wabbajack/Wabbajack.Lib/CompilationSteps/IncludeStubbedConfigfiles.cs

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using System.Text;
using System.Threading.Tasks;
using Alphaleonis.Win32.Filesystem;
using Newtonsoft.Json;
using Wabbajack.Common;
namespace Wabbajack.Lib.CompilationSteps
{
public class IncludeStubbedConfigFiles : ACompilationStep
{
private readonly MO2Compiler _mo2Compiler;
public IncludeStubbedConfigFiles(ACompiler compiler) : base(compiler)
{
_mo2Compiler = (MO2Compiler) compiler;
}
public override async ValueTask<Directive?> Run(RawSourceFile source)
{
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return Consts.ConfigFileExtensions.Contains(source.Path.Extension) ? await RemapFile(source) : null;
}
private async Task<Directive?> RemapFile(RawSourceFile source)
{
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var data = await source.AbsolutePath.ReadAllTextAsync();
var originalData = data;
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data = data.Replace((string)_mo2Compiler.GamePath, Consts.GAME_PATH_MAGIC_BACK);
data = data.Replace(((string)_mo2Compiler.GamePath).Replace("\\", "\\\\"), Consts.GAME_PATH_MAGIC_DOUBLE_BACK);
data = data.Replace(((string)_mo2Compiler.GamePath).Replace("\\", "/"), Consts.GAME_PATH_MAGIC_FORWARD);
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data = data.Replace((string)_mo2Compiler.MO2Folder, Consts.MO2_PATH_MAGIC_BACK);
data = data.Replace(((string)_mo2Compiler.MO2Folder).Replace("\\", "\\\\"), Consts.MO2_PATH_MAGIC_DOUBLE_BACK);
data = data.Replace(((string)_mo2Compiler.MO2Folder).Replace("\\", "/"), Consts.MO2_PATH_MAGIC_FORWARD);
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data = data.Replace((string)_mo2Compiler.MO2DownloadsFolder, Consts.DOWNLOAD_PATH_MAGIC_BACK);
data = data.Replace(((string)_mo2Compiler.MO2DownloadsFolder).Replace("\\", "\\\\"),
Consts.DOWNLOAD_PATH_MAGIC_DOUBLE_BACK);
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data = data.Replace(((string)_mo2Compiler.MO2DownloadsFolder).Replace("\\", "/"), Consts.DOWNLOAD_PATH_MAGIC_FORWARD);
if (data == originalData)
return null;
var result = source.EvolveTo<RemappedInlineFile>();
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result.SourceDataID = await _compiler.IncludeFile(Encoding.UTF8.GetBytes(data));
return result;
}
}
}