mineral.ingot.steel"), 8),
(Item("common.items.crafting_ing.leather.thick_leather"), 6),
],
craft_sprite: Some(Anvil),
),
//ARMOR/MAIL/COBALT
"cobalt back": (
output: ("common.items.armor.mail.cobalt.back", 1),
inputs: [
(Item("common.items.mineral.ingot.cobalt"), 3),
(Item("common.items.crafting_ing.cloth.silk"), 4),
(Item("common.items.mineral.gem.sapphire"), 2),
],
craft_sprite: Some(Anvil),
),
"cobalt belt": (
output: ("common.items.armor.mail.cobalt.belt", 1),
inputs: [
(Item("common.items.mineral.ingot.cobalt"), 2),
(Item("common.items.crafting_ing.cloth.silk"), 2),
(Item("common.items.mineral.gem.sapphire"), 1),
],
craft_sprite: Some(Anvil),
),
"cobalt chest": (
output: ("common.items.armor.mail.cobalt.chest", 1),
inputs: [
(Item("common.items.mineral.ingot.cobalt"), 10),
(Item("common.items.crafting_ing.cloth.silk"), 3),
(Item("common.items.mineral.gem.sapphire"), 3),
],
craft_sprite: Some(Anvil),
),
"cobalt feet": (
output: ("common.items.armor.mail.cobalt.foot", 1),
inputs: [
(Item("common.items.mineral.ingot.cobalt"), 3),
(Item("common.items.crafting_ing.cloth.silk"), 3),
],
craft_sprite: Some(Anvil),
),
"cobalt hands": (
output: ("common.items.armor.mail.cobalt.hand", 1),
inputs: [
(Item("common.items.mineral.ingot.cobalt"), 3),
(Item("common.items.crafting_ing.cloth.silk"), 3),
],
craft_sprite: Some(Anvil),
),
"cobalt pants": (
output: ("common.items.armor.mail.cobalt.pants", 1),
inputs: [
(Item("common.items.mineral.ingot.cobalt"), 8),
(Item("common.items.crafting_ing.cloth.silk"), 3),
(Item("common.items.mineral.gem.sapphire"), 2),
],
craft_sprite: Some(Anvil),
),
"cobalt shoulder": (
output: ("common.items.armor.mail.cobalt.shoulder", 1),
inputs: [
(Item("common.items.mineral.ingot.cobalt"), 8),
(Item("common.items.crafting_ing.cloth.silk"), 3),
(Item("common.items.mineral.gem.sapphire"), 2),
],
craft_sprite: Some(Anvil),
),
//ARMOR/MAIL/BLOODSTEEL
"bloodsteel back": (
output: ("common.items.armor.mail.bloodsteel.back", 1),
inputs: [
(Item("common.items.mineral.ingot.bloodsteel"), 3),
(Item("common.items.crafting_ing.hide.carapace"), 1),
(Item("common.items.crafting_ing.cloth.lifecloth"), 3),
(Item("common.items.mineral.gem.ruby"), 1),
],
craft_sprite: Some(Anvil),
),
"bloodsteel belt": (
output: ("common.items.armor.mail.bloodsteel.belt", 1),
inputs: [
(Item("common.items.mineral.ingot.bloodsteel"), 2),
(Item("common.items.crafting_ing.hide.carapace"), 2),
],
craft_sprite: Some(Anvil),
),
"bloodsteel chest": (
output: ("common.items.armor.mail.bloodsteel.chest", 1),
inputs: [
(Item("common.items.mineral.ingot.bloodsteel"), 10),
(Item("common.items.crafting_ing.hide.carapace"), 4),
(Item("common.items.mineral.gem.diamond"), 2),
(Item("common.items.mineral.gem.ruby"), 2),
],
craft_sprite: Some(Anvil),
),
"bloodsteel feet": (
output: ("common.items.armor.mail.bloodsteel.foot", 1),
inputs: [
(Item("common.items.mineral.ingot.bloodsteel"), 3),
(Item("common.items.crafting_ing.hide.carapace"), 2),
],
craft_sprite: Some(Anvil),
),
"bloodsteel hands": (
output: ("common.items.armor.mail.bloodsteel.hand", 1),
inputs: [
(Item("common.items.mineral.ingot.bloodsteel"), 3),
(Item("common.items.crafting_ing.hide.carapace"), 2),
],
craft_sprite: Some(Anvil),
),
"bloodsteel pants": (
output: ("common.items.armor.mail.bloodsteel.pants", 1),
inputs: [
(Item("common.items.mineral.ingot.bloodsteel"), 8),
(Item("common.items.crafting_ing.hide.carapace"), 3),
(Item("common.items.mineral.gem.ruby"), 2),
