wabbajack/Wabbajack.Test/EndToEndTests.cs

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C#
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2019-10-28 03:15:48 +00:00
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Alphaleonis.Win32.Filesystem;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using VFS;
using Wabbajack.Common;
using Wabbajack.Lib;
using Wabbajack.Lib.Downloaders;
namespace Wabbajack.Test
{
[TestClass]
public class EndToEndTests
{
private const string DOWNLOAD_FOLDER = "downloads";
private TestUtils utils = new TestUtils();
public TestContext TestContext { get; set; }
[TestInitialize]
public void TestInitialize()
{
Consts.TestMode = true;
utils = new TestUtils();
utils.GameName = "Skyrim Special Edition";
Utils.SetStatusFn((f, idx) => { });
Utils.SetLoggerFn(f => TestContext.WriteLine(f));
WorkQueue.Init((x, y, z) => { }, (min, max) => { });
if (!Directory.Exists(DOWNLOAD_FOLDER))
Directory.CreateDirectory(DOWNLOAD_FOLDER);
}
[TestMethod]
public void CreateModlist()
{
var profile = utils.AddProfile("Default");
var mod = utils.AddMod();
DownloadAndInstall(
"https://github.com/ModOrganizer2/modorganizer/releases/download/v2.2.1/Mod.Organizer.2.2.1.7z",
"Mod.Organizer.2.2.1.7z",
utils.MO2Folder);
File.WriteAllLines(Path.Combine(utils.DownloadsFolder, "Mod.Organizer.2.2.1.7z.meta"),
new List<string>
{
"[General]",
"directURL=https://github.com/ModOrganizer2/modorganizer/releases/download/v2.2.1/Mod.Organizer.2.2.1.7z"
});
utils.Configure();
var modlist = CompileAndInstall(profile);
Assert.IsTrue(modlist.Directives.Count > 1);
}
private void DownloadAndInstall(string url, string filename, string mod_name = null)
{
var src = Path.Combine(DOWNLOAD_FOLDER, filename);
if (!File.Exists(src))
{
var state = DownloadDispatcher.ResolveArchive(url);
state.Download(new Archive() { Name = "Unknown"}, src);
}
if (!Directory.Exists(utils.DownloadsFolder))
{
Directory.CreateDirectory(utils.DownloadsFolder);
}
File.Copy(src, Path.Combine(utils.DownloadsFolder, filename));
if (mod_name == null)
FileExtractor.ExtractAll(src, utils.MO2Folder);
else
FileExtractor.ExtractAll(src, Path.Combine(utils.ModsFolder, mod_name));
}
private ModList CompileAndInstall(string profile)
{
var compiler = ConfigureAndRunCompiler(profile);
Install(compiler);
return compiler.ModList;
}
private void Install(Compiler compiler)
{
var modlist = Installer.LoadFromFile(compiler.ModListOutputFile);
var installer = new Installer(compiler.ModListOutputFile, modlist, utils.InstallFolder);
installer.DownloadFolder = utils.DownloadsFolder;
installer.GameFolder = utils.GameFolder;
installer.Install();
}
private Compiler ConfigureAndRunCompiler(string profile)
{
VirtualFileSystem.Reconfigure(utils.TestFolder);
var compiler = new Compiler(utils.MO2Folder);
compiler.VFS.Reset();
compiler.MO2Profile = profile;
compiler.ShowReportWhenFinished = false;
Assert.IsTrue(compiler.Compile());
return compiler;
}
}
}