veloren/assets/voxygen/shaders/include
2022-01-19 20:08:13 -05:00
..
cloud Fixed point glow with no clouds 2022-01-19 20:08:13 -05:00
constants.glsl Better scattering and scatter (of both varieties) 2020-11-23 10:45:02 +00:00
globals.glsl address/remove TODOs, fix comment typos, enable wgpu/trace feature by default (So no recompile is needed to collect an API trace) 2021-06-03 00:10:06 -04:00
light.glsl Added point glow 2022-01-19 19:59:13 -05:00
lod.glsl Fixed moving procgen LoD shader 2022-01-19 20:08:13 -05:00
point_glow.glsl Fixed point glow with no clouds 2022-01-19 20:08:13 -05:00
random.glsl Revert "Replace shaderc with naga" 2021-09-04 11:59:18 -07:00
shadows.glsl Fix non uniform control flow in shader 2021-07-29 18:05:27 +01:00
sky.glsl Fixes NaN in shader code which produced black sprites visible through blocks 2022-01-09 01:03:05 +00:00
srgb.glsl Remove wgpu patch/update wgpu, rebase fixes, remove use of deprecated 2021-06-02 23:59:49 -04:00