wabbajack/Wabbajack/Util/SystemParametersConstructor.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using MahApps.Metro.Controls;
using Microsoft.VisualBasic;
using PInvoke;
using SharpDX.DXGI;
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using Wabbajack.Lib;
using static PInvoke.User32;
using static PInvoke.Gdi32;
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namespace Wabbajack.Util
{
// Much of the GDI code here is taken from : https://github.com/ModOrganizer2/modorganizer/blob/master/src/envmetrics.cpp
// Thanks to MO2 for being good citizens and supporting OSS code
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public static class SystemParametersConstructor
{
private static List<(int Width, int Height, bool IsPrimary)> GetDisplays()
{
// Needed to make sure we get the right values from this call
SetProcessDPIAware();
unsafe
{
var col = new List<(int Width, int Height, bool IsPrimary)>();
EnumDisplayMonitors(IntPtr.Zero, IntPtr.Zero,
delegate(IntPtr hMonitor, IntPtr hdcMonitor, RECT* lprcMonitor, void *dwData)
{
MONITORINFOEX mi = new MONITORINFOEX();
mi.cbSize = Marshal.SizeOf(mi);
bool success = GetMonitorInfo(hMonitor, (MONITORINFO*)&mi);
if (success)
{
col.Add(((mi.Monitor.right - mi.Monitor.left), (mi.Monitor.bottom - mi.Monitor.top), mi.Flags == 1));
}
return true;
}, IntPtr.Zero);
return col;
}
}
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public static SystemParameters Create()
{
var (width, height, _) = GetDisplays().First(d => d.IsPrimary);
using var f = new Factory1();
var video_memory = f.Adapters1.Select(a =>
Math.Max(a.Description.DedicatedSystemMemory, (long)a.Description.DedicatedVideoMemory)).Max();
var memory = Common.Utils.GetMemoryStatus();
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return new SystemParameters
{
ScreenWidth = width,
ScreenHeight = height,
VideoMemorySize = video_memory,
SystemMemorySize = (long)memory.ullTotalPhys,
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};
}
}
}