veloren/assets/common/abilities/custom/quadlowtail/triplestrike.ron
juliancoffee 62eaabfe88 Introduce hit_timing for combo_melee
bonus: speeding up first swing of sword from 0.15 to 0.1 and reducing
poise damage of hammer from 25 to 20
2021-06-12 14:10:19 +03:00

61 lines
1.6 KiB
Plaintext

ComboMelee(
stage_data: [
(
stage: 1,
base_damage: 80,
damage_increase: 0,
base_poise_damage: 0,
poise_damage_increase: 22,
knockback: 10.0,
range: 2.2,
angle: 30.0,
base_buildup_duration: 0.65,
base_swing_duration: 0.1,
hit_timing: 0.5,
base_recover_duration: 0.2,
forward_movement: 2.0,
damage_kind: Crushing,
),
(
stage: 2,
base_damage: 80,
damage_increase: 0,
base_poise_damage: 22,
poise_damage_increase: 0,
knockback: 10.0,
range: 2.2,
angle: 30.0,
base_buildup_duration: 0.2,
base_swing_duration: 0.1,
hit_timing: 0.5,
base_recover_duration: 0.2,
forward_movement: 1.0,
damage_kind: Crushing,
),
(
stage: 3,
base_damage: 80,
damage_increase: 0,
base_poise_damage: 22,
poise_damage_increase: 0,
knockback: 10.0,
range: 2.2,
angle: 30.0,
base_buildup_duration: 0.2,
base_swing_duration: 0.1,
hit_timing: 0.5,
base_recover_duration: 0.2,
forward_movement: 1.0,
damage_kind: Crushing,
),
],
initial_energy_gain: 0,
max_energy_gain: 0,
energy_increase: 0,
speed_increase: 0.0,
max_speed_increase: 0.0,
scales_from_combo: 0,
is_interruptible: false,
ori_modifier: 0.7,
)