veloren/assets/common/abilities/hammer/charged.ron
Sam e98edbcc7a Conversion of poise damage to health damage now scales depending on the poise state the target is in.
Entities are now immune to poise damage for 1 second after exiting a poise state.
Rebalanced most phyiscal damage attacks on player-accessible tools.
2022-01-12 22:18:59 -05:00

18 lines
388 B
Rust

ChargedMelee(
energy_cost: 1,
energy_drain: 30.0,
initial_damage: 0.0,
scaled_damage: 20.0,
initial_poise_damage: 0,
scaled_poise_damage: 30,
initial_knockback: 5.0,
scaled_knockback: 20.0,
range: 3.5,
max_angle: 30.0,
charge_duration: 1.2,
swing_duration: 0.12,
hit_timing: 0.2,
recover_duration: 0.3,
damage_kind: Crushing,
)