],
craft_sprite: Some(Anvil),
),
"bloodsteel shoulder": (
output: ("common.items.armor.mail.bloodsteel.shoulder", 1),
inputs: [
(Item("common.items.mineral.ingot.bloodsteel"), 8),
(Item("common.items.crafting_ing.hide.carapace"), 4),
(Item("common.items.mineral.gem.ruby"), 2),
],
craft_sprite: Some(Anvil),
),
//ARMOR/MAIL/ORICHALCUM
"orichalcum back": (
output: ("common.items.armor.mail.orichalcum.back", 1),
inputs: [
(Item("common.items.mineral.ingot.orichalcum"), 3),
(Item("common.items.crafting_ing.hide.plate"), 3),
(Item("common.items.mineral.gem.diamond"), 2),
(Item("common.items.mineral.gem.sapphire"), 1),
],
craft_sprite: Some(Anvil),
),
"orichalcum belt": (
output: ("common.items.armor.mail.orichalcum.belt", 1),
inputs: [
(Item("common.items.mineral.ingot.orichalcum"), 2),
(Item("common.items.crafting_ing.hide.plate"), 2),
(Item("common.items.mineral.gem.diamond"), 2),
(Item("common.items.mineral.gem.sapphire"), 1),
],
craft_sprite: Some(Anvil),
),
"orichalcum chest": (
output: ("common.items.armor.mail.orichalcum.chest", 1),
inputs: [
(Item("common.items.mineral.ingot.orichalcum"), 10),
(Item("common.items.mineral.ingot.cobalt"), 2),
(Item("common.items.crafting_ing.hide.plate"), 4),
(Item("common.items.mineral.gem.diamond"), 3),
(Item("common.items.mineral.gem.sapphire"), 2),
],
craft_sprite: Some(Anvil),
),
"orichalcum feet": (
output: ("common.items.armor.mail.orichalcum.foot", 1),
inputs: [
(Item("common.items.mineral.ingot.orichalcum"), 3),
(Item("common.items.crafting_ing.hide.plate"), 2),
(Item("common.items.mineral.gem.diamond"), 1),
(Item("common.items.mineral.gem.sapphire"), 1),
],
craft_sprite: Some(Anvil),
),
"orichalcum hands": (
output: ("common.items.armor.mail.orichalcum.hand", 1),
inputs: [
(Item("common.items.mineral.ingot.orichalcum"), 3),
(Item("common.items.crafting_ing.hide.plate"), 2),
(Item("common.items.mineral.gem.diamond"), 1),
(Item("common.items.mineral.gem.sapphire"), 1),
],
craft_sprite: Some(Anvil),
),
"orichalcum pants": (
output: ("common.items.armor.mail.orichalcum.pants", 1),
inputs: [
(Item("common.items.mineral.ingot.orichalcum"), 8),
(Item("common.items.mineral.ingot.cobalt"), 1),
(Item("common.items.crafting_ing.hide.plate"), 3),
(Item("common.items.mineral.gem.diamond"), 2),
],
craft_sprite: Some(Anvil),
),
"orichalcum shoulder": (
output: ("common.items.armor.mail.orichalcum.shoulder", 1),
inputs: [
(Item("common.items.mineral.ingot.orichalcum"), 8),
(Item("common.items.crafting_ing.hide.plate"), 4),
(Item("common.items.mineral.gem.sapphire"), 2),
],
craft_sprite: Some(Anvil),
),
"Seashell Necklace": (
output: ("common.items.armor.misc.neck.shell", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.linen"), 2),
(Item("common.items.mineral.gem.sapphire"), 1),
(Item("common.items.crafting_ing.seashells"), 3),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(CraftingBench),
),
"red cloth": (
output: ("common.items.crafting_ing.cloth.linen_red", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.linen"), 1),
(Item("common.items.flowers.red"), 1),
(Item("common.items.crafting_tools.mortar_pestle"), 0),
],
),
"tiny red pouch": (
output: ("common.items.armor.misc.bag.tiny_red_pouch", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.linen_red"), 3),
],
),
"tiny leather pouch": (
output: ("common.items.armor.misc.bag.tiny_leather_pouch", 1),
inputs: [
(Item("common.items.crafting_ing.leather.leather_strips"), 12),
],
),
"knitted red pouch": (
