veloren/assets/common/abilities/custom/quadmedbasic/triplestrike.ron
juliancoffee 62eaabfe88 Introduce hit_timing for combo_melee
bonus: speeding up first swing of sword from 0.15 to 0.1 and reducing
poise damage of hammer from 25 to 20
2021-06-12 14:10:19 +03:00

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ComboMelee(
stage_data: [
(
stage: 1,
base_damage: 50,
damage_increase: 0,
base_poise_damage: 15,
poise_damage_increase: 0,
knockback: 5.0,
range: 2.5,
angle: 30.0,
base_buildup_duration: 0.45,
base_swing_duration: 0.07,
hit_timing: 0.5,
base_recover_duration: 0.2,
forward_movement: 1.0,
damage_kind: Crushing,
),
(
stage: 2,
base_damage: 50,
damage_increase: 0,
base_poise_damage: 18,
poise_damage_increase: 0,
knockback: 5.0,
range: 2.5,
angle: 30.0,
base_buildup_duration: 0.4,
base_swing_duration: 0.07,
hit_timing: 0.5,
base_recover_duration: 0.2,
forward_movement: 0.0,
damage_kind: Crushing,
),
(
stage: 3,
base_damage: 50,
damage_increase: 0,
base_poise_damage: 20,
poise_damage_increase: 0,
knockback: 5.0,
range: 2.5,
angle: 30.0,
base_buildup_duration: 0.4,
base_swing_duration: 0.07,
hit_timing: 0.5,
base_recover_duration: 0.2,
forward_movement: 1.0,
damage_kind: Crushing,
),
],
initial_energy_gain: 0,
max_energy_gain: 0,
energy_increase: 0,
speed_increase: 0.0,
max_speed_increase: 0.0,
scales_from_combo: 0,
is_interruptible: false,
ori_modifier: 0.7,
)