veloren/assets/voxygen/shaders/include
2021-10-10 13:41:56 +01:00
..
cloud Fixed clouds and fluids underground 2021-10-10 13:41:56 +01:00
constants.glsl Better scattering and scatter (of both varieties) 2020-11-23 10:45:02 +00:00
globals.glsl address/remove TODOs, fix comment typos, enable wgpu/trace feature by default (So no recompile is needed to collect an API trace) 2021-06-03 00:10:06 -04:00
light.glsl Selectively disable glow flicker for small wins on low-end systems 2021-06-21 17:06:43 +01:00
lod.glsl Don't use derivatives in vertex shader 2021-08-04 23:14:08 +01:00
random.glsl Revert "Replace shaderc with naga" 2021-09-04 11:59:18 -07:00
shadows.glsl Fix non uniform control flow in shader 2021-07-29 18:05:27 +01:00
sky.glsl Fixed clouds and fluids underground 2021-10-10 13:41:56 +01:00
srgb.glsl Remove wgpu patch/update wgpu, rebase fixes, remove use of deprecated 2021-06-02 23:59:49 -04:00