output: ("common.items.armor.misc.bag.knitted_red_pouch", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.wool"), 6),
(Item("common.items.armor.misc.bag.tiny_red_pouch"), 2),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
),
"woven red bag": (
output: ("common.items.armor.misc.bag.woven_red_bag", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.silk"), 6),
(Item("common.items.armor.misc.bag.knitted_red_pouch"), 1),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
),
"traveler backpack": (
output: ("common.items.armor.misc.back.backpack", 1),
inputs: [
(Item("common.items.mineral.gem.diamond"), 2),
(Item("common.items.crafting_ing.twigs"), 2),
(Item("common.items.crafting_ing.cloth.silk"), 4),
(Item("common.items.crafting_ing.leather.leather_strips"), 3),
(Item("common.items.armor.misc.bag.tiny_leather_pouch"), 2),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
craft_sprite: Some(CraftingBench),
),
"sturdy red backpack": (
output: ("common.items.armor.misc.bag.sturdy_red_backpack", 1),
inputs: [
(Item("common.items.mineral.gem.amethyst"), 2),
(Item("common.items.crafting_ing.cloth.linen_red"), 3),
(Item("common.items.crafting_ing.leather.thick_leather"), 6),
(Item("common.items.armor.misc.bag.woven_red_bag"), 1),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
),
"troll hide pack": (
output: ("common.items.armor.misc.bag.troll_hide_pack", 1),
inputs: [
(Item("common.items.crafting_ing.hide.leather_troll"), 10),
(Item("common.items.crafting_ing.leather.leather_strips"), 10),
(Item("common.items.mineral.gem.diamond"), 1),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
),
"Mindflayer Spellbag": (
output: ("common.items.armor.misc.bag.mindflayer_spellbag", 1),
inputs: [
(Item("common.items.crafting_ing.mindflayer_bag_damaged"), 1),
(Item("common.items.crafting_ing.leather.rigid_leather"), 8),
(Item("common.items.mineral.gem.diamond"), 4),
(Item("common.items.mineral.ore.veloritefrag"), 10),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
),
"tin pickaxe": (
output: ("common.items.tool.pickaxe_stone", 1),
inputs: [
(Item("common.items.crafting_ing.leather.leather_strips"), 4),
(Item("common.items.crafting_ing.stones"), 5),
(Item("common.items.tool.craftsman_hammer"), 0),
],
craft_sprite: Some(Anvil),
),
"steel pickaxe": (
output: ("common.items.tool.pickaxe_steel", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.lifecloth"), 1),
(Item("common.items.mineral.ingot.steel"), 5),
(Item("common.items.tool.craftsman_hammer"), 0),
],
craft_sprite: Some(Anvil),
),
"linen": (
output: ("common.items.crafting_ing.cloth.linen", 1),
inputs: [
(Tag(Material(Linen)), 1),
],
),
"wool": (
output: ("common.items.crafting_ing.cloth.wool", 1),
inputs: [
(Tag(Material(Wool)), 1),
],
),
"rawhide": (
output: ("common.items.crafting_ing.leather.simple_leather", 1),
inputs: [
(Tag(Material(Rawhide)), 1),
],
),
"leather": (
output: ("common.items.crafting_ing.leather.simple_leather", 1),
inputs: [
(Tag(Material(Leather)), 1),
],
),
"bronze": (
output: ("common.items.mineral.ingot.bronze", 1),
inputs: [
(Tag(Material(Bronze)), 1),
],
craft_sprite: Some(Anvil),
),
"iron": (
output: ("common.items.mineral.ingot.iron", 1),
inputs: [
(Tag(Material(Iron)), 1),
],
craft_sprite: Some(Anvil),
),
//"metal_blade": (
// output: ("common.items.crafting_ing.modular.damage.sword.metal_blade", 1),
// inputs: [
// (Tag(MetalIngot), 5),
// (Item("common.items.tool.craftsman_hammer"), 0),
// ],
//),
}