veloren/common/src
2020-10-26 19:28:20 -05:00
..
assets * Moved migrations to beginning of server initialisation 2020-09-17 23:02:14 +00:00
comp Moved duration to inside BuffId enum to future-proof for when buffs are persisted. 2020-10-26 19:28:20 -05:00
figure fix clippy warnings in new version 2020-08-17 11:10:18 +02:00
msg Initial WIP implementation of the Buff system 2020-10-26 19:28:14 -05:00
states Ensure leap melee swing animation and hit are sync 2020-10-24 20:15:19 +00:00
sync updated dependencies and fixed stuff 2020-07-07 09:43:49 +02:00
sys Moved duration to inside BuffId enum to future-proof for when buffs are persisted. 2020-10-26 19:28:20 -05:00
terrain make clippy happy 2020-10-07 02:23:20 +00:00
util Addressed comments 2020-10-14 12:50:32 -07:00
volumes Reduce chunks / chonk by trimming the ends. 2020-09-29 19:08:45 +02:00
astar.rs Updated changelog, cleaned up warnings, minor fixes 2020-08-12 21:16:11 +01:00
character.rs * Moved migrations to beginning of server initialisation 2020-09-17 23:02:14 +00:00
clock.rs Use less verbose span names when the tracy feature is off 2020-09-07 00:59:16 -04:00
cmd.rs fix clippy after toolchain update 2020-10-26 22:30:51 +01:00
effect.rs updated dependencies and fixed stuff 2020-07-07 09:43:49 +02:00
event.rs When buffs expire from duration, now only they expire rather than ending all buffs of the same type. 2020-10-26 19:28:17 -05:00
explosion.rs Moved explsion struct from within comp to common. 2020-10-14 21:06:55 -05:00
generation.rs haul out the critter skele, add theropod 2020-09-17 22:32:10 -04:00
hierarchical.rs Convert all other veloren crates to use tracing 2020-06-21 23:19:41 +08:00
lib.rs Moved explsion struct from within comp to common. 2020-10-14 21:06:55 -05:00
loadout_builder.rs Addressed comments 2020-10-19 16:20:59 +02:00
lottery.rs * Moved migrations to beginning of server initialisation 2020-09-17 23:02:14 +00:00
metrics.rs add detailed information on state tick timings 2020-09-16 18:24:18 +02:00
npc.rs haul out the critter skele, add theropod 2020-09-17 22:32:10 -04:00
outcome.rs Fixed shockwaves hitting entities multiple times. Explosions can now regen energy. Staff M1 now has particles instead of using bomb particles. 2020-10-14 20:56:23 -05:00
path.rs Remove spurious uses of Vox. 2020-09-26 16:30:40 +02:00
ray.rs Remove spurious uses of Vox. 2020-09-26 16:30:40 +02:00
recipe.rs Refactored crafting to use ItemDef instead of Item 2020-09-27 14:55:31 +01:00
region.rs Use less verbose span names when the tracy feature is off 2020-09-07 00:59:16 -04:00
spiral.rs Fmt and clippy lints fixes 2020-08-12 21:16:14 +01:00
state.rs Initial WIP implementation of the Buff system 2020-10-26 19:28:14 -05:00
store.rs Added forts to towns, began better economy sim 2020-08-12 21:15:52 +01:00
time.rs make clippy happy 2020-10-07 02:23:20 +00:00
typed.rs Further generalize the typed module. 2020-08-31 05:59:44 +02:00
vol.rs fix clippy after toolchain update 2020-10-26 22:30:51 +01:00