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32 lines
958 B
C#
32 lines
958 B
C#
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using Microsoft.Extensions.Logging;
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namespace Wabbajack.Networking.Steam;
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public class DepotDownloader
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{
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private readonly ILogger<DepotDownloader> _logger;
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private readonly Client _steamClient;
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public DepotDownloader(ILogger<DepotDownloader> logger, Client client)
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{
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_logger = logger;
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_steamClient = client;
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}
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public async Task<bool> AccountHasAccess(uint depotId)
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{
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var packages = _steamClient.Licenses.Select(l => l.PackageID);
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var infos = await _steamClient.GetPackageInfos(packages);
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foreach (var info in infos.Where(i => i.Value != null))
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{
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if (info.Value!.KeyValues["appids"].Children.Any(child => child.AsUnsignedInteger() == depotId))
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return true;
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if (info.Value!.KeyValues["depotids"].Children.Any(child => child.AsUnsignedInteger() == depotId))
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return true;
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}
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return false;
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}
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}
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