wabbajack/Wabbajack/Views/UserControlRx.cs

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1.3 KiB
C#
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using ReactiveUI;
using System;
using System.ComponentModel;
using System.Reactive.Disposables;
using System.Windows;
using System.Windows.Controls;
namespace Wabbajack
{
public class UserControlRx : UserControl, IDisposable, IReactiveObject
{
public event PropertyChangedEventHandler PropertyChanged;
public event PropertyChangingEventHandler PropertyChanging;
public void RaisePropertyChanging(PropertyChangingEventArgs args)
{
PropertyChanging?.Invoke(this, args);
}
public void RaisePropertyChanged(PropertyChangedEventArgs args)
{
PropertyChanged?.Invoke(this, args);
}
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private readonly Lazy<CompositeDisposable> _compositeDisposable = new Lazy<CompositeDisposable>();
public CompositeDisposable CompositeDisposable => _compositeDisposable.Value;
public virtual void Dispose()
{
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if (_compositeDisposable.IsValueCreated)
{
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_compositeDisposable.Value.Dispose();
}
}
protected static void WireNotifyPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
if (!(d is UserControlRx control)) return;
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if (Equals(e.OldValue, e.NewValue)) return;
control.RaisePropertyChanged(e.Property.Name);
}
}
}