wabbajack/Wabbajack.Compiler/CompilationSteps/IncludeStubbedConfigfiles.cs

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using System;
using System.Text;
using System.Threading.Tasks;
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using Wabbajack.DTOs;
using Wabbajack.DTOs.Directives;
using Wabbajack.Paths.IO;
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namespace Wabbajack.Compiler.CompilationSteps
{
public class IncludeStubbedConfigFiles : ACompilationStep
{
private readonly MO2Compiler _mo2Compiler;
public IncludeStubbedConfigFiles(ACompiler compiler) : base(compiler)
{
_mo2Compiler = (MO2Compiler) compiler;
}
public override async ValueTask<Directive?> Run(RawSourceFile source)
{
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return Consts.ConfigFileExtensions.Contains(source.Path.Extension) ? await RemapFile(source) : null;
}
private async Task<Directive?> RemapFile(RawSourceFile source)
{
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var data = await source.AbsolutePath.ReadAllTextAsync();
var originalData = data;
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data = RemapData(_mo2Compiler, data);
if (data == originalData)
return null;
var result = source.EvolveTo<RemappedInlineFile>();
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result.SourceDataID = await _compiler.IncludeFile(Encoding.UTF8.GetBytes(data));
return result;
}
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public static string RemapData(ACompiler compiler, string data)
{
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var gamePath = compiler._locator.GameLocation(compiler._settings.Game).ToString();
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data = data.Replace(gamePath, Consts.GAME_PATH_MAGIC_BACK, StringComparison.InvariantCultureIgnoreCase);
data = data.Replace(gamePath.Replace("\\", "\\\\"), Consts.GAME_PATH_MAGIC_DOUBLE_BACK, StringComparison.InvariantCultureIgnoreCase);
data = data.Replace(gamePath.Replace("\\", "/"), Consts.GAME_PATH_MAGIC_FORWARD, StringComparison.InvariantCultureIgnoreCase);
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var sourcePath = compiler._settings.Source.ToString();
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data = data.Replace(sourcePath, Consts.MO2_PATH_MAGIC_BACK, StringComparison.InvariantCultureIgnoreCase);
data = data.Replace(sourcePath.Replace("\\", "\\\\"), Consts.MO2_PATH_MAGIC_DOUBLE_BACK, StringComparison.InvariantCultureIgnoreCase);
data = data.Replace(sourcePath.Replace("\\", "/"), Consts.MO2_PATH_MAGIC_FORWARD, StringComparison.InvariantCultureIgnoreCase);
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var downloadsPath = compiler._settings.Source.ToString();
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data = data.Replace(downloadsPath, Consts.DOWNLOAD_PATH_MAGIC_BACK, StringComparison.InvariantCultureIgnoreCase);
data = data.Replace(downloadsPath.Replace("\\", "\\\\"), Consts.DOWNLOAD_PATH_MAGIC_DOUBLE_BACK, StringComparison.InvariantCultureIgnoreCase);
data = data.Replace(downloadsPath.Replace("\\", "/"), Consts.DOWNLOAD_PATH_MAGIC_FORWARD, StringComparison.InvariantCultureIgnoreCase);
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return data;
}
}
}