veloren/server/src/events
2020-10-26 19:30:17 -05:00
..
entity_creation.rs Fixed what broke after rebasing. 2020-09-29 19:48:13 -05:00
entity_manipulation.rs Transitioned buff storage from a vec to a hashmap. Addressed other comments. Only continuous buff effects are handled right now. 2020-10-26 19:30:17 -05:00
group_manip.rs pack together InGame, CharacterScreen and General variant in a single enum, as requested by zesterer. 2020-10-12 11:27:21 +02:00
interaction.rs create a ServerMsg and ClientMsg enum and verify the state when in debug mode to benefit from the transition 2020-10-11 22:59:53 +02:00
inventory_manip.rs Removed else branch and ran fmt and clippy 2020-10-25 16:43:07 -04:00
mod.rs When buffs expire from duration, now only they expire rather than ending all buffs of the same type. 2020-10-26 19:28:17 -05:00
player.rs pack together InGame, CharacterScreen and General variant in a single enum, as requested by zesterer. 2020-10-12 11:27:21 +02:00