veloren/assets/common/entity/village/guard.ron
2022-05-16 15:11:36 -04:00

23 lines
776 B
Rust

#![enable(implicit_some)]
(
name: Name("Guard"),
body: RandomWith("humanoid"),
alignment: Alignment(Npc),
loot: LootTable("common.loot_tables.creature.humanoid"),
inventory: (
loadout: Inline((
inherit: Asset("common.loadout.village.guard"),
active_hands: InHands((Choice([
(1, ModularWeapon(tool: Sword, material: Cobalt, hands: None)),
(2, ModularWeapon(tool: Bow, material: Ironwood, hands: None)),
(1, ModularWeapon(tool: Axe, material: Cobalt, hands: None)),
]), None)),
)),
items: [
(25, "common.items.consumable.potion_big"),
],
),
meta: [
SkillSetAsset("common.skillset.preset.rank3.fullskill"),
],